Commit Graph

2729 Commits

Author SHA1 Message Date
Jake.Stine bc11d59438 SPU2-X: Added preliminary support for SPU2setLogDir(). Should probably be tested better, but bleh. I so want to rewrite all of this stuff in a nice wx-based cross-platform manner. >_<
DevNotes: converted some code from wstring to wxString to work a little toward cross-platformness. ... and probably broke the Linux build.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3115 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 11:55:53 +00:00
arcum42 5e53c9b2c8 FWnull, USBnull, and dev9null now use SetLogFolder.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3114 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 10:46:48 +00:00
sudonim1 acc6965f62 R5900: Made the jump order in branch tests consistent. Very unlikely to impact performance in any way.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3113 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 08:34:48 +00:00
arcum42 0f2af9679c zeropad: Patch zeropad to use SetLogFolder. (modified from a patch by gregory)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3112 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 04:44:56 +00:00
Jake.Stine 250b5da3ab Adds support to PCSX2 for 'SetLogDir' being passed to the plugins; needed for proper UAC/user homedir mess (patch by gregory).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3111 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 03:36:49 +00:00
ramapcsx2 1cf685c8c6 Minor change to wording :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3110 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 22:43:12 +00:00
cottonvibes 2e6bda7c50 If any gamefixes are loaded by the db (including roundmode/clamping changes), then console titlebar will display [Fixes = n], where n is the number of gamefixes loaded.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3109 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 22:40:08 +00:00
sudonim1 e82bb4a82b IPU: SGN support for IDEC. Again, what uses this I don't know.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3108 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 22:16:01 +00:00
sudonim1 a98072a3ca IPU: include default alpha in SSE code for maybe a small speed gain.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3107 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 21:55:44 +00:00
cottonvibes d8b0ac03e5 Fixed patches/cheats still being applied on game reboot if they have been disabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3106 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 21:49:50 +00:00
sudonim1 11c526e94f IPU: Typo in threshold alpha for YUV->RGBA conversion. Don't know what games use this.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3105 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 20:58:44 +00:00
Jake.Stine 15ac11b82e ... do the same thing for File_Reader.h as I did for Database_Loader.h in r3101 (translation: added semi-important C++ redtape syntax).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3104 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 17:03:35 +00:00
Jake.Stine 81c35c9fcc Many small memoryleak fixes in PCSX2 (mostly related to newVIF's recompiler) and one memoryleak fixed in USBnull. Had to juggle around the initialization/reset code for VIF a bit to get it happy. This also removes quite a bit of redundant memory allocations and clears when starting/resetting the emulator; expect a small speedup on slower machines.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3103 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:54:42 +00:00
Jake.Stine 9e7394afff * Set the PCSX2 event handler queues to use the wxObject allocator (reduces heap fragmentation, multithread performance, etc) [MSW/Win32 only]
* SafeFree() macro changed: Remove null check on calls to free(); should be 100% safe as according to wx gurus.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3102 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:50:49 +00:00
Jake.Stine 6282570b9c Database Loader code cleanups: added proper use of "const string&" to the class APIs (improves compiler code generation, protects against unwanted or unexpected modification of parameter contents). As a result, fixed a potential bug in toLower; it was modifying the input string.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3101 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:46:51 +00:00
Jake.Stine 6ec36fa37d wxWidgets/MSW: Applied my custom string/object heap allocators to several more wxWidgets containers and types (helps reduce fragmentation and multi-threaded contention on the main heap).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3100 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:24:53 +00:00
sudonim1 4a2c5737c0 Fix decision memory for a few dialogs including disc swapping and drag and drop loading.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3099 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 15:55:32 +00:00
sudonim1 bed2664465 I was sure I'd already done this. ELF loading now working in release builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3098 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 14:53:24 +00:00
ramapcsx2 d03b93bfca Changed how the turbo key works. Now it'll always go to turbo mode, even when global frame limit is off.
(When global frame limit is off, it'll enable it and go to turbo mode then.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3097 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 13:47:13 +00:00
arcum42 5cc918b9dd The usual Linux things.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3096 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 12:15:21 +00:00
sudonim1 2c4101b78b Reload disc info as needed, gets some "codebreaker" ELF which switches to the normal boot sequence after a while closer to working.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3095 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 12:13:51 +00:00
sudonim1 3adb826607 Remove the last traces of the hostfs iop module loader.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3094 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 11:02:59 +00:00
sudonim1 276a78b14b Oops, games should boot again now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3093 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 10:52:04 +00:00
sudonim1 0fa3303be3 IOP: HLE ioman functions for paths starting with host[0-9]*:
Only open, close, read and lseek implemented for now.  Directories are not supported for now because of the need to match the dirent structure to the loaded ioman version.

