Ty Lamontagne
c00caa886e
Debugger Threads: (Refactor) Use model based widgets
2023-01-10 13:57:06 +01:00
Ty Lamontagne
37540d1c68
Debugger Breakpoints: (Refactor) Use some reflection and item models
2023-01-10 13:57:06 +01:00
lightningterror
8fca67f0d6
FullscreenUI: Cleanup remnants of spu2 interpolation mode.
2023-01-10 13:47:41 +01:00
PCSX2 Bot
13f891c34f
PAD: Update to latest controller database.
2023-01-09 17:05:52 +01:00
JordanTheToaster
f924ab721a
SPU2: Purge interpolation options
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Removes the options menu for interpolation as all but gaussian will be removed.
2023-01-08 15:19:51 +00:00
JordanTheToaster
ae3708edc6
GameDB: Correct Blood Omen 2 name
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Corrects Blood Omen 2s name to properly say "The Legacy of Kain".
2023-01-08 14:08:54 +00:00
Stenzek
4ef2574ae3
GS: Separate Cd output from Cs blend cases
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Fixes white screen inbetween logos in FFX.
2023-01-08 12:44:17 +00:00
Stenzek
154171e01e
x86/microVU: Don't assert clearing macro mode temps
2023-01-08 09:12:44 +01:00
refractionpcsx2
17732a0b8a
VU: Fix out of bounds check for Q clamp
2023-01-07 23:18:33 +00:00
Stenzek
b6906d1edc
FullscreenUI: Fix Threaded Presentation toggle title
2023-01-07 09:48:14 +00:00
Stenzek
26329765d1
SPU2: Apply volume on startup
2023-01-07 09:48:14 +00:00
arcum42
fab7424ebb
x86regs: iCore.h cleanup. ( #7769 )
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* VU: Make _x86regs.reg signed, as -1 is supposed to indicate that it is unassigned.
* VU: Convert a few defines to enums.
* microVU: Set bool to true rather than 1.
* xmm: Use std:array in a few spots, and make initializing some spots less verbose.
* iCore: Remove comment, as it's inaccurate. Leaving as s8 for consistency with xmm.
2023-01-06 21:40:09 -08:00
TellowKrinkle
e4c9416c4a
3rdparty: Update to gtest 1.12.1
2023-01-06 20:27:18 -04:00
Víctor "IlDucci
72c661e8f5
GameDB: Fix Terminator 3 Spain region, add Buzz Brain of Spain( #7813 )
2023-01-06 21:53:22 +00:00
refractionpcsx2
d5acd98eb3
UI: Correct default tab for graphics settings.
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Apparently Qt Designer thinks if you're renaming a checkbox, *obviously* that means you're wanting the default tab changing too...
2023-01-06 20:56:40 +00:00
Mrlinkwii
849c754ca2
GameDB:: fixes for 'Obscure II - The Aftermath'
2023-01-06 17:39:47 +00:00
refractionpcsx2
e6f6385173
GameDB: Add Disable Instant VU to Batman - Rise of Sin Tzu
2023-01-06 16:11:09 +00:00
refractionpcsx2
d3ca2bf58f
GS: Make VK threaded presentation the default
2023-01-06 15:49:49 +00:00
Mrlinkwii
82f1dbca89
memory card: Remove commented out WX code.
2023-01-06 15:35:20 +00:00
Stenzek
c85b826978
PerformanceMetrics: Track min/avg/max frame time
2023-01-06 14:57:57 +00:00
Stenzek
f28c40aa8e
Qt: Expose Threaded Presentation setting
2023-01-06 14:57:57 +00:00
Stenzek
3fa3bc1719
Vulkan/Context: Acquire swap chain image after presenting
2023-01-06 14:57:57 +00:00
Stenzek
93bd95f4bd
Vulkan/Context: Pass swap chain through to submission
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Simplifies things a bit.
