Commit Graph

12162 Commits

Author SHA1 Message Date
Dylan Smit 65ee46c0fb
misc: Added the PlayStation name properly. (#3915) 2020-12-06 10:27:51 +01:00
refractionpcsx2 16d33f8960 VIF/MTVU: Correctly increment tag addr on VIF when using MTVU
Fixes Def Jam Fight for NY when using MTVU
2020-12-06 07:06:51 +00:00
refractionpcsx2 4595aae0de mVU: Keep start PC, modify prog search to avoid recompilation
Also fix some M-Bit stuff
2020-12-06 07:06:51 +00:00
refractionpcsx2 378eccc6ea IPU: Stop IPU0 looping when there's no data for it to read
Fixes bad slowdowns in Ratchet games when using EE Timing fix caused by bad IPU streams
2020-12-03 20:00:22 +00:00
lightningterror d0dd60f295 gsdx-hw: Purge BleachBladeBattlers crc hack.
Not needed.
2020-12-02 23:02:20 +01:00
refractionpcsx2 3d43293a5d DMA: Correctly emulate QWC 0 on NORMAL transfers 2020-12-02 20:00:02 +00:00
refractionpcsx2 32f14f48b0 MFIFO: Maintain VIF DMA status and Empty condition on VIF reset
Also don't decrement/change VIF1 QWC on VIF1 FIFO write
2020-12-02 19:59:47 +00:00
refractionpcsx2 465aa00fc7 SPU2: Get rid of the need for delay cycles
Properly handle KeyOn/KeyOff happening in quick succession.
2020-12-02 19:59:29 +00:00
refractionpcsx2 f929d79473 SPU2: Delay DMA Reads to prevent overrun
Savestate bump
2020-12-02 19:59:08 +00:00
refractionpcsx2 7f9f7d49c6 SPU: Adjust final mix volume 2020-12-02 19:58:51 +00:00
lightningterror 55d4604d8f onepad: Update to latest controller database. 2020-12-02 19:08:02 +01:00
refractionpcsx2 5d00a845ac GameDB: Add Soul Calibur III Gamefix to other NTSC versions 2020-12-01 20:41:03 +00:00
refractionpcsx2 79a0403163 GameDB: Add EE Timing fix for Soul Calibur 3 US
Fixes the bad colours on the character select when using Progressive Scan mode
Fixes #1931
2020-12-01 20:00:56 +00:00
lightningterror be85c568ab Build: Remove appveyor and travis leftovers. 2020-12-01 10:25:52 +01:00
lightningterror 705e39473d gsdx: Fix a couple more warnings.
Still a lot left to go on x64 build.
2020-12-01 10:21:52 +01:00
lightningterror 430fc7b596 x86emitter: Fix a few warnings. 2020-12-01 10:21:52 +01:00
refractionpcsx2 cd9a0cd1d5 GameDB: Put the WRC patch in the right place 2020-12-01 01:10:22 +00:00
refractionpcsx2 2057f3ff15 GameDB: Added EE Rounding (Nearest) for WRC, fixes Subaru crash 2020-12-01 00:52:09 +00:00
Tyler Wilding 6e47834e8a Dep/CMake: Add yaml-cpp support to CMake 2020-11-30 04:22:17 -05:00
Tyler Wilding 4a477244f1 Dep: Add yaml-cpp submodule to Windows project 2020-11-30 04:22:17 -05:00
orbea 3b073343cc Fix build without pulseaudio. 2020-11-29 01:45:20 -05:00
refractionpcsx2 76c98e7140 GameDB: Correct Tekken 5 Clamping mode to fix coin noises on Pirates Cove 2020-11-28 04:10:58 +00:00
GovanifY 047599e12c
CMake: fix generation due to warnings treated as errors (#3948) 2020-11-27 07:57:28 -08:00
jackun b5fecc49a3
USB: Release wasapi resampler's mutex
Got removed in the clean up.
