Commit Graph

11337 Commits

Author SHA1 Message Date
RedDevilus d304261333 GameDB: VU0 Kickstart to Blood Will Tell
Fixes main character model SPS.
2020-10-03 01:44:24 +01:00
RedDevilus df9a45aa14 GameDB: VU0Kickstart to 24 the game
Fixes missing textures.
2020-10-03 01:44:09 +01:00
refractionpcsx2 d2169d725b SIF: Correct IOP cycle count for SIF transfers 2020-10-03 01:42:46 +01:00
refractionpcsx2 dcbb05982a Savestates: Move variable to sif struct, bump savestate version 2020-10-03 01:42:46 +01:00
refractionpcsx2 b916ce6d30 GameDB: Remove patches for True Crime: Streets of LA 2020-10-03 01:42:46 +01:00
refractionpcsx2 1a3b532530 SIF: Transfer SIF0 junk for partial QW transfers from IOP
Fixes True Crime: Streets of LA
2020-10-03 01:42:46 +01:00
refractionpcsx2 435b7dcd2b
IOP DMA: Always fire interrupts for SIF0/SIF1 (#3778)
Fixes Knockout Kings 2001 hang on boot
Also cleaned up a bit of white space
2020-10-03 01:41:59 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 85c1aca70e DEV9: fix compilation issues 2020-10-02 19:26:23 +01:00
GovanifY b4185a96c7 DEV9: only list tap interfaces 2020-10-02 19:26:23 +01:00
GovanifY 0dbb467045 DEV9: rewrite TAP driver and switch to TAP for windows 2020-10-02 19:26:23 +01:00
GovanifY 342e114de8 DEV9: implement get_{num,desc,name} with the winapi 2020-10-02 19:26:23 +01:00
GovanifY 5e8501b5f1 DEV9: initial removal of winpcap 2020-10-02 19:26:23 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 0ed46c8b74 CDVD: fix for loading games in BIOS 2020-10-02 16:24:48 +01:00
lightningterror 3231e79566 [skip ci] nsis: Update message box for minimum supported os.
Separate message boxes for v1.4.0 and v1.6.0.
2020-10-01 21:02:22 +02:00
Tyler Wilding 400ed82715 recording: Many adjustments on VirtualPad from review feedback
recording: Factor in DPIScaling when scaling VirtualPad window


recording: Add a reset button, hopefully better quality backgrounds for lower resolutions


recording: Improved VPad analog alignment

Co-authored-by: sonicfind
recording: Some final VirtualPad coordinate adjustments
2020-10-01 17:52:59 +01:00
Tyler Wilding 28a4d0390f cmake: Generate resource header files alongside .pngs just like on windows 2020-10-01 17:52:59 +01:00
Tyler Wilding 14e1ecbbf6 recording: Store VirtualPad window position in .ini file 2020-10-01 17:52:59 +01:00
Tyler Wilding 4519e32586 vs/recording: Remove the committed header files, generate them at build-time
recording: General cleanup, remove obvious code duplication

recording: Improved function arg names in VirtualPad


format: Clang-format all new files
2020-10-01 17:52:59 +01:00
Tyler Wilding 8a968a0c11 recording: set ReadOnlyMode correctly when playing/recording a movie
cmake: Update cmake file lists accordingly