2023-01-06 14:57:57 +00:00
Stenzek
7d572ff794
Vulkan/SwapChain: Use a separate semaphore for each image
2023-01-06 14:57:57 +00:00
JordanTheToaster
693278a87b
GameDB: More BF2 MC Fixes
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Adds Tex in RT and CPU CLUT to BF2 MC to fix lights shining through objects like the moon shining through buildings.
2023-01-06 14:25:09 +00:00
RedDevilus
b6bcbcac96
Qt: Fix light themes
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I've given some love to dark themes, but doesn't mean light themes doesn't deserve it either. Making it better in contrast to make it more legible along with making it a bit more appealing.
2023-01-06 12:43:42 +00:00
Stenzek
4cfea01aa8
GS/HW: Add CRC hack for Battlefield 2: Modern Combat
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Full blending is needed to render the terrain correctly.
2023-01-06 11:59:10 +00:00
Stenzek
9e301e1aec
GS/HW: CRC hack for Barnyard
2023-01-06 11:59:10 +00:00
Stenzek
8502acffb7
GS/HW: Add mipmap support to SwPrimRender()
2023-01-06 11:59:10 +00:00
Stenzek
580b7c94fb
GS/HW: Remove AfterDraw function
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Not needed.
2023-01-06 11:59:10 +00:00
Stenzek
fe1e432f9e
GS: Move HW hacks into game database
2023-01-06 11:59:10 +00:00
Stenzek
904ccc7a91
VMManager: Log when game changes
2023-01-06 11:59:10 +00:00
Stenzek
069196704e
GS: Move HW hacks into their own file and remove from GSState
2023-01-06 11:59:10 +00:00
arcum42
2db6bf399e
common: Remove pxUSE_SECURE_MALLOC.
2023-01-05 14:58:54 -08:00
Mrlinkwii
a5bc49ee4a
Misc : remove missed wx vs filters
2023-01-05 20:54:16 +00:00
arcum42
949d455d2f
cmake: Make the clang release build always lto.
2023-01-05 07:48:06 -08:00
arcum42
3254d27fc2
cmake: Changed the preset names, made clang always use lld, and added a new lto preset.
2023-01-05 07:48:06 -08:00
arcum42
4921afdb51
build: Cleanup. Fix a few names, and use cache variables for the compiler.
2023-01-05 07:48:06 -08:00
arcum42
54b653cc00
cmake: Add CMakePresets.json to project.
2023-01-05 07:48:06 -08:00
lightningterror
3066ab0d06
Qt: Fix Wunused-variable warning.
2023-01-05 15:02:17 +01:00
lightningterror
17c5acda3c
microVU: Fix Wunused-function warning.
2023-01-05 15:02:17 +01:00
lightningterror
ee3cacffd7
SPU2: Fix class has a constructor with 1 argument that is not explicit warnings.
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Codacy.
2023-01-05 15:02:17 +01:00
lightningterror
0cd5b9072c
D3D12HostDisplay: Fix class has a constructor with 1 argument that is not explicit warning.
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Codacy.
2023-01-05 15:02:17 +01:00
lightningterror
987fdd32fb
Frontend-imgui: Fix scope of the variable can be reduced warning.
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Codacy.
2023-01-05 15:02:17 +01:00
lightningterror
314143db7a
Debugger: Fix clarify calculation precedence for '&' and '?' warnings.
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Codacy.
2023-01-05 15:02:17 +01:00
lightningterror
10f468dd3f
USB: Fix struct member is never used warning.
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Codacy.
2023-01-05 15:02:17 +01:00
Mrlinkwii
c66881d4a6
gitignore: remove wx mentions
2023-01-05 14:53:10 +01:00
Mrlinkwii
45d42da528
GzippedFileReader: Remove commented out WX code. ( #7796 )
2023-01-05 14:31:04 +01:00
refractionpcsx2
c50e1800ec
SPU2: Allow loop rewrite of LOOPSTART if block header already passed
2023-01-04 22:40:18 +00:00
Stenzek
06aa051162
UnitTests: Combine into core/common test suites
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Should reduce CI run time.
2023-01-04 11:43:23 +00:00