ramapcsx2
8320fa704a
SPU2-X:
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Quick workaround for the soundtouch / portaudio device selection / latency issue.
Let's simply increase the default output latency to 300ms so even a "default device" in Linux will work.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3881 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-06 00:36:42 +00:00
gigaherz
decf1da763
SPU2-X:
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- Use the cross-platform mbstowcs() function to convert from ansi/ascii/multibyte/utf8 (whatever) to widechar instead of MultiByteToWideChar. Allows linux people to configure the portaudio device in the .ini.
- Set the requested portaudio latency to 0.2f (200ms) instead of 0, since apparently it's bad to request 0, and 200ms is a sensible(ish) default.
- Comment out the call to Pa_Terminate on Close, since it causes issues when re-initializing later. Preferably, we should add some Init() + Shutdown()/Terminate() functions to the output module system to allow for one-time initialization and termination, but this will have to do for now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3880 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-06 00:34:02 +00:00
Jake.Stine
53ebbc0242
Lilypad: fix ini file support on non-english systems (unicode compliance issue).
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Details: The "%S" directive in sprintf() only does a shallow wide char conversion from ASCII, it does not actually convert UTF8 to UTF16. Replaced it with a call to MultiByteToWideChar.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3878 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-05 14:31:17 +00:00
gregory.hainaut@gmail.com
b93d9617cd
zeropad: Properly setup the path of the ini file.
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+ metadata of my previous zz merge
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3875 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 22:09:46 +00:00
Jake.Stine
573b741d7f
zzogl-pg: oops.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3873 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 21:52:22 +00:00
Jake.Stine
115b431af5
zzogl-pg: fix the crash problem in msvc/sse intrinsics, and avoid compiler use of MMX by using the SSE version of 64-bit loads.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3871 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 18:03:44 +00:00
gregory.hainaut@gmail.com
c7a929a530
zzogl-pg: Merge back GregMiscellaneous branch (3867)
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* Various clean
* Replace ASM by intrinsics (much more portable)
* Various performance tuning (expect 10%-20% speedup ^_^ )
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3868 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-03 12:35:57 +00:00
arcum42
8c552f4f2e
zzogl-pg: Add some includes in ZZoglShaders for Windows.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3794 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 20:41:17 +00:00
arcum42
da49cce435
zzogl-pg: More sync changes. (See r3768 & r3786)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3787 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 08:43:43 +00:00
arcum42
cc5414f49e
zzogl-pg: Renamed Vector to float4 & renamed zerogsmath.h to ZZoglMath.h. (Continuing to work on bringing zzogl-pg in sync with recent revisions of zzogl.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3786 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 07:31:55 +00:00
arcum42
6656819a33
zzogl-pg: Mess around with the Windows code a bit more.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3785 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 05:26:50 +00:00
arcum42
0c151275eb
zzogl-pg: Majorly revise the Windows config dialog box. (May still need more work.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3784 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 04:39:18 +00:00
arcum42
c728bf2ddf
zzogl-pg: Bring a few of the changes in the GregMiscellaneous branch into the trunk.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3783 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 00:40:07 +00:00
arcum42
01afac40f6
zzogl-pg: Work on getting the ZZoglShaders header a bit closer to what is in the current zzogl trunk.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3768 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 11:04:31 +00:00
gregory.hainaut@gmail.com
997db8ef05
zzogl-pg: fix a potential issue when logging is disabled
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3767 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-14 11:53:53 +00:00
gregory.hainaut@gmail.com
40fa31a64e
zzogl-pg:
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* Allow to load the plugin without log (better but not mandatory)
* Only reload the log file when it was open in the first place
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3766 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-14 11:51:26 +00:00
gregory.hainaut@gmail.com
e2cb52becf
cmake:
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* Link zz with libjpeg. Well it seems to get the library from another place, but better be safe for the future.
