mirror of https://github.com/PCSX2/pcsx2.git
UI: Add ability to list .mdf files
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4e97381709
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@ -39,6 +39,7 @@
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static const char* SUPPORTED_FORMATS_STRING = QT_TRANSLATE_NOOP(GameListWidget,
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".bin/.iso (ISO Disc Images)\n"
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".mdf (Media Descriptor File)\n"
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".chd (Compressed Hunks of Data)\n"
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".cso (Compressed ISO)\n"
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".gz (Gzip Compressed ISO)");
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@ -67,9 +67,10 @@
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#endif
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const char* MainWindow::OPEN_FILE_FILTER =
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QT_TRANSLATE_NOOP("MainWindow", "All File Types (*.bin *.iso *.cue *.chd *.cso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;"
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QT_TRANSLATE_NOOP("MainWindow", "All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;"
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"Single-Track Raw Images (*.bin *.iso);;"
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"Cue Sheets (*.cue);;"
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"Media Descriptor File (*.mdf);;"
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"MAME CHD Images (*.chd);;"
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"CSO Images (*.cso);;"
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"GZ Images (*.gz);;"
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@ -78,9 +79,10 @@ const char* MainWindow::OPEN_FILE_FILTER =
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"GS Dumps (*.gs *.gs.xz *.gs.zst);;"
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"Block Dumps (*.dump)");
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const char* MainWindow::DISC_IMAGE_FILTER = QT_TRANSLATE_NOOP("MainWindow", "All File Types (*.bin *.iso *.cue *.chd *.cso *.gz *.dump);;"
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const char* MainWindow::DISC_IMAGE_FILTER = QT_TRANSLATE_NOOP("MainWindow", "All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.gz *.dump);;"
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"Single-Track Raw Images (*.bin *.iso);;"
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"Cue Sheets (*.cue);;"
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"Media Descriptor File (*.mdf);;"
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"MAME CHD Images (*.chd);;"
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"CSO Images (*.cso);;"
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"GZ Images (*.gz);;"
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@ -900,12 +900,12 @@ void FullscreenUI::DestroyResources()
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ImGuiFullscreen::FileSelectorFilters FullscreenUI::GetOpenFileFilters()
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{
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return {"*.bin", "*.iso", "*.cue", "*.chd", "*.cso", "*.gz", "*.elf", "*.irx", "*.gs", "*.gs.xz", "*.gs.zst", "*.dump"};
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return {"*.bin", "*.iso", "*.cue", "*.mdf", "*.chd", "*.cso", "*.gz", "*.elf", "*.irx", "*.gs", "*.gs.xz", "*.gs.zst", "*.dump"};
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}
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ImGuiFullscreen::FileSelectorFilters FullscreenUI::GetDiscImageFilters()
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{
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return {"*.bin", "*.iso", "*.cue", "*.chd", "*.cso", "*.gz"};
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return {"*.bin", "*.iso", "*.cue", "*.mdf", "*.chd", "*.cso", "*.gz"};
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}
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void FullscreenUI::DoStartPath(const std::string& path, std::optional<s32> state_index, std::optional<bool> fast_boot)
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