FullscreenUI: Fix Threaded Presentation toggle title

This commit is contained in:
Stenzek 2023-01-07 14:03:16 +10:00 committed by refractionpcsx2
parent 26329765d1
commit b6906d1edc
1 changed files with 1 additions and 1 deletions

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@ -3289,7 +3289,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
DrawToggleSetting(bsi, "Skip Presenting Duplicate Frames",
"Skips displaying frames that don't change in 25/30fps games. Can improve speed but increase input lag/make frame pacing worse.",
"EmuCore/GS", "SkipDuplicateFrames", false);
DrawToggleSetting(bsi, "Threaded Presentation",
DrawToggleSetting(bsi, "Disable Threaded Presentation",
"Presents frames on a worker thread, instead of on the GS thread. Can improve frame times on some systems, at the cost of "
"potentially worse frame pacing.", "EmuCore/GS", "DisableThreadedPresentation", false);
DrawIntListSetting(bsi, "Override Texture Barriers", "Forces texture barrier functionality to the specified value.", "EmuCore/GS",