mirror of https://github.com/PCSX2/pcsx2.git
GS: Allow negative offset on single display
This commit is contained in:
parent
59e8a2dfae
commit
ff3c22fc2b
|
@ -266,8 +266,8 @@ bool GSRenderer::Merge(int field)
|
|||
if (display_diff.y >= 4 || !GSConfig.PCRTCAntiBlur)
|
||||
off.y = display_diff.y;
|
||||
|
||||
|
||||
if (samesrc)
|
||||
// Need to check if only circuit 2 is enabled. Stuntman toggles circuit 1 on and off every other frame.
|
||||
if (samesrc || m_regs->PMODE.EN == 2)
|
||||
{
|
||||
// Adjusting the screen offset when using a negative offset.
|
||||
const int videomode = static_cast<int>(GetVideoMode()) - 1;
|
||||
|
|
Loading…
Reference in New Issue