JordanTheToaster
c555dbc3e8
3rdparty: Update VK memory allocator
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Updates VK memory allocator to latest master commit.
2023-12-08 22:20:33 +10:00
JordanTheToaster
1561e07ddf
3rdparty: Update D3D12 memory allocator
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Updates D3D12 memory allocator to latest master commit.
2023-12-08 22:20:15 +10:00
JordanTheToaster
ec9bc59962
GameDB: PJ King Kong fixes
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Fixes for the hash cache being silly and spiking to stupid levels killing performance.
2023-12-08 20:20:35 +10:00
JordanTheToaster
7fd82fffab
3rdparty: Update Vulkan Headers to v1.3.272
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Updates Vulkan Headers to v1.3.272.
2023-12-06 20:16:59 +10:00
RedPanda4552
0652b218db
Big Picture: Enforce immediate save for macro button selection and frequency
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Fixes settings not saving until emulator exit
2023-12-06 14:25:55 +10:00
RedPanda4552
59217b9af3
Big Picture: Fix macro pressure/deadzone not having independent labels
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Fixes mangled pop-up, allows both to be set correctly/independently
2023-12-06 14:25:55 +10:00
RedPanda4552
46c9bcbc4f
Big Picture: Don't use macro frequency display label as config key
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Fixes Big Picture unable to set macro frequency
2023-12-06 14:25:55 +10:00
JordanTheToaster
f6154032c7
3rdparty: Use upstream XZ submodule
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For some reason we used a branch XZ from around 6 years ago? Honestly not sure why.
2023-12-04 22:16:11 +00:00
JordanTheToaster
6c2d2e8455
GameDB: FIFA World Cup 2006 Fixes
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Fixes broken player textures.
2023-12-04 16:55:27 +00:00
JordanTheToaster
4d61f26dfa
ci: Revert to labeler version 4.3.0
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Seems to cause the labeler to explode.
2023-12-04 16:55:27 +00:00
RedPanda4552
86c42a00a3
Pad: Add controller ejection
2023-12-04 16:28:38 +10:00
RedPanda4552
2443e06745
[SAVEVERSION+] Multitap: Make multitaps manage their own states
2023-12-04 16:28:38 +10:00
RedPanda4552
eb1d93d4e5
Pad/Multitap: Improve PS2-side ejection detection
2023-12-04 16:28:38 +10:00
Dan McCarthy
f0bf525cf4
Qt: Addresses typo in duplicate Patch console log warning
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Fixed unintentionally non-sensical wording in log warning to inform the user that a patch was skipped over since a patch with the same name had already been loaded.
2023-12-04 16:23:40 +10:00
Dan McCarthy
45758add5d
Use consistent snake_case naming & don't pass string_view by ref
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Addresses feedback to use consistent naming conventions as most variables are using snake_case. Also no longer passes string_view by reference as per feedback.
2023-12-04 16:23:40 +10:00
Dan McCarthy
57465b2892
Qt: Clarifies wording of Patch log for disabling duplicate patch
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Adds a better worded log statement for informing the user that a patch with a duplicate name was found and not loaded to avoid conflict.
The common expected reason this can happen is a bundled patch having the same name as a /patches/ pnach patch having the same name. By default it will prioritize the folder patch over the bundled patch.
Makes it more clear/less confusing in phrasing.
2023-12-04 16:23:40 +10:00
Dan McCarthy
8a95eecf60
Qt: Use const patch lists for ContainsPatchName
2023-12-04 16:23:40 +10:00
Dan McCarthy
766b0ba9c8
Qt: Update to use string_view references & const
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Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
2023-12-04 16:23:40 +10:00
Dan McCarthy
a6796fe80a
Qt: Improves wording of patch skipping log
2023-12-04 16:23:40 +10:00
Dan McCarthy
5e450388f9
Qt: Fix final return condition for PatchStringHasUnlabelledPatch
2023-12-04 16:23:40 +10:00
Dan McCarthy
cc62825081
Qt: Fix console warning about hiding bundled patches
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Fixes syntax error with console write format to display warning when bundled patches are hidden due to unlabeled patches being loaded.
2023-12-04 16:23:40 +10:00
Dan McCarthy
7b5d640f35
Qt: Add warning that unlabeled patches cause bundled patches to hide
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Bundled patches don't display when unlabeled patches are loaded (since we can't guarantee they don't collide). This warns the user that bundled patches are hidden when unlabeled patches are loaded. (The warning hides when no unlabeled patches are loaded)
2023-12-04 16:23:40 +10:00
Dan McCarthy
96a9e8a090
Qt: Display patch folder patches & .zip patches if no name collision
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Currently if one has patches from the patch folder, no bundled patches from the .zip file will be displayed.
This changes it so that we can display both the folder patches AND the .zip bundled patches as long as their names don't collide. If there's a collision, the folder patch will override the bundled patch.
