mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Adjust ShinOnimusha crc hack. (#2521)
The hacks remove smoke/fog effects. They are rendered correctly so let's move the hacks to Aggressive crc state. They can be used as speedhacks.
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@ -875,37 +875,6 @@ bool GSC_ZettaiZetsumeiToshi2(const GSFrameInfo& fi, int& skip)
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return true;
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}
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bool GSC_ShinOnimusha(const GSFrameInfo& fi, int& skip)
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{
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if(skip == 0)
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{
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if(fi.TME && fi.FBP == 0x001000 && (fi.TBP0 ==0 || fi.TBP0 == 0x0800) && fi.TPSM == PSM_PSMT8H && fi.FBMSK == 0x00FFFFFF)
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{
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skip = 0;
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}
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else if(fi.TPSM == PSM_PSMCT24 && fi.TME && fi.FBP == 0x01000) // || fi.FBP == 0x00000
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{
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skip = 28; //28 30 56 64
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}
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else if(fi.FBP && fi.TPSM == PSM_PSMT8H && fi.FBMSK == 0xFFFFFF)
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{
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skip = 0; //24 33 40 9
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}
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else if(fi.TPSM == PSM_PSMT8H && fi.FBMSK == 0xFF000000)
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{
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skip = 1;
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}
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else if(fi.TME && (fi.TBP0 ==0x1400 || fi.TBP0 ==0x1000 ||fi.TBP0 == 0x1200) && (fi.TPSM == PSM_PSMCT32 || fi.TPSM == PSM_PSMCT24))
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{
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skip = 1;
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}
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}
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return true;
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}
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bool GSC_SakuraWarsSoLongMyLove(const GSFrameInfo& fi, int& skip)
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{
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if(skip == 0)
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@ -2024,6 +1993,35 @@ bool GSC_ResidentEvil4(const GSFrameInfo& fi, int& skip)
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return true;
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}
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bool GSC_ShinOnimusha(const GSFrameInfo& fi, int& skip)
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{
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if(Aggressive && skip == 0)
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{
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if(fi.TME && fi.FBP == 0x001000 && (fi.TBP0 ==0 || fi.TBP0 == 0x0800) && fi.TPSM == PSM_PSMT8H && fi.FBMSK == 0x00FFFFFF)
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{
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skip = 0;
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}
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else if(fi.TPSM == PSM_PSMCT24 && fi.TME && fi.FBP == 0x01000) // || fi.FBP == 0x00000
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{
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skip = 28; //28 30 56 64
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}
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else if(fi.FBP && fi.TPSM == PSM_PSMT8H && fi.FBMSK == 0xFFFFFF)
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{
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skip = 0; //24 33 40 9
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}
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else if(fi.TPSM == PSM_PSMT8H && fi.FBMSK == 0xFF000000)
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{
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skip = 1;
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}
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else if(fi.TME && (fi.TBP0 ==0x1400 || fi.TBP0 ==0x1000 ||fi.TBP0 == 0x1200) && (fi.TPSM == PSM_PSMCT32 || fi.TPSM == PSM_PSMCT24))
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{
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skip = 1;
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}
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}
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return true;
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}
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bool GSC_SimpsonsGame(const GSFrameInfo& fi, int& skip)
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{
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if(Aggressive && skip == 0)
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@ -2215,7 +2213,6 @@ void GSState::SetupCrcHack()
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lut[CRC::SakuraTaisen] = GSC_SakuraTaisen;
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lut[CRC::SakuraWarsSoLongMyLove] = GSC_SakuraWarsSoLongMyLove;
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lut[CRC::ShadowofRome] = GSC_ShadowofRome;
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lut[CRC::ShinOnimusha] = GSC_ShinOnimusha;
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lut[CRC::Simple2000Vol114] = GSC_Simple2000Vol114;
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lut[CRC::Spartan] = GSC_Spartan;
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lut[CRC::StarWarsForceUnleashed] = GSC_StarWarsForceUnleashed;
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@ -2260,6 +2257,7 @@ void GSState::SetupCrcHack()
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lut[CRC::FFX] = GSC_FFXGames;
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lut[CRC::FFXII] = GSC_FFXGames;
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lut[CRC::ResidentEvil4] = GSC_ResidentEvil4;
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lut[CRC::ShinOnimusha] = GSC_ShinOnimusha;
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lut[CRC::SimpsonsGame] = GSC_SimpsonsGame;
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lut[CRC::SMTDDS1] = GSC_SMTNocturneDDS<0x203BA820>;
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lut[CRC::SMTDDS2] = GSC_SMTNocturneDDS<0x20435BF0>;
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