Commit Graph

15792 Commits

Author SHA1 Message Date
RedDevilus 4d73147121 GameDB: Fixes to multiple games yet again
- Thrillville + Thrillville Off The Rails: Mad TFF / deinterlace 8 to stop shaking the whole game
- Forgotten Realm Demon Stone: Get rid of more blur
- ATV Offroad Fury 3: MTVU disabled which was an odd find to improve FPS
- Crimson Tears: Wild arms + Full Sprite for reducing bloom misalignment + note that Blending TFF might be better especialy when you use Software.
- Final Fantasy X: Texture in Rt for fixing endgame summons like Anima and The Magus Sisters
- No One Lives Forever: Mipmap full + trilinear + full blending needed to fix lighting
2022-11-23 22:02:06 +00:00
lightningterror 0466114f67 gui-wx: Add FidelityFX CAS support.
Add FidelityFX CAS support to wxwidgets.
Rename Texture Filtering of Display to Bilinear filtering.
Remove Debug box.
Misc cleanup.
2022-11-23 22:52:10 +01:00
lightningterror 0a585e00e5 gui-wx: Add default configs for CAS filtering. 2022-11-23 22:52:10 +01:00
JordanTheToaster 5048f1c21b GameDB: Remove Round Sprite from POPSOT
Removes round sprite from prince of persia sands of time as it causes lines to appear in post processing.
2022-11-23 21:27:31 +00:00
icup321 486c823111
GameDB: Fixes for Finding Nemo, Haven: Call of the King, Kinetica
#7396
2022-11-23 19:44:17 +00:00
refractionpcsx2 7e66eb856c GS: Add sharp bilinear post filter
Remove internal screenshot setting, all screenshots are internal (and it wasn't hooked up)
2022-11-23 17:28:54 +00:00
Connor McLaughlin edb9a5ba3c Qt: Add -testconfig option 2022-11-23 15:55:39 +00:00
Connor McLaughlin 6f354c6c02 Qt: Move post-processing options into its own tab 2022-11-23 11:45:37 +00:00
TellowKrinkle 2fb8ecbf02 GS:MTL: CAS support 2022-11-23 11:45:37 +00:00
Connor McLaughlin f7c79fe3cc GS: Implement FidelityFX CAS 2022-11-23 11:45:37 +00:00
Connor McLaughlin 5363a90c6b D3D12: Add compute shader support 2022-11-23 11:45:37 +00:00
Connor McLaughlin d132ddefef GL: Add support for compute shaders 2022-11-23 11:45:37 +00:00
TellowKrinkle 46db4077b8 Common:Vulkan: Add storage descriptors to pool
Needed for CAS
2022-11-23 11:45:37 +00:00
Connor McLaughlin 344d27ea5a Vulkan: Add ComputeShaderPipelineBuilder 2022-11-23 11:45:37 +00:00
TellowKrinkle 2dfb819d35 Resources: ffx_cas.h Metal support 2022-11-23 11:45:37 +00:00
TellowKrinkle cef8d03d49 Resources: ffx_a MSL support 2022-11-23 11:45:37 +00:00
Connor McLaughlin 4177b090b2 Resources: Add GPUOpen's FidelityFX CAS headers 2022-11-23 11:45:37 +00:00
refractionpcsx2 26075a9520 GS-HW: Remove mistake from old frame PR 2022-11-23 10:27:03 +00:00
JordanTheToaster 76b88ebdbf GameDB: Add fixes for Demon Chaos
Adds auto flush and half pixel offset special texture to fix missing bloom and misaligned bloom and lighting.
2022-11-23 09:24:57 +00:00
TellowKrinkle bae4a2df7e GS:MTL: Fix mad shader on M1 2022-11-23 00:57:03 -06:00
refractionpcsx2 e8ce1e3445 GS-TC: Only reset age when it's definitely an EE write 2022-11-22 20:00:31 +00:00
AKuHAK 90a4025bcc BiosTools: improve region codes
Region code numbering now matches regions inside CDVD_internal.h
Added region assignment for non-standard romver
Renamed HK region to Asia as 'H' covers not only Hong Kong, but also Korea and Taiwan
2022-11-22 17:19:01 +00:00
Connor McLaughlin f66797c5cf Qt: Add option to reset play time for games 2022-11-22 17:14:56 +00:00
Connor McLaughlin bd22d29d58 Host: Make OSD message timing consistent
