Commit Graph

16163 Commits

Author SHA1 Message Date
Ty Lamontagne c00caa886e Debugger Threads: (Refactor) Use model based widgets 2023-01-10 13:57:06 +01:00
Ty Lamontagne 37540d1c68 Debugger Breakpoints: (Refactor) Use some reflection and item models 2023-01-10 13:57:06 +01:00
lightningterror 8fca67f0d6 FullscreenUI: Cleanup remnants of spu2 interpolation mode. 2023-01-10 13:47:41 +01:00
PCSX2 Bot 13f891c34f PAD: Update to latest controller database. 2023-01-09 17:05:52 +01:00
JordanTheToaster f924ab721a SPU2: Purge interpolation options
Removes the options menu for interpolation as all but gaussian will be removed.
2023-01-08 15:19:51 +00:00
JordanTheToaster ae3708edc6 GameDB: Correct Blood Omen 2 name
Corrects Blood Omen 2s name to properly say "The Legacy of Kain".
2023-01-08 14:08:54 +00:00
Stenzek 4ef2574ae3 GS: Separate Cd output from Cs blend cases
Fixes white screen inbetween logos in FFX.
2023-01-08 12:44:17 +00:00
Stenzek 154171e01e x86/microVU: Don't assert clearing macro mode temps 2023-01-08 09:12:44 +01:00
refractionpcsx2 17732a0b8a VU: Fix out of bounds check for Q clamp 2023-01-07 23:18:33 +00:00
Stenzek b6906d1edc FullscreenUI: Fix Threaded Presentation toggle title 2023-01-07 09:48:14 +00:00
Stenzek 26329765d1 SPU2: Apply volume on startup 2023-01-07 09:48:14 +00:00
arcum42 fab7424ebb
x86regs: iCore.h cleanup. (#7769)
* VU: Make _x86regs.reg signed, as -1 is supposed to indicate that it is unassigned.

* VU: Convert a few defines to enums.

* microVU: Set bool to true rather than 1.

* xmm: Use std:array in a few spots, and make initializing some spots less verbose.

