Metal: Fix usage of MAD

Fixes pink or frozen images of the last frame in games when using MAD with Metal.
This commit is contained in:
JordanTheToaster 2022-11-20 03:00:59 +00:00 committed by tellowkrinkle
parent ef8e35032e
commit d54dab87ef
1 changed files with 1 additions and 1 deletions

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@ -242,7 +242,7 @@ public:
MRCOwned<id<MTLRenderPipelineState>> m_convert_pipeline_copy[2];
MRCOwned<id<MTLRenderPipelineState>> m_convert_pipeline_copy_mask[1 << 4];
MRCOwned<id<MTLRenderPipelineState>> m_merge_pipeline[4];
MRCOwned<id<MTLRenderPipelineState>> m_interlace_pipeline[4];
MRCOwned<id<MTLRenderPipelineState>> m_interlace_pipeline[NUM_INTERLACE_SHADERS];
MRCOwned<id<MTLRenderPipelineState>> m_datm_pipeline[2];
MRCOwned<id<MTLRenderPipelineState>> m_stencil_clear_pipeline;
MRCOwned<id<MTLRenderPipelineState>> m_primid_init_pipeline[2][2];