mirror of https://github.com/PCSX2/pcsx2.git
FullscreenUI: Fixup mistakes missed in #10330
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@ -4591,7 +4591,7 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
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ImVec2 path_pos(display_size.x - LayoutScale(10.0f + image_width + 20.0f) - path_size.x,
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title_pos.y + g_large_font->FontSize + LayoutScale(4.0f));
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ImVec2 subtitle_pos(display_size.x - LayoutScale(10.0f + image_width + 20.0f) - subtitle_size.x,
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(path_string.empty() ? title_pos.y : path_pos.y) + g_medium_font->FontSize + LayoutScale(4.0f));
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(path_string.empty() ? title_pos.y + g_large_font->FontSize : path_pos.y + g_medium_font->FontSize) + LayoutScale(4.0f));
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float rp_height = 0.0f;
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{
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@ -4605,7 +4605,7 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
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g_medium_font->FontSize, std::numeric_limits<float>::max(), wrap_width, rp.data(), rp.data() + rp.length());
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// Add a small extra gap if any Rich Presence is displayed
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rp_height = rp_size.y - g_medium_font->FontSize + 2.0f;
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rp_height = rp_size.y - g_medium_font->FontSize + LayoutScale(2.0f);
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const ImVec2 rp_pos(display_size.x - LayoutScale(20.0f + 50.0f + 20.0f) - rp_size.x,
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subtitle_pos.y + g_medium_font->FontSize + LayoutScale(4.0f) - rp_height);
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