* iCore: Remove comment, as it's inaccurate. Leaving as s8 for consistency with xmm.
2023-01-06 21:40:09 -08:00
TellowKrinkle e4c9416c4a 3rdparty: Update to gtest 1.12.1 2023-01-06 20:27:18 -04:00
Víctor "IlDucci 72c661e8f5
GameDB: Fix Terminator 3 Spain region, add Buzz Brain of Spain(#7813) 2023-01-06 21:53:22 +00:00
refractionpcsx2 d5acd98eb3 UI: Correct default tab for graphics settings.
Apparently Qt Designer thinks if you're renaming a checkbox, *obviously* that means you're wanting the default tab changing too...
2023-01-06 20:56:40 +00:00
Mrlinkwii 849c754ca2 GameDB:: fixes for 'Obscure II - The Aftermath' 2023-01-06 17:39:47 +00:00
refractionpcsx2 e6f6385173 GameDB: Add Disable Instant VU to Batman - Rise of Sin Tzu 2023-01-06 16:11:09 +00:00
refractionpcsx2 d3ca2bf58f GS: Make VK threaded presentation the default 2023-01-06 15:49:49 +00:00
Mrlinkwii 82f1dbca89 memory card: Remove commented out WX code. 2023-01-06 15:35:20 +00:00
Stenzek c85b826978 PerformanceMetrics: Track min/avg/max frame time 2023-01-06 14:57:57 +00:00
Stenzek f28c40aa8e Qt: Expose Threaded Presentation setting 2023-01-06 14:57:57 +00:00
Stenzek 3fa3bc1719 Vulkan/Context: Acquire swap chain image after presenting 2023-01-06 14:57:57 +00:00
Stenzek 93bd95f4bd Vulkan/Context: Pass swap chain through to submission
Simplifies things a bit.
2023-01-06 14:57:57 +00:00
Stenzek 7d572ff794 Vulkan/SwapChain: Use a separate semaphore for each image 2023-01-06 14:57:57 +00:00
JordanTheToaster 693278a87b GameDB: More BF2 MC Fixes
Adds Tex in RT and CPU CLUT to BF2 MC to fix lights shining through objects like the moon shining through buildings.
2023-01-06 14:25:09 +00:00
RedDevilus b6bcbcac96 Qt: Fix light themes
I've given some love to dark themes, but doesn't mean light themes doesn't deserve it either. Making it better in contrast to make it more legible along with making it a bit more appealing.
2023-01-06 12:43:42 +00:00
Stenzek 4cfea01aa8 GS/HW: Add CRC hack for Battlefield 2: Modern Combat
Full blending is needed to render the terrain correctly.
2023-01-06 11:59:10 +00:00
Stenzek 9e301e1aec GS/HW: CRC hack for Barnyard 2023-01-06 11:59:10 +00:00
Stenzek 8502acffb7 GS/HW: Add mipmap support to SwPrimRender() 2023-01-06 11:59:10 +00:00
Stenzek 580b7c94fb GS/HW: Remove AfterDraw function
Not needed.
2023-01-06 11:59:10 +00:00
Stenzek fe1e432f9e GS: Move HW hacks into game database 2023-01-06 11:59:10 +00:00
Stenzek 904ccc7a91 VMManager: Log when game changes 2023-01-06 11:59:10 +00:00
Stenzek 069196704e GS: Move HW hacks into their own file and remove from GSState 2023-01-06 11:59:10 +00:00
arcum42 2db6bf399e common: Remove pxUSE_SECURE_MALLOC. 2023-01-05 14:58:54 -08:00
Mrlinkwii a5bc49ee4a Misc : remove missed wx vs filters 2023-01-05 20:54:16 +00:00
arcum42 949d455d2f cmake: Make the clang release build always lto. 2023-01-05 07:48:06 -08:00
arcum42 3254d27fc2 cmake: Changed the preset names, made clang always use lld, and added a new lto preset. 2023-01-05 07:48:06 -08:00
arcum42 4921afdb51 build: Cleanup. Fix a few names, and use cache variables for the compiler. 2023-01-05 07:48:06 -08:00
arcum42 54b653cc00 cmake: Add CMakePresets.json to project. 2023-01-05 07:48:06 -08:00
lightningterror 3066ab0d06 Qt: Fix Wunused-variable warning. 2023-01-05 15:02:17 +01:00
lightningterror 17c5acda3c microVU: Fix Wunused-function warning. 2023-01-05 15:02:17 +01:00
lightningterror ee3cacffd7 SPU2: Fix class has a constructor with 1 argument that is not explicit warnings.
Codacy.
2023-01-05 15:02:17 +01:00
lightningterror 0cd5b9072c D3D12HostDisplay: Fix class has a constructor with 1 argument that is not explicit warning.
Codacy.
2023-01-05 15:02:17 +01:00
lightningterror 987fdd32fb Frontend-imgui: Fix scope of the variable can be reduced warning.
Codacy.
2023-01-05 15:02:17 +01:00
lightningterror 314143db7a Debugger: Fix clarify calculation precedence for '&' and '?' warnings.
Codacy.
2023-01-05 15:02:17 +01:00
lightningterror 10f468dd3f USB: Fix struct member is never used warning.
Codacy.
2023-01-05 15:02:17 +01:00
Mrlinkwii c66881d4a6 gitignore: remove wx mentions 2023-01-05 14:53:10 +01:00
Mrlinkwii 45d42da528
GzippedFileReader: Remove commented out WX code. (#7796) 2023-01-05 14:31:04 +01:00
refractionpcsx2 c50e1800ec SPU2: Allow loop rewrite of LOOPSTART if block header already passed 2023-01-04 22:40:18 +00:00
Stenzek 06aa051162 UnitTests: Combine into core/common test suites
Should reduce CI run time.
2023-01-04 11:43:23 +00:00