Commit Graph

11829 Commits

Author SHA1 Message Date
Kojin ca0f15a31f Revert "gsdx: properly init gsclut function ptrs"
This reverts commit 6186676add.
2020-10-21 02:52:05 -04:00
refractionpcsx2 9bb9037e42 GameDB: Added XGKick hack to Zombie Hunters 2
Fixes blank textures
2020-10-20 17:48:34 +01:00
refractionpcsx2 99670fde76 GameDB: Ported US patches to European versions of Mafia 2020-10-19 16:39:38 +01:00
RedDevilus d48166be64
GameDB: Multiple gamefixes to: (#3843)
ChaosLegion
vuClampMode 2. Fixes SPS in the item menu. Found by EspeonScottie.

Dragons's lair
EETimingHack, VU0KickstartHack. Fixes hang and SPS.

Astro Boy (Atom)
eeRoundMode 0. Fixes character behaviour.
2020-10-19 16:48:10 +02:00
kozarovv 51976aa06b CDVD: Fix iLink issues
Previously iLinkId was writen/overwriten to .nvm only when user not supplied own file.
But when user supplied file with empty iLinkId, then value is never set. So games fail to get correct data.
That implementation return hardcoded ilinkId when read is requested, and correct iLinkId is not found.
2020-10-18 18:05:34 +01:00
kozarovv d87330fcca GameDB: Patch for Ecco the Dolphin PAL
PSI patch ported to PAL version (PAL use the same offset).
2020-10-18 18:04:43 +01:00
refractionpcsx2 2409486c2d VIF: Fixed undefined behaviour of Unpack V3-16 in final QW write.
Fixes Homerun
2020-10-18 17:24:43 +01:00
refractionpcsx2 f1e2a2efbb GameDB: Set vu clamping to none for Hitman - Blood Money
Fixes bump mapping issues
2020-10-18 01:55:54 +01:00
refractionpcsx2 2608673ca7
GS: Fix handling of PRIM/PRMODE on PRMODECONT switching (#3831)
* GS: Fix handling of PRIM/PRMODE on PRMODECONT switching

* GS: Correctly set PRIM on Defrost
2020-10-17 00:49:37 -04:00
Tyler Wilding 2ff231c27d
CI/Travis: Fix newly introduced cmake failure in Travis-CI after adding {fmt} (#3837)
* ci: Verify Travis works with cmake fix

* ci: Scope travis-ci to only `master` branch again
2020-10-17 00:44:39 -04:00
Tyler Wilding a4b307a3bd git: pin `fmt` submodule to v7.0.3 2020-10-17 04:12:50 +01:00
Tyler Wilding 397cb081c3 cmake: Add fmt to cmake configuration 2020-10-17 04:12:50 +01:00
Tyler Wilding 39ac5bff71 recording: Updated all current logging instances to use new logger 2020-10-17 04:12:50 +01:00
Tyler Wilding 0fede4cb66 recording: Add logging header to simplify input recording logging
Appends [REC] to console logs when appropriate.  Auto appends new-line.  Sends similar logs to OSD if desired.
2020-10-17 04:12:50 +01:00
Tyler Wilding bab8bdfe47 vs: Setup fmt on Visual Studio 2020-10-17 04:12:50 +01:00
Tyler Wilding 2764474274 git: Add `fmt` submodule 2020-10-17 04:12:50 +01:00
Tyler Wilding fd5378d9c1 ci: Remove now unnecessary way of cleaning up old artifacts 2020-10-17 04:12:06 +01:00
Tyler Wilding 75606fd1a9 Add clang linux build 2020-10-17 04:12:06 +01:00
Tyler Wilding ab0fc39520 Revert "recording: Add logging header to simplify input recording logging"
This reverts commit b8f4fa0e87.
2020-10-17 01:33:18 +01:00
Tyler Wilding aad5efa637 Revert "recording: Updated all current logging instances to use new logger"
This reverts commit 8decc44476.
2020-10-17 01:33:18 +01:00
Tyler Wilding 2c6805259e GSdx: Compare file extensions as lower-case 2020-10-16 23:29:12 +01:00
Tyler Wilding 5f62a5752e pcsx2-gui: Pause and resume emulation when using `Screenshot As..` 2020-10-16 23:29:12 +01:00
Tyler Wilding 9f41f33e86 GSdx: Save PNG compressed screenshots as `.png` files 2020-10-16 23:29:12 +01:00
Tyler Wilding 9da0cc6a91 gui: Add `Screenshot As...` option 2020-10-16 23:29:12 +01:00
Tyler Wilding 152d1d8ac4 recording: Don't reload cheats/settings on every frame-advance
I believe the intention of the cheats/settings reloading is for the conventional pause/resume from the MainFrame's menu.

