Fixes a compile error (C2666) on VS2017 15.8 caused by ambiguity issues.
The sstream header uses
constexpr auto _both = ios_base::in | ios_base::out;
Without the extra type restrictions the compiler cannot tell whether to
use the template or the built-in | operator (the const wxSizerFlags &
parameter will accept ints).
Makes all the tabs scrollable, which makes the dialog more usable (the
OK button should always be present unless the screen is absurdly small).
Only checked on GTK3.
Use hexpand instead of expand, and use margin-start instead of
margin-left (margin-left is deprecated in GTK+ 3.12). IMO it looks
better this way.
Also, set the properties using gtk_widget_set_* instead of g_object_set.
Adjust/tidy up the gui to make it more appealing,
some bad positioning has been fixed.
Properly grey out Audio Expansion Mode text when
the option is inactive.
EEClampMode to full.
Fixes material stretching across screen that appears for a split second.
Other regions could probably need the gamefix but need to be tested
first.
Close#1436
Add God of War Demo ntsc,
Add Burnout Takedown E3 Demo ntsc,
Adjust regions for Harry Potter ATCOS/ATPOA,
Add comment for crc 0x7ACF7E03 - multiloader.
Chamber of Secrets/Prisoner of Azkaban: Add gamefix patches to make the
games playable/bootable. Some regions that don't have the patches added
still need testing for verification.
Add some missing regions to the DB for the above two games.
Automatic mipmapping: Harry Potter (Chamber Of Secrets,
Prisoner of Azkaban, Order Of The Phoenix), The Incredible Hulk:
Ultimate Destruction.
Add some missing crc ids for GT4 demo discs.
This PR add an emotion engine rounding fix for Conflict 4 which solve bad character behaviour, 2 VU Xgkick timing adjustment for K-1 World GP 2006 which solve missing colors on the fighters, 1 VU Xgkick timing adjustment for Mahou Sensei Negima! Kagai Jugyou which solve bad rendering, comment adjustment for Socom 2 fixes and a missing entry.
Fixes some issues with opening ini/log files when the path contains
characters that are not present in the current codepage for the
following plugins:
SPU2-X
LilyPad
cdvdGigaherz
Dev9null
USBnull
FWnull
Adds a helper function for converting UTF-8 to UTF-16 on Windows. Also
adds a fopen wrapper function for pathnames that may contain characters
that are not present in the current Windows codepage.
Fixes empty log and ini directory paths being passed to the plugins on
Windows when the pathnames contain characters not present in the current
system codepage.
Fixes the inability to create snapshots when the pathname contains
non-ASCII characters on Linux (Windows requires more pathname handling
fixes).
Adjust Spartan crc hack: Combine/ease the hacks in to one.
Only remove the glow/yellow bloom effect and don't skip any other effects that shouldn't be skipped. UI and some other post processing effects work properly now.
Add crc id CrashBandicootWoC RU.
Add some missing RU crc ids: Onimusha3, ICO, TombRaiderUnderworld, SoulReaver2, LegacyOfKainDefiance.
Removed crc id 7ACF7E03 and mentions of that id and it's duplicates. The id is from a multiloader when packing images, and not an actual crc id from a game(s).
Add FinalFightStreetwise RU, SoulCalibur3 RU. Correcting the wrong id TenchuFS RU (the elf was modified widescreen cheat, sorry). Delite Kunoichi RU (the elf was modified widescreen cheat, the original coincides with the EU).
Remove the EE Timing hack from the Full Spectrum Warrior Series, my tests show that it doesn't do anything.
Disable the mVU Flag Speedhack for Spectrum Warrior: Ten Hammers. This fixes bad graphics in FSW.
Move a hack that removed burning/hot air effect. The effect is rendered properly but causes slowdowns so it's best to move it to aggressive for now.
Add comments explaining what the crc hacks do.