It was all over the place previously.
2022-11-22 17:14:56 +00:00
Connor McLaughlin 5026dda9ca Qt: Fix Enable Per-Game Settings option 2022-11-22 17:14:56 +00:00
Connor McLaughlin b30e93389c GS/OpenGL: Remove disable_hw_gl_draw option
I'm not sure what the point of it ever was..
2022-11-22 14:56:57 +00:00
refractionpcsx2 a2a635a141 GS: Favour newer targets unless no match found. No age update on frame. 2022-11-22 10:51:09 +00:00
refractionpcsx2 05dd0831c1 GS: Avoid large clears in HW 2022-11-22 10:51:09 +00:00
refractionpcsx2 db788452bd PAD: increase number of macros per controller from 4 to 16 2022-11-22 10:50:44 +00:00
JordanTheToaster 5c5fdcf14d Qt: Change dump compression to Zstandard
Until XZ stops exploding we should default to Zstandard for dump compression.
2022-11-22 10:50:28 +00:00
RedPanda4552 b96a252a61 Memory Card: Make access denied pop-up actually explain the problem 2022-11-22 00:08:24 +00:00
PCSX2 Bot 793aa7fd7f PAD: Update to latest controller database. 2022-11-21 18:43:37 +01:00
Connor McLaughlin d0673f9133 Sio: Fix host pointer getting serialized
[SAVEVERSION+] It wasn't saving the FIFO anyway. Sorry for the save
state bump, but it's unavoidable :(
2022-11-21 13:40:01 +00:00
lightningterror 4b4b82bd5f Readme: Mention that win 8.1 was dropped after 1.6 stable. 2022-11-20 22:28:43 +01:00
lightningterror dda0b6c296 common: Drop windows 8.1 and server 2012 r2 support.
We already require windows 10 (build 1809) with the recent recompiler changes.
2022-11-20 22:28:43 +01:00
refractionpcsx2 e212c611be GS-HW: Expand target on EE write and improve overlap check 2022-11-20 18:51:13 +00:00
refractionpcsx2 a95492f7a0 GS-TC: Only reset age on new Tex in RT targets.
Caused huge GS usage on Urban Reign due to old target.
2022-11-20 18:50:40 +00:00
refractionpcsx2 ff3c22fc2b GS: Allow negative offset on single display 2022-11-20 18:50:21 +00:00
Mrlinkwii 59e8a2dfae GameDB: add fixes to 'Car Racing Challenge' 2022-11-20 18:25:41 +00:00
JordanTheToaster d44e215e5e GameDB: Add Blit gamefix to Worms 4
Adds Blit gamefix to Worms 4 Mayhem to fix internal FPS detection.
2022-11-20 18:25:17 +00:00
Connor McLaughlin 129fddf07c Qt: Switch to 6.4.0 on Windows 2022-11-20 17:25:55 +00:00
Connor McLaughlin 0dd766cec8 Qt: Work around theme switching issue in 6.4.0
Starting in dark theme then switching to native/light would not restore
the standard palette.
2022-11-20 17:25:55 +00:00
Mrlinkwii f79b57d0cf Gamedb: add fixes to 'Sega Rally 2006' 2022-11-20 17:22:34 +00:00
refractionpcsx2 226b188eaf WX-UI: Fix deinterlace dropdown. 2022-11-20 16:25:32 +00:00
Connor McLaughlin 8f4e01e004 CI: Change Windows builders to VS2022 2022-11-20 11:35:16 +01:00
JordanTheToaster d54dab87ef Metal: Fix usage of MAD
Fixes pink or frozen images of the last frame in games when using MAD with Metal.
2022-11-20 00:47:01 -06:00
Connor McLaughlin ef8e35032e x86/iR5900: Don't swap loadstore delay slots for BC0/BC2 conditions
Swapping the loadstore could affect the condition of the instruction,
leading to incorrect code execution.

Fixes lock up in Oni after intro FMVs.
2022-11-20 04:47:08 +00:00
Connor McLaughlin 599e291824 R5900: Fix disassembling of BC0 instructions 2022-11-20 04:47:08 +00:00
TellowKrinkle 3d8fe01bc6 Input:DInput: Fix build after adding FullAxis support for SDL 2022-11-20 02:40:07 +00:00
TellowKrinkle a72cecd235 Input: Add FullAxis modifier 2022-11-19 19:16:52 -06:00