Commit Graph

19394 Commits

Author SHA1 Message Date
refractionpcsx2 b1f051df40 GS/HW: Fix up Tekken 5 CRC to get rid of boxes when upscaling 2024-06-15 22:30:37 +01:00
Connor McLaughlin 707d61f54d
CDVD: Remove leftover debug log
Didn't mean to commit this.
2024-06-16 00:06:55 +10:00
lightningterror 4e3431585f CDVD: Fix -Wsign-compare warnings. 2024-06-15 13:39:05 +02:00
Connor McLaughlin 6fcd5d0aff
GzippedFileReader: Don't write OOB in last chunk
zlib_indexed can write the full span to the block, despite the length being shorter. This code can die in a fire.

Closes #11398.
2024-06-15 17:42:56 +10:00
refractionpcsx2 9c57ac34e3 GS/HW: Include block offsets on invalidation by page 2024-06-15 08:15:33 +01:00
refractionpcsx2 e6714db7b3 GS/HW: Don't kill old targets unless completely dirty or targets overlap 2024-06-15 08:15:33 +01:00
Connor McLaughlin 21df138833
MSBuild: RecStubs.cpp should be excluded 2024-06-15 15:18:38 +10:00
Stenzek 36f9715637 CDVD: Actually fix NVRAM open mode 2024-06-15 12:44:46 +10:00
refractionpcsx2 a0d32d493c CDVD: Correct NVM file saving to be in write mode 2024-06-14 21:32:23 +01:00
JordanTheToaster f3776fa886 UI: Rename Wild Arms hack 2024-06-14 21:01:13 +01:00
refractionpcsx2 de7d934a05 UI: Increase draw dumping start/count limit 2024-06-14 20:51:58 +01:00
refractionpcsx2 8917c5dbc9 GS: Correct depth trace for sprites + optimize HW depth selection 2024-06-14 20:51:58 +01:00
TheLastRar 6aa57b7e87 DEV9: Handle adapters that provide FCS in capture 2024-06-14 21:41:21 +02:00
TheLastRar 6a37353565 DEV9: Always require MAC address with pcap
We should be able to get the MAC address on all supported platforms
2024-06-14 21:41:21 +02:00
TheLastRar bf50bad287 DEV9: More strictly enforce MTU in pcap 2024-06-14 21:41:21 +02:00
lightningterror 7aea867a66 GS/HW: Use enum for blend_hw shader bit.
Better readability.
2024-06-14 21:40:31 +02:00
lightningterror abec2738b9 GS/HW: Extend blend second pass to more blend formulas v2.
Cd*(1 + Alpha).
Alpha = As, Ad or Af.
For As or Af case when alpha > 128.
For Ad case when there is no RTA correction.
2024-06-14 21:40:31 +02:00
Stenzek 480bd2da4b DarwinMisc: Use template sysctlbyname 2024-06-14 20:45:44 +10:00
KamFretoZ 774f68936d Qt: Cleanup Internal label names 2024-06-14 17:28:51 +10:00
KamFretoZ 99a30733c1 Qt: Hide Video Recording Directory option per-game 2024-06-14 17:28:51 +10:00
KamFretoZ 62c5309b23 Qt: Hide texture directory option per-game 2024-06-14 17:28:51 +10:00
Stenzek 8a18403fea arm64: Add stubs for EE/VU/IOP recs 2024-06-14 17:06:45 +10:00
Stenzek fe9399612d arm64: Add VIF dynarec 2024-06-14 17:06:45 +10:00
Stenzek 0a4c037898 GS: ARM64 compatibility 2024-06-14 17:06:45 +10:00
Stenzek 71036c95a4 Core: ARM64 compatibility 2024-06-14 17:06:45 +10:00
Stenzek 7d098674f2 IPU: ARM64 compatibility 2024-06-14 17:06:45 +10:00
Stenzek 4e0e8cef54 Common: ARM64 compatibility 2024-06-14 17:06:45 +10:00
Stenzek 6ee99d8b81 Build: Add ARM64 configurations 2024-06-14 17:06:45 +10:00
Stenzek 22d929d171 VTLB: Fix unmapping all pages with 16K host 2024-06-14 17:06:45 +10:00
Stenzek 122f1ec767 TextureDecompress: Re-add non-SSE code paths 2024-06-14 17:06:45 +10:00
Stenzek 04d7d1a1db 3rdparty/winpixeventruntime: Fix build with ARM64 clang-cl 2024-06-14 17:06:45 +10:00
Stenzek 3c69d5cf70 3rdparty/cubeb: Fix build for ARM64 2024-06-14 17:06:45 +10:00
Stenzek e03e8b602c 3rdparty/cpuinfo: Fix build for ARM64 2024-06-14 17:06:45 +10:00
Stenzek cc7b58eef0 3rdparty/lzma: Fix ARM64 build with clang-cl 2024-06-14 17:06:45 +10:00
Stenzek a703076720 3rdparty/soundtouch: Enable NEON on ARM64 2024-06-14 17:06:45 +10:00
Stenzek 21897414ac CI: Add required files for Windows ARM64 build 2024-06-14 17:06:45 +10:00
Stenzek 1a286b0bec CI: Add script for building universal Mac dependencies 2024-06-14 17:06:45 +10:00
Stenzek 94fc34dd62 GS: Tidy up shifts in GSVector4i 2024-06-14 11:54:17 +10:00
Stenzek 4731c6d290 GS: Fix a couple of non-immediate constant shifts 2024-06-14 11:54:17 +10:00
Stenzek 153b492a79 GS: Remove unordered runion()
We're working with rectangles everywhere.
2024-06-14 11:54:17 +10:00
Stenzek ccb23868e5 GSRunner: Enable the crash dump writer 2024-06-14 11:54:17 +10:00
Stenzek affbcfe135 GS/SW: Zero out texture cache buffers
This _shouldn't_ be necessary, but apparently our texture min/max is wrong
somewhere, and we end up sampling from "random" malloc memory, which breaks
GS dump runs.
2024-06-14 11:54:17 +10:00
Ty Lamontagne bdeb0fcb76 Debugger: Disable pseudo ops 2024-06-13 09:56:58 +01:00
Connor McLaughlin 08e824831b Achievements: Fix incorrect data source for mastery points 2024-06-12 14:44:54 +10:00
PCSX2 Bot d2f101c7d7 Qt: Update Base Translation 2024-06-12 13:24:14 +10:00
JordanTheToaster 0717b1f7c0 FullscreenUI: Fix incorrect padding calculation in pause menu
Fixes scrollbars appearing in menu.
2024-06-12 11:37:17 +10:00
Stenzek 7ad27e6e9d CDVD: Add precaching option 2024-06-11 11:31:28 +10:00
Stenzek e1596c7911 FileSystem: Add ReadFileWithProgress() 2024-06-11 11:31:28 +10:00
Stenzek 8a3513f2ba 3rdparty/libchdr: Allow cancelling precache 2024-06-11 11:31:28 +10:00
Stenzek d43171454b CI: Disable repository submodule cloning
No longer needed.
2024-06-11 11:30:45 +10:00