mirror of https://github.com/PCSX2/pcsx2.git
FullscreenUI: Fix Threaded Presentation toggle title
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@ -3289,7 +3289,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
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DrawToggleSetting(bsi, "Skip Presenting Duplicate Frames",
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"Skips displaying frames that don't change in 25/30fps games. Can improve speed but increase input lag/make frame pacing worse.",
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"EmuCore/GS", "SkipDuplicateFrames", false);
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DrawToggleSetting(bsi, "Threaded Presentation",
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DrawToggleSetting(bsi, "Disable Threaded Presentation",
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"Presents frames on a worker thread, instead of on the GS thread. Can improve frame times on some systems, at the cost of "
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"potentially worse frame pacing.", "EmuCore/GS", "DisableThreadedPresentation", false);
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DrawIntListSetting(bsi, "Override Texture Barriers", "Forces texture barrier functionality to the specified value.", "EmuCore/GS",
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