Commit Graph

17255 Commits

Author SHA1 Message Date
TellowKrinkle 8aad1c78af GS:MTL: Remove hdr copy pipeline
No longer needed
2023-05-20 10:59:23 +02:00
TellowKrinkle 7c97cf4799 GS:MTL: Implement InvalidateRenderTarget 2023-05-20 10:59:23 +02:00
TellowKrinkle fd11523cf4 GS:MTL: Implement ClearSamplerCache 2023-05-20 10:59:23 +02:00
TellowKrinkle a293a9bd4b GS:GL: Fix GLContextAGL compile 2023-05-20 10:59:23 +02:00
refractionpcsx2 8de0eb3c06 GameDB: Readd software FMV fix for Onimusha Warlords (PAL) 2023-05-19 06:40:06 +01:00
refractionpcsx2 8bff172f0b GS: Extract end block address in to helper function 2023-05-19 06:40:06 +01:00
refractionpcsx2 7f26595804 GS-HW: Avoid clears with new targets 2023-05-19 06:40:06 +01:00
lightningterror 68ec70f24f GameDB: Add full mipmap with ps2 trilinear to Super Monkey Ball Adventure.
Improves textures to match sw renderer.
2023-05-18 21:41:59 +02:00
lightningterror 836591a44f GameDB: Correct a couple of regions for games.
From PAL-E to PAL-A.
From NTSC-J to NTSC-K.
2023-05-18 21:41:59 +02:00
refractionpcsx2 dd4ded3d4b GameDB: Add missing COP2 patches for Call of Duty Finest Hour 2023-05-16 23:16:13 +01:00
Mrlinkwii 995e294856 GameDB : fixes for Bonus Demo 6 2023-05-16 19:55:03 +01:00
Stenzek c4e623eec2 VMManager: Don't rescan symbols when swapping discs
The ELF isn't changing.
2023-05-16 12:58:19 +01:00
Stenzek 61253d8201 VMManager: Reload settings after shutting down
Prevents any whacky settings from the previous game hanging around until
the next one boots.
2023-05-16 12:58:19 +01:00
Stenzek 0f05967190 CommonHost: Purge and move functions to appropriate locations 2023-05-16 12:58:19 +01:00
Stenzek ad0e469f87 Misc: Clang warning fixes 2023-05-16 12:58:19 +01:00
Stenzek 512d24cea6 Misc: More build system cleanups
Set UTF-8 source file format globally.
Set permissive/compliance mode globally.
Get rid of include of base 3rdparty directory, be explicit.
Get rid of duplicated properties.
Get rid of leftover plugin property files.
2023-05-16 12:58:19 +01:00
Stenzek 0850a3fab7 Misc: Support building without -fno-operator-names
Better to have standard compliance, and MSVC in conformance mode needs
it.
2023-05-16 12:58:19 +01:00
lightningterror 16db92526c GameDB: Add full mipmap with ps2 trilinear to Rally Shox.
Also add missing db entries.