To allow access the host filesystem from homebrew and games, enable the new option on the main menu.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3092 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 10:33:15 +00:00
cottonvibes 1addaf5c69 microVU: If the vi reg is modified directly before the branch, then the value read by the branch is always the result of the 5th or greater instruction...
Thanks to genter for helping me figure this out.
See this:
http://forums.pcsx2.net/Thread-blog-PS2-VU-Vector-Unit-Documentation-Part-1?pid=103928#pid103928


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3091 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 02:25:56 +00:00
ramapcsx2 de13bdf8d7 Fix a few copypaste errors that crept into the installer.
They prevented the uninstall script to register the main files.
Also added pcsx2hostfs_ldr.elf, as it's enabled and working correctly now.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3090 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-27 19:10:06 +00:00
Jake.Stine 8f16901181 NSIS Installer: updated web installer links for Googlecode mirrors on the VC++ CRT redistributables.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3089 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-27 12:44:11 +00:00
Jake.Stine 3f75082889 NSIS Installer: Finished the web installer, and fixed some errors int he full installer.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3088 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-27 12:13:51 +00:00
Jake.Stine d3c98dd02a Fix bug in multitap memorycard filenames (all multitap cards on each port pointed to the same file, woops!), and fix some NTFS redundant re-compression silliness during startup when using very large memorycards.
Note: For the multitap to work, you'll need to remove the existing multitap filenames in your pcsx2.ini (or delete the ini completely).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3087 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-27 00:42:38 +00:00
Jake.Stine d75664e1b2 Fixed a couple bugs in memorycard ejection logic, and a nasty crash bug for anyone who had the old CWD mode enabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3086 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 23:06:31 +00:00
Jake.Stine c1d8a3e94c NSIS Installer: Preliminary addition of the web installer (needs work, generates some errors yet)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3085 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 19:46:37 +00:00
Jake.Stine 74a4ecd559 Completed support for various MemoryCard sizes (16, 32, 64 megs cards).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3084 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 19:45:33 +00:00
arcum42 2a5a0b36c8 spu2-x: rearrange the dialog box a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3083 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 11:19:28 +00:00
arcum42 651f75f625 spu2-x: fix up a gtk implementation of the sync modes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3082 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 11:09:10 +00:00
Jake.Stine 24e70bd524 * Re-implemented memorycard ejection (yay!) -- helps avoid memorycard corruption when using savestates on many games (due to them caching memorycard contents).
* Memorycard settings are now applied on-the-fly (can add/remove/disable memory cards in the BIOS browser and it'll act just as if you plugged or unplugged cards on a real PS2)
* Bugfixed memorycard creation dialog; which wasn't creating the memorycards in the right place (oops).

* Removed the CWD option from the first time wizard (was redundant since adding the custom location option).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3081 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 01:57:08 +00:00
sudonim1 9708f279e0 DECI2: correct NUL writing for logging to remove garbage
IOP: Fix return value on ioman.write(1, str) (stdout)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3080 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 22:12:14 +00:00
ramapcsx2 d7468b7d20 The "Open window settings" button isn't needed anymore.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3079 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 18:21:11 +00:00
Jake.Stine 04043586da Console log defaults to open/on now in all build types (not just devel/debug).
Better fix for the bios selector thingie.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3078 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 14:22:15 +00:00
ramapcsx2 e6580d4b82 SPU2-X:
Added the Async Mix mode to the configuration dialog. 
Users can select between Timestretch, Async Mix or no sync now.
There's a warning for the Async mode, as it breaks games that can't cope
with a variable speed SPU2.

SVN revision users:
Please remember to delete your SPU2-X.ini when switching to this revision (to clear the Sync mode setting).

Linux:
It's missing GTK implementation yes (global vars are already changed though), sorry :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3077 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 12:33:51 +00:00
sudonim1 3e81a87c90 Changed MulShr32 to a naive implementation, the generated code is fine already.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3076 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 08:24:04 +00:00
arcum42 774f56297a spu2-x: Fix another bug in my ini changes, and change MulShr32 again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3075 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 07:26:55 +00:00
arcum42 321b341030 Only complain about not having a bios if we don't have a bios.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3074 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 07:04:57 +00:00
arcum42 ef8039ed1d spu2-x: Fix a bug in my last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3073 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 05:33:21 +00:00
arcum42 94ae54d6c0 spu2-x: Some changes to how the ini file writing works in Linux. (still buggy)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3072 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 05:26:39 +00:00
arcum42 65facf6958 Linux fix.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3071 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 03:56:19 +00:00
Jake.Stine 56170870eb More user interface work. Moved some of the configuration panels around; just to confuse you all. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3070 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 02:08:17 +00:00
ramapcsx2 6a24e30e78 Changed some descriptions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3069 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-24 12:41:56 +00:00
sudonim1 4a427059d8 Reverted r3063 as the last revision obsoleted it and it was causing suspend/resume issues with the software renderer, removed an unnecessary GSclose() and ResetDevice() call each
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3068 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 17:26:37 +00:00
sudonim1 ab77eb4646 GSDx: Free textures that have been in the unused texture pool for a few frames.
GSDx: Reset device on save state load.
GSDx: Made GSRenderer::ResetDevice() actually do the main function in its name and implemented InvalidateTextureCache().  If anything breaks, it's because of this change.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3067 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 15:33:50 +00:00
Jake.Stine d8ba646de2 Even more memorycard work! Dialog box is mostly functional now (still missing a couple options and refinements) -- WARNING: settings/ini storage has changed. If you're using non-default memorycard settings, you'll need to go and edit your ini again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3066 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 15:20:52 +00:00