However, with input recording, nothing ever actually gets closed so I doubt the settings need to be reloaded.  This stops that from happening on every individual frame advance.  However, in case im wrong and it is needed, they do get re-applied when emulation is fully resumed (Shift+P by default).  This just dramatically reduces the console spam.
2020-10-16 23:28:42 +01:00
Tyler Wilding 8decc44476 recording: Updated all current logging instances to use new logger 2020-10-16 23:28:10 +01:00
Tyler Wilding b8f4fa0e87 recording: Add logging header to simplify input recording logging
Appends [REC] to console logs when appropriate.  Auto appends new-line.  Sends similar logs to OSD if desired.
2020-10-16 23:28:10 +01:00
Tyler Wilding e44a6dcddb recording: Skip extraneous code in SaveState handler if recording is disabled 2020-10-16 23:23:55 +01:00
Tyler Wilding c329bae403 vs: Move the VirtualPad images into their own filter 2020-10-16 23:23:55 +01:00
orbea f0cf1a36ed
cmake: Fix the build without portaudio (Again). (#3827) 2020-10-16 13:52:50 -07:00
Ryudo300 29c7c7291c
gamedb: Rename Colosseum - Road to Freedom to 21 Card Games. (#3830)
Fixed incorrect game title.
SLES-53357
2020-10-16 16:13:23 +02:00
refractionpcsx2 cf05f6ca40
Cop2: Make sure the status flag gets updated on DIV/SQRT/RSQRT (#3813)
Fixes Yanya Caballista (patches removed)
Fixes Disney's Treasure Plantet's crazy camera (that flies off) and ground displacement. Fixes #3441
2020-10-16 09:47:23 +01:00
refractionpcsx2 92171ddbaa GameDB: Add COP2 Arrangement for Everyblue 2 (EU/US) Fixes #3392 2020-10-15 15:58:22 +01:00
RedDevilus 15dfad0ebc GameDB: Patches for 12 games (or 9 individual games):
- Galerians Ash
- Gladiator: Sword of Vengeance
- IHRA Professional Drag Racing 2005
- Musashi Samurai Legend
- Pilot Down: Behind Enemy Lines
- Superman Returns
- Test Drive
- TD Overdrive: The Brotherhood of Speed
- WRC 4
2020-10-15 14:54:21 +01:00
RedDevilus 03ba36411c GameDB: Add gamefixes for the following games listed, change detail are in db comments:
- Primal
- Code veronica X
- Virtua Tennis 2
- Power Smash 2
- Sega Tennis Sports
2020-10-15 10:08:05 +01:00
Kojin 1feadc186d pcsx2: enable hostfs on release builds 2020-10-15 00:29:32 -04:00
refractionpcsx2 fb29353d5d GameDB: Patch for Dynasty Warriors 3 (C) 2020-10-11 08:22:43 +01:00
refractionpcsx2 db82744553 GameDB: Added Dynasty Warriors 3 (US) patch to sort crazy cloth in opening 2020-10-11 06:17:36 +01:00
refractionpcsx2 4a1e838220 GameDB: Patch for Yanya Caballista Japan version 2020-10-10 20:37:22 +01:00
refractionpcsx2 057791607b EE Int Cache: Fix crash when booting the BIOS in 32bit 2020-10-10 15:27:40 +01:00
refractionpcsx2 7e2ccd64e8 SIF: Fix attempting to write junk when FIFO full
Also fix the amount of words written to temporary junk
2020-10-09 23:51:12 +01:00
Kojin da3c3a828c
pcsx2: purge fmv in sw hack (#3806)
* pcsx2: purge fmv in sw hack

* gamedb: remove mention of fmv in sw hack
2020-10-09 17:19:17 -04:00
refractionpcsx2 0d1a583144 DMA: Handle undefined Chain mode tags
Fixes DT Racer speed issues
2020-10-07 14:05:27 +01:00
refractionpcsx2 49b92d956a GameDB: Added VU Kickstart gamefix for Moto GP 2020-10-06 21:44:07 +01:00
Nobbs66 981cb4c22c
PGIF/PS1: Correct PGIF Register bit masks (#3791) 2020-10-06 20:45:20 +01:00
refractionpcsx2 1ea573dc54 GameDB: Apparently Extra+sign on VU still needed for Another Century's Episode 3 2020-10-06 17:05:35 +01:00
refractionpcsx2 2897494732 GameDB: Removed game fixes for Another Century's Episode 3
Were added to fix a crash going in to mission 2, but now causes it to crash instead.
2020-10-06 16:27:15 +01:00
RedPanda4552 b62270ea2e
Counters: Tighten tolerances on framelimiter (#3785)
Smooths out frame pace and keeps average framerate closer to target.
2020-10-06 14:14:07 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 11bb7bdff9 SPU2: more missing PCH 2020-10-06 09:34:13 +01:00
Kojin f5b92ecdee gsdx-osd: fix crashing on d3d11 2020-10-05 21:23:29 -04:00