mirror of https://github.com/PCSX2/pcsx2.git
Metal: Fix usage of MAD
Fixes pink or frozen images of the last frame in games when using MAD with Metal.
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@ -242,7 +242,7 @@ public:
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MRCOwned<id<MTLRenderPipelineState>> m_convert_pipeline_copy[2];
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MRCOwned<id<MTLRenderPipelineState>> m_convert_pipeline_copy_mask[1 << 4];
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MRCOwned<id<MTLRenderPipelineState>> m_merge_pipeline[4];
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MRCOwned<id<MTLRenderPipelineState>> m_interlace_pipeline[4];
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MRCOwned<id<MTLRenderPipelineState>> m_interlace_pipeline[NUM_INTERLACE_SHADERS];
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MRCOwned<id<MTLRenderPipelineState>> m_datm_pipeline[2];
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MRCOwned<id<MTLRenderPipelineState>> m_stencil_clear_pipeline;
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MRCOwned<id<MTLRenderPipelineState>> m_primid_init_pipeline[2][2];
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