cmake: debugging


cmake debugging
2020-10-01 17:52:59 +01:00
Tyler Wilding 566d0c846f recording: improvements so frame will be less likely to appear un-rendered 2020-10-01 17:52:59 +01:00
Tyler Wilding 32047c6130 recording: Disable widgets in replay mode, simplify ControllerInterrupt
recording: Added some comments to the more complex parts
2020-10-01 17:52:59 +01:00
Tyler Wilding bbc305d2b9 recording: Linting pass on files involved in this change 2020-10-01 17:52:59 +01:00
Tyler Wilding c89e9134f6 recording: Done micro-optimizing GUI 2020-10-01 17:52:59 +01:00
Tyler Wilding d296f0257f recording: Removed redundant #includes and reliance on Common.h
Including Common.h was excessive (for logging) and causing compiler errors on MSVCv142, this bypasses that issue.
The only references to something similar to the errors I was seeing was this https://developercommunity.visualstudio.com/content/problem/845325/stdmake-shared-pch-virtual-method-googletest-cause.html which is resolved in the upcoming VS - 16.6 release (16.5 at the time of writing)
2020-10-01 17:52:59 +01:00
Tyler Wilding ed829d427c recording: Update controller interrupt to handle both the VirtualPad and the movie
vs: solution updates for new folders / filters / files
2020-10-01 17:52:59 +01:00
Tyler Wilding 0728acaf55 recording: New VirtualPad implementation 2020-10-01 17:52:59 +01:00
Tyler Wilding b53d22ae7d recording: Rewrite of PadData class
Now a pure object representation of the controller data, no longer tightly coupled to the VirtualPad
2020-10-01 17:52:59 +01:00
Tyler Wilding 1afc75d6d9 recording: Commit all new .png image files for new GUI 2020-10-01 17:52:59 +01:00
Tyler Wilding 3e0ec4ebd3 recording: script to auto-regen image header files 2020-10-01 17:52:59 +01:00
Tyler Wilding a50d67e59e recording/core: greatly simplify Sio hook and update includes 2020-10-01 17:52:59 +01:00
Tyler Wilding 788a3c294c git: auto-collapse image header files from PR reviews 2020-10-01 17:52:59 +01:00
Ty 00cc4362e8
dev9ghzdrk: Remove obsoleted keyword for Clang. (#3768) 2020-10-01 14:38:27 +02:00
lightningterror 441602aee0 nsis: Bump minimum Windows requirement to 8.1 2020-10-01 00:08:30 +02:00
lightningterror a0829e9a24 nsis: Remove dx runtimes. 2020-10-01 00:08:30 +02:00
lightningterror da5da1425b nsis: Remove old v1.4 checks no longer needed.
Remove StrContains.nsh which was used for the
1.4 check.
2020-10-01 00:08:30 +02:00
lightningterror 6040f8c838 nsis: Bump version to 1.8.0 2020-10-01 00:08:30 +02:00
lightningterror 74817a52ef nsis: Remove plugins that were merged in to core.
cdvdGigaherz, FWnull.

TODO: Check if any other plugins got merged in the future.
2020-10-01 00:08:30 +02:00
kozarovv 491b6e12f7
Core: Fix recLUT_SetPage in recResetIOP for ROM1, and ROM2 (#3753) 2020-09-30 11:44:20 +01:00
Ty 5858f72748
Bump up C++ version to c++17 for gcc & clang (#3746)
Use target_compile_features to enforce c++17 standard
2020-09-29 10:30:03 -04:00
Mrlinkwii 21c9d9d020
gamedb: Add vuClampMode 3 to Legend of Kay. (#3762)
Fixes broken polygons on trees.
2020-09-29 07:42:54 +02:00
RedDevilus 0e9dcfbf31 GameDB: Fix wrong names. 2020-09-27 22:05:31 +01:00
GovanifY 5de82289dd IPC: fix windows warnings 2020-09-26 04:13:27 +02:00
refractionpcsx2 aaf1fbd83e GameDB: Change clamping for Armored Core 2. Fixes #2395 2020-09-25 21:37:51 +01:00
Tyler Wilding 5523b02718
ci: Add packages to fix linux build (#3750)
* ci: Add packages to fix linux build

* ci: Sort packages
2020-09-25 00:26:42 -04:00
refractionpcsx2 0ae5c89656 GameDB: Added patch for Jonny Moseley - Mad Trix NTSC to fix videos 2020-09-25 05:08:49 +01:00
lightningterror dcfb6a56b3 gsdx-ogl: Move DATE_GL42 swap code after colclip.
We can avoid adding extra conditions this way.
2020-09-24 21:59:31 +02:00
Christian Kenny ec1656f380 Vif: Remove unused variables 2020-09-24 20:12:14 +01:00
refractionpcsx2 669d6096d0 GameDB: Add VU0 Kickstart to Twisted Metal Black games Fixes #3748 2020-09-24 18:58:00 +01:00
Kojin a60b45f481
msbuild: update project to cpp17 (#3745) 2020-09-24 06:39:30 -04:00
lightningterror 271bec0f14 gsdx-ogl: Make sure DATE_GL42 doesn't run on clamp 0 with non recursive or accu blending.
Also remove DATE_GL42 asserts.
2020-09-24 00:47:13 +02:00