* Use -pthread as a default option (again to be safer)
* Warn about breaking of strict aliasing rule
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3761 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 15:26:04 +00:00
arcum42
b15dd516c2
zzogl-pg: Having two functions with the same name, one of which is in a namespace, and one of which isn't, strikes me as a bad idea.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3760 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 09:33:09 +00:00
arcum42
4e03f0299b
zzogl-pg: Lets remove the xf86vm library dependency from the codeblocks project while I'm thinking of it...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3759 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 07:58:24 +00:00
arcum42
6528f4b479
zzogl-pg: Remove some remanents of negAA. Mess with the aa code a bit. Add a function for a commonly done operation. Increment the version, since I haven't done that in a long time.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3758 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-13 04:57:03 +00:00
gregory.hainaut@gmail.com
21fada2e53
zzogl-pg: remove negative AA. Save some cpu cycles.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3756 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-12 10:54:42 +00:00
arcum42
6b4d447c8d
zzogl-pg: Search and replace on a few things.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3755 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-12 07:15:52 +00:00
arcum42
2f004397f6
ZZogl-pg: Commit some of the work Zeydlitz did in r226 with separating out shader code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3754 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-12 01:05:11 +00:00
gregory.hainaut@gmail.com
338589f900
zzogl: flush instead of sync to be sure the size is correct
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3753 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-11 10:50:16 +00:00
arcum42
ecfb8efee5
zzogl: Not sure how these didn't get copied in properly. :(
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3752 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-11 10:01:52 +00:00
arcum42
48f3a6d273
zzogl: Misc cleanup.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3751 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-11 09:44:15 +00:00
arcum42
45eb60439a
zzogl-pg: Sketch out some dialog box changes in Windows for later.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3750 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-11 06:28:10 +00:00
arcum42
7914348d91
zzogl-pg: Add the new files to the Windows project.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3749 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-11 05:55:34 +00:00
arcum42
a9281ecea0
Lets go ahead and bring the changes to zzogl-pg in the GregMiscellaneous branch into trunk.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3748 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-11 04:51:18 +00:00
arcum42
a4155a2240
Minor cleanup from the last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3715 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-01 10:34:02 +00:00
arcum42
e686d47cd7
ZZOgl-pg: Rework the GLX11Win.cpp code a bunch. Fix a bug leading to crashes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3714 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-01 10:28:37 +00:00
gregory.hainaut@gmail.com
393333456c
PCSX2 VU: Linux compilation fix and force 16 bytes alignement for VURegs
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Spu2x: Use a standard destructor (POD safe stuff). Fix various segmentation faults (Issue 846)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3702 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-30 20:39:04 +00:00
ramapcsx2
809135a3b0
GSdx:
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Another round of configuration dialog renovations.
Fixes the leftover "Skipdraw" text when hacks are disabled.
Group the options a bit nicer. Group hardware Anti Aliasing with hacks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3693 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-27 13:48:41 +00:00
gregory.hainaut@gmail.com
28dc7cfe69
PadNull: safer fclose
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3690 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-25 20:18:45 +00:00
arcum42
0d050634ff
zzogl-pg: Add the updated crc list from r3660.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3684 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-24 11:23:40 +00:00
gregory.hainaut@gmail.com
4e8c50dc9e
CDVDiso: Fix the code to compile without -fpermissive
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* Add some 'const'
* Add some type cast: FILE* and char*
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3683 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-23 18:35:20 +00:00
gregory.hainaut@gmail.com
d71cce5495
onepad: implement setLogDir interface
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3682 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-23 18:30:48 +00:00
ramapcsx2
18663acf57
- Warn about disk emulation software on CDVD file access failure. Seems to be a too common problem people run into.
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- Minor log change for SPU2-X.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3681 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-23 12:10:55 +00:00
gregory.hainaut@gmail.com
d183232e69
zzogl: Limit texture supported to 8k
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3678 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-22 10:22:07 +00:00
arcum42
661ddf088c
ZZOgl-pg: Catch up with some of the changes in recent revisions of zzogl.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3677 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-22 09:42:28 +00:00
gregory.hainaut@gmail.com
112800cb98
common, GSnull, zzogl-pg, SPU2null: add more safety to some fclose functions. Avoid a bunch of double free and memory corruption.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3671 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-20 11:13:40 +00:00
ramapcsx2
92dbee7e79
Small updates to the game database and GSdx CRCs.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3669 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-19 13:01:26 +00:00
arcum42
66c8b8381e
zzogl-pg: Quick Windows fix for an issue introduced in zzogl r218. Fix a typo.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3663 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-18 13:38:45 +00:00
arcum42
0e37310783
zzogl-pg: Copy the modified ps2hw.dat file in as well.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3661 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-18 12:44:45 +00:00
arcum42
59262101db
zzogl-pg: Add in changes from zzogl r218. (I'll still need to go through r214-217 and grab any important changes, though.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3659 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-18 10:52:57 +00:00
arcum42
9a5e9e24e1
zzogl: Get a start on abstracting the memory code a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3657 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-18 08:54:16 +00:00
gregory.hainaut@gmail.com
fcba95f4d4
CDVDlinuz:
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* move content of version.h into CDVDlinuz.h (avoid a conflict with version.h located in /usr/include/alsa)
* allow cmake to build it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3654 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 14:39:58 +00:00
Jake.Stine
645188e0e8
GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3649 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 04:38:49 +00:00
ramapcsx2
cad4158283
GSdx:
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Added Haunting Ground to the list of games that get their post processing automatically removed.
The game still shows a badly blended fog but is otherwise nicely playable now.
Hacks are from an unknown coder. Thanks for figuring it out! ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3642 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-15 14:48:07 +00:00
arcum42
699e623998
zzogl-pg: Work on GetRectMemAddress.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3639 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-14 08:15:19 +00:00