Improves textures to match sw renderer.
2023-05-16 12:30:52 +02:00
lightningterror 30ad66e8f1 VMManager: Don't lookup the bios as a game.
Fixes the gamedb log falsely pasting that a bios
is not in the db.
2023-05-16 11:26:11 +02:00
refractionpcsx2 77f600a16c GameDB: Added round sprite fixes for Street Fighter Alpha/Zero 2023-05-16 01:20:45 +01:00
refractionpcsx2 d96bf7f951 GameDB: Add upscaling fixes for Vampire Darkstalkers Collection 2023-05-16 01:20:45 +01:00
refractionpcsx2 15948c2781 GS-HW: Allow recursive HW move with temp copy 2023-05-16 01:20:45 +01:00
refractionpcsx2 b0c744bd29 GS-HW: Invalidate local mem for whole texture on local->local copy 2023-05-16 01:20:45 +01:00
Stenzek 5eacfe1afb x86/microVU: Reference StateEnd instead of inlining state 2023-05-16 01:20:22 +01:00
refractionpcsx2 2f985b479e GS-TC: Delete fully dirtied old targets 2023-05-16 01:19:58 +01:00
PCSX2 Bot e61d8f2f8f PAD: Update to latest controller database. 2023-05-15 19:22:33 +02:00
refractionpcsx2 f4e338f9fb Build: Fix GS Runner compilation.
Stuff got moved, GS Runner wasn't told :)
2023-05-14 02:45:30 +01:00
Mrlinkwii 9509745be9 GameDB : add missing Gran Turismo fixes 2023-05-13 22:50:29 +01:00
JordanTheToaster 91b47134ad GameDB: Various fixes
Various fixes for Ace Combat 4 5 and Zero to fix broken upscaling on airburst and possibly other effects.
2023-05-13 16:43:16 +01:00
Stenzek 6426f4432e SPU2: Get rid of dynamic allocations 2023-05-13 16:39:40 +01:00
Stenzek 191ea50663 GS/HW: Fix GT4 render hack 2023-05-13 16:38:53 +01:00
Stenzek 7f5c0fca8f MSBuild: Fix lib/pdb output directory 2023-05-13 16:29:06 +01:00
refractionpcsx2 5f8798cf94 VMManager: Split reload game swap, avoid reloading patches 2023-05-13 16:27:53 +01:00
refractionpcsx2 3aac709682 CDVD: Reload game data when swapping discs to reflect new name. 2023-05-13 16:27:53 +01:00
isJuhn e3962aa794 PINE: Update to the age of Qt 2023-05-13 16:17:30 +01:00
Stenzek 1964bbc03a MSBuild: Rename pcsx2core to pcsx2
No need to differentiate it, since wx is gone.
2023-05-13 07:12:12 +01:00
Stenzek 80675399aa Misc: Various cleanup
Move files from Frontend directory to pcsx2 and/or subdirectories.
Get rid of double GS init.
Combine HostSettings and Host.
Combine Frontend/Achievements.h and Achievements.h.
2023-05-13 07:12:12 +01:00
refractionpcsx2 6fb4c724bd VS: Reorganise some file filters 2023-05-13 06:24:15 +01:00
refractionpcsx2 b34606c9ce UI: Add ability to list .mdf files 2023-05-13 05:04:34 +01:00
refractionpcsx2 4e97381709 GS-HW: Fix bug in Prim cover with no gaps + allow horizontal strips 2023-05-13 05:04:16 +01:00
refractionpcsx2 d4db49f969 GS-PCRTC: Fix up Anti-Blur with negative framebuffer offsets 2023-05-13 04:34:26 +01:00
refractionpcsx2 4b54870da1 GameDB: Add MAD deinterlace and Round sprite to NASCAR Thunder games 2023-05-13 04:34:26 +01:00
refractionpcsx2 0ae91cbf64 GS-HW: Fix annoying NASCAR offsets in PCRTC 2023-05-13 04:34:26 +01:00
Mrlinkwii 041abd8abc GameDB: fix up Midnight Club memcard filters 2023-05-13 01:08:05 +01:00
Stenzek 43be6883df GS/HW: Remove targets when invalidate area covers valid area 2023-05-12 16:24:03 +01:00
lightningterror ad4e95cb78 SPU2: Cleanup spu2.
Constants, initializations, casts, switch cases not handling default case, unused functions.
2023-05-12 15:55:29 +02:00
Stenzek 38480d3aed GS/HW: Fix crash in PossibleCLUTDraw() 2023-05-12 14:19:58 +01:00
Stenzek 3436bb3792 GS/HW: Include FBMSK in target lookups for debug traces 2023-05-12 14:19:58 +01:00
Stenzek 5bab8af38f GS/HW: Rename and improve dirty alpha to valid alpha 2023-05-12 14:19:58 +01:00
Stenzek 61f344dd66 GS/HW: Handle texture shuffles using region repeat
Ace Combat 04 reads RG, writes to RGBA by setting a MINU of 1015.
2023-05-12 14:19:58 +01:00