2020-11-26 18:28:31 +02:00
Tyler Wilding b8eb4c26ea CI: Remove Travis-CI and AppVeyor 2020-11-25 19:01:26 -05:00
jackun 52d88a7282
USB: check that HidD_GetPreparsedData succeeded 2020-11-24 17:57:59 +02:00
TellowKrinkle 5927cef89f GHActions: Disable PCH on clang builds
There's an incompatibility between ccache and clang's PCH that's fixed by cmake 3.17 (ubuntu 20.04 has 3.16)
2020-11-24 09:52:15 -05:00
TellowKrinkle 10a7e7a15f usb: Fix build with older libsamplerate 2020-11-24 09:52:15 -05:00
TellowKrinkle e50efceb62 core: Fix no-pch build 2020-11-24 03:16:59 -05:00
TellowKrinkle 559f93f353 GSdx: Fix sse2 build on clang 2020-11-24 03:16:59 -05:00
TellowKrinkle 40f26cb975 GHActions: Don't use march=native
It breaks ccache
2020-11-24 03:16:59 -05:00
TellowKrinkle 12bf837eee GHActions: Actually use ccache 2020-11-24 03:16:59 -05:00
TellowKrinkle 8ef6d7ffec GHActions: Add no-pch build 2020-11-24 03:16:59 -05:00
refractionpcsx2 37f145f6bd BIOS/HLE: Write OSD config with memwrites instead of direct to physical
fixes crashes with Crash Twinsanity
2020-11-22 21:25:04 +00:00
arcum42@gmail.com c25ae58c6f Disable a few warnings. 2020-11-21 10:29:32 -08:00
refractionpcsx2 142082837c CDVD/NVM: Plan B, force user to set up their BIOS first run. 2020-11-21 17:01:14 +00:00
refractionpcsx2 358f098b65 BIOS/HLE: Match ODS Config names to Syscalls
CDVD/NVM: Write default language/screen settings to be English, 4:3, GMT Timezone
2020-11-21 16:31:36 +00:00
Kojin 626bf27887 core: send osd log event when snapshot is taken 2020-11-19 18:42:19 -05:00
Gauvain 'GovanifY' Roussel-Tarbouriech 86ed9f68f6 PNACH: combined patch effects 2020-11-19 22:51:32 +00:00
Gauvain 'GovanifY' Roussel-Tarbouriech a0cb6dda94 PNACH: apply repeating codes also on load 2020-11-19 22:51:32 +00:00
RedDevilus 97a24c006a GameDB: Add new entries part 1 2020-11-19 20:59:51 +01:00
lightningterror 56893a0731 gsdx-hw: Merge TriAceGames crc hacks for dx in to one.
StarOcean3, ValkyrieProfile2, RadiataStories.
2020-11-19 20:03:23 +01:00
lightningterror 0f17734896 USB: Fix a few more warnings. 2020-11-19 16:23:24 +01:00
kozarovv 4b4fa06432 Debugger: Remove delay slot for ERET and SYSCALL opcodes 2020-11-19 13:43:00 +00:00
refractionpcsx2 5a77ed14bf BIOSHLE: Implement GetOSDParamConfig2 for DST/24h/Format settings 2020-11-19 11:22:40 +00:00
refractionpcsx2 e8ebb7d23d BIOSHLE: Get all OSDSYS Parameters. Only use when Fast Boot is enabled 2020-11-19 11:22:40 +00:00
lightningterror ab97832a78 gsdx-ogl: Check MinMax for PSConstantBuffer. 2020-11-19 11:51:54 +01:00
TheLastRar 5d071ceebe Core: Replace Fall through comment with c++17 attribute 2020-11-18 19:44:08 +00:00
TheLastRar 9983bcfbe6 Core: clang-format SysThreadBase.cpp 2020-11-18 19:44:08 +00:00
TheLastRar ba1497ca48 Core: Don't reopen everything when we just want to reopen the CDVD 2020-11-18 19:44:08 +00:00