Qt: Allow language change without shutting down VM

This commit is contained in:
Stenzek 2023-12-03 17:37:27 +10:00 committed by Connor McLaughlin
parent ce539f30a5
commit d572765f09
7 changed files with 89 additions and 40 deletions

View File

@ -457,8 +457,15 @@ void MainWindow::connectVMThreadSignals(EmuThread* thread)
void MainWindow::recreate()
{
if (s_vm_valid)
requestShutdown(false, true, EmuConfig.SaveStateOnShutdown);
const bool was_display_created = m_display_created;
if (was_display_created)
{
g_emu_thread->setSurfaceless(true);
while (m_display_widget || !g_emu_thread->isSurfaceless())
QApplication::processEvents(QEventLoop::ExcludeUserInputEvents, 1);
m_display_created = false;
}
// We need to close input sources, because e.g. DInput uses our window handle.
g_emu_thread->closeInputSources();
@ -467,6 +474,7 @@ void MainWindow::recreate()
g_main_window = nullptr;
MainWindow* new_main_window = new MainWindow();
pxAssert(g_main_window == new_main_window);
new_main_window->initialize();
new_main_window->refreshGameList(false);
new_main_window->show();
@ -474,6 +482,13 @@ void MainWindow::recreate()
// Reload the sources we just closed.
g_emu_thread->reloadInputSources();
if (was_display_created)
{
g_emu_thread->setSurfaceless(false);
g_main_window->updateEmulationActions(false, s_vm_valid, Achievements::IsHardcoreModeActive());
g_main_window->onFullscreenUIStateChange(g_emu_thread->isRunningFullscreenUI());
}
}
void MainWindow::recreateSettings()
@ -1824,10 +1839,10 @@ void MainWindow::showEvent(QShowEvent* event)
void MainWindow::closeEvent(QCloseEvent* event)
{
// If there's no VM, we can just exit as normal.
if (!s_vm_valid)
if (!s_vm_valid || !m_display_created)
{
saveStateToConfig();
if (m_display_widget)
if (m_display_created)
g_emu_thread->stopFullscreenUI();
destroySubWindows();
QMainWindow::closeEvent(event);

View File

@ -22,6 +22,7 @@
#include "common/StringUtil.h"
#include "pcsx2/ImGui/ImGuiManager.h"
#include "pcsx2/MTGS.h"
#include "fmt/format.h"
#include "imgui.h"
@ -69,8 +70,6 @@ namespace QtHost
static void UpdateGlyphRanges(const std::string_view& language);
static const GlyphInfo* GetGlyphInfo(const std::string_view& language);
static std::vector<ImWchar> s_glyph_ranges;
static QLocale s_current_locale;
static QCollator s_current_collator;
} // namespace QtHost
@ -195,10 +194,18 @@ void QtHost::InstallTranslator()
s_translators.push_back(translator);
}
UpdateGlyphRanges(language.toStdString());
// Clear translation cache after installing translators, to prevent races.
Host::ClearTranslationCache();
// We end up here both on language change, and on startup.
if (g_emu_thread)
{
Host::RunOnCPUThread([language = language.toStdString()]() {
UpdateGlyphRanges(language);
Host::ClearTranslationCache();
});
}
else
{
UpdateGlyphRanges(language.toStdString());
}
}
static std::string QtHost::GetFontPath(const GlyphInfo* gi)
@ -307,10 +314,10 @@ void QtHost::UpdateGlyphRanges(const std::string_view& language)
const GlyphInfo* gi = GetGlyphInfo(language);
std::string font_path;
s_glyph_ranges.clear();
std::vector<ImWchar> glyph_ranges;
// Base Latin range is always included.
s_glyph_ranges.insert(s_glyph_ranges.begin(), std::begin(s_base_latin_range), std::end(s_base_latin_range));
glyph_ranges.insert(glyph_ranges.begin(), std::begin(s_base_latin_range), std::end(s_base_latin_range));
if (gi)
{
@ -321,8 +328,8 @@ void QtHost::UpdateGlyphRanges(const std::string_view& language)
{
// Always should be in pairs.
pxAssert(ptr[0] != 0 && ptr[1] != 0);
s_glyph_ranges.push_back(*(ptr++));
s_glyph_ranges.push_back(*(ptr++));
glyph_ranges.push_back(*(ptr++));
glyph_ranges.push_back(*(ptr++));
}
}
@ -332,16 +339,25 @@ void QtHost::UpdateGlyphRanges(const std::string_view& language)
// If we don't have any specific glyph range, assume Central European, except if English, then keep the size down.
if ((!gi || !gi->used_glyphs) && language != "en")
{
s_glyph_ranges.insert(
s_glyph_ranges.begin(), std::begin(s_central_european_ranges), std::end(s_central_european_ranges));
glyph_ranges.insert(
glyph_ranges.begin(), std::begin(s_central_european_ranges), std::end(s_central_european_ranges));
}
// List terminator.
s_glyph_ranges.push_back(0);
s_glyph_ranges.push_back(0);
glyph_ranges.push_back(0);
glyph_ranges.push_back(0);
ImGuiManager::SetFontPath(std::move(font_path));
ImGuiManager::SetFontRange(s_glyph_ranges.data());
// Called on CPU thread, so we need to do this on the GS thread if it's active.
if (MTGS::IsOpen())
{
MTGS::RunOnGSThread([font_path = std::move(font_path), glyph_ranges = std::move(glyph_ranges)]() mutable {
ImGuiManager::SetFontPathAndRange(std::move(font_path), std::move(glyph_ranges));
});
}
else
{
ImGuiManager::SetFontPathAndRange(std::move(font_path), std::move(glyph_ranges));
}
}
// clang-format off