Also, if an unlabeled patch is loaded from the folder then all bundled patches will be hidden (like they did prior) since we can't guarantee there's no collision.
2023-12-04 16:23:40 +10:00
Stenzek
d572765f09
Qt: Allow language change without shutting down VM
2023-12-04 14:21:33 +10:00
Mrlinkwii
ce539f30a5
Qt: Fix links in first page of Setup Wizard
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Co-Authored-By: Connor McLaughlin <11288319+stenzek@users.noreply.github.com>
2023-12-04 14:20:41 +10:00
PCSX2 Bot
103cf9c3bf
Qt: Update Base Translation
2023-12-03 14:40:39 +01:00
Silent
e9fca78c13
FullscreenUI: Fixup mistakes missed in #10330
2023-12-02 15:39:36 +00:00
refractionpcsx2
19431ef675
GS: Fix bug in STQ rounding
2023-12-02 15:39:21 +00:00
refractionpcsx2
8d6c5ea406
GS/HW: Combine strips from same pixels, slight different sub pixel
2023-12-02 15:39:21 +00:00
Stenzek
0dfc35ee5f
deps: Bump to Qt 6.6.1 and SDL2 2.28.5
2023-12-02 16:51:46 +10:00
JordanTheToaster
b8a1d07cdc
GameDB: Misc fixes
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Fixes for right edge artifacts in Katamari Damacy.
2023-12-01 15:19:24 +00:00
JordanTheToaster
574f95a35b
3rdparty: Update fmt to v10.1.1
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Updates fmt to v10.1.1.
2023-12-01 20:59:18 +10:00
JordanTheToaster
cefcd843fc
Misc: Fix fmt errors
2023-12-01 20:59:18 +10:00
Silent
279c84f8e1
Achievements: Fix the percentage counter when only unofficial achievements exist
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Now correctly shows "This game has no achievements" and no percentage bar,
as per the RetroAchievements integration guide.
2023-12-01 20:35:45 +10:00
Mrlinkwii
b69cfad8ef
QT: add the ability to load .backup save states in UI
2023-12-01 20:35:22 +10:00
Stenzek
0bdc4394aa
3rdparty/rcheevos: Bump to 8afec6c
2023-12-01 20:35:08 +10:00
Stenzek
9e720d1e2b
Achievements: Fix multiple leaderboard trackers
2023-12-01 20:35:08 +10:00
Silent
9a932e7dd5
FullscreenUI: Properly account for multiline Rich Presence in Title Info
2023-11-30 22:44:52 +00:00
Radiata
62c0148472
GameDB: Radiata Stories
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Fixes random incorrect model position.
2023-11-30 13:40:36 +00:00
Stenzek
97cedb311a
CDVD: Get rid of negative data offsets
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It doesn't make sense. Code was written in 2009 with no explaination.
2023-11-30 18:51:08 +10:00
Stenzek
776cdd60fa
GzippedFileReader: Prevent out-of-bounds reads
2023-11-30 18:51:08 +10:00
lightningterror
234b3df332
GameDB: Various gshw fixes.
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Add full mipmap plus ps2 trilinear to Snoopy vs. The Red Baron.
Improves ground textures to match sw renderer.
Add full recommended blending level to Blokus Club with Bumpy Trot.
Fixes water reflections.
Add full mipmap plus ps2 trilinear and medium recommended blending level to Gallop Racer 2003: A New Breed.
Blending improves lighting, maximum blending is needed for full accuracy.
Mipmap + trilinear, improves ground textures to match sw renderer.
Add full mipmap plus ps2 trilinear
2023-11-28 19:08:12 +01:00
PCSX2 Bot
fa0744fb8e
Qt: Update Base Translation
2023-11-28 11:31:02 +01:00
PCSX2 Bot
376216a2c0
PAD: Update to latest controller database.
2023-11-28 11:30:42 +01:00
Stenzek
88989bfbfd
Hotkeys: Throttle pause requests
2023-11-27 12:24:51 +10:00
Stenzek
acb45459f5
Achievements: Use big picture to confirm HC mode disable
2023-11-27 12:24:51 +10:00
JordanTheToaster
8a93c5696f
Console: Update CPU detection
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Cuts out unnecessary info and uses CPUInfo to print processor name core count and thread count.
2023-11-27 12:24:28 +10:00
JordanTheToaster
33a6948e68
GameDB: Ace Combat 4 fixes
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Fixes large HC size causing high GS%.
2023-11-26 22:44:56 +01:00
lightningterror
cdd5bd538a
GameDB: Update Ar tonelico upscaling fixes.
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Round sprite from half to Full.
Fixes textboxes and character portraits.
2023-11-26 22:44:32 +01:00
JordanTheToaster
15082d7777
GameDB: NBA Live 05 and 09 fixes
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Fixes for sprite rendering and crowd rendering.
2023-11-25 16:23:01 +00:00