View File

@ -1233,8 +1233,12 @@ std::string GSDeviceMTL::GetDriverInfo() const
void GSDeviceMTL::ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale)
{
m_window_info.surface_scale = new_window_scale;
if (m_window_info.surface_width == static_cast<u32>(new_window_width) && m_window_info.surface_height == static_cast<u32>(new_window_height))
if (!m_layer ||
(m_window_info.surface_width == static_cast<u32>(new_window_width) && m_window_info.surface_height == static_cast<u32>(new_window_height)))
{
return;
}
m_window_info.surface_width = new_window_width;
m_window_info.surface_height = new_window_height;
@autoreleasepool

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@ -891,8 +891,9 @@ bool GSDeviceOGL::UpdateWindow()
void GSDeviceOGL::ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale)
{
m_window_info.surface_scale = new_window_scale;
if (m_window_info.surface_width == static_cast<u32>(new_window_width) &&
m_window_info.surface_height == static_cast<u32>(new_window_height))
if (m_window_info.type == WindowInfo::Type::Surfaceless ||
(m_window_info.surface_width == static_cast<u32>(new_window_width) &&
m_window_info.surface_height == static_cast<u32>(new_window_height)))
{
return;
}

View File

@ -2216,7 +2216,7 @@ bool GSDeviceVK::UpdateWindow()
void GSDeviceVK::ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale)
{
if (m_swap_chain->GetWidth() == static_cast<u32>(new_window_width) &&
if (!m_swap_chain || m_swap_chain->GetWidth() == static_cast<u32>(new_window_width) &&
m_swap_chain->GetHeight() == static_cast<u32>(new_window_height))
{
// skip unnecessary resizes

View File

@ -1,5 +1,5 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2023 PCSX2 Dev Team
* Copyright (C) 2002-2023 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
@ -81,7 +81,7 @@ namespace ImGuiManager
static float s_global_scale = 1.0f;
static std::string s_font_path;
static const ImWchar* s_font_range = nullptr;
static std::vector<ImWchar> s_font_range;
static ImFont* s_standard_font;
static ImFont* s_fixed_font;
@ -112,16 +112,30 @@ static bool s_fullscreen_ui_was_initialized = false;
static std::array<ImGuiManager::SoftwareCursor, InputManager::MAX_SOFTWARE_CURSORS> s_software_cursors = {};
void ImGuiManager::SetFontPath(std::string path)
void ImGuiManager::SetFontPathAndRange(std::string path, std::vector<u16> range)
{
s_font_path = std::move(path);
s_standard_font_data = {};
}
if (s_font_path == path && s_font_range == range)
return;
void ImGuiManager::SetFontRange(const u16* range)
{
s_font_range = range;
s_font_path = std::move(path);
s_font_range = std::move(range);
s_standard_font_data = {};
if (ImGui::GetCurrentContext())
{
ImGui::EndFrame();
if (!LoadFontData())
pxFailRel("Failed to load font data");
if (!AddImGuiFonts(HasFullscreenFonts()))
pxFailRel("Failed to create ImGui font text");
if (!g_gs_device->UpdateImGuiFontTexture())
pxFailRel("Failed to recreate font texture after scale+resize");
NewFrame();
}
}
bool ImGuiManager::Initialize()
@ -235,7 +249,7 @@ void ImGuiManager::UpdateScale()
const float window_scale = g_gs_device ? g_gs_device->GetWindowScale() : 1.0f;
const float scale = std::max(window_scale * (EmuConfig.GS.OsdScale / 100.0f), 0.5f);
if (scale == s_global_scale && (!HasFullscreenFonts() || !ImGuiFullscreen::UpdateLayoutScale()))
if ((!HasFullscreenFonts() || !ImGuiFullscreen::UpdateLayoutScale()) && scale == s_global_scale)
return;
// This is assumed to be called mid-frame.
@ -456,7 +470,8 @@ ImFont* ImGuiManager::AddTextFont(float size)
ImFontConfig cfg;
cfg.FontDataOwnedByAtlas = false;
return ImGui::GetIO().Fonts->AddFontFromMemoryTTF(
s_standard_font_data.data(), static_cast<int>(s_standard_font_data.size()), size, &cfg, s_font_range ? s_font_range : default_ranges);
s_standard_font_data.data(), static_cast<int>(s_standard_font_data.size()), size, &cfg,
s_font_range.empty() ? default_ranges : s_font_range.data());
}
ImFont* ImGuiManager::AddFixedFont(float size)

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@ -1,5 +1,5 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2023 PCSX2 Dev Team
* Copyright (C) 2002-2023 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
@ -18,6 +18,7 @@
#include "common/Pcsx2Defs.h"
#include <string>
#include <vector>
struct ImFont;
@ -27,10 +28,7 @@ enum class GenericInputBinding : u8;
namespace ImGuiManager
{
/// Sets the path to the font to use. Empty string means to use the default.
void SetFontPath(std::string path);
/// Sets the glyph range to use when loading fonts.
void SetFontRange(const u16* range);
void SetFontPathAndRange(std::string path, std::vector<u16> range);
/// Initializes ImGui, creates fonts, etc.
bool Initialize();