mirror of https://github.com/PCSX2/pcsx2.git
PCSX2 VU: Linux compilation fix and force 16 bytes alignement for VURegs
Spu2x: Use a standard destructor (POD safe stuff). Fix various segmentation faults (Issue 846) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3702 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -116,7 +116,7 @@ struct ialuPipe {
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u32 Cycle;
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};
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struct VURegs {
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struct __aligned16 VURegs {
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VECTOR VF[32]; // VF and VI need to be first in this struct for proper mapping
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REG_VI VI[32]; // needs to be 128bit x 32 (cottonvibes)
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@ -190,8 +190,9 @@ extern __aligned16 VURegs vuRegs[2];
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static VURegs& VU0 = vuRegs[0];
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static VURegs& VU1 = vuRegs[1];
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__fi bool VURegs::IsVU1() const { return this == &vuRegs[1]; }
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__fi bool VURegs::IsVU0() const { return this == &vuRegs[0]; }
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// Do not use __fi here because it fires 'multiple definition' error in GCC
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inline bool VURegs::IsVU1() const { return this == &vuRegs[1]; }
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inline bool VURegs::IsVU0() const { return this == &vuRegs[0]; }
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extern u32* GET_VU_MEM(VURegs* VU, u32 addr);
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@ -446,7 +446,7 @@ struct V_Core
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// uninitialized constructor
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V_Core() : Index( -1 ), DMAPtr( NULL ) {}
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V_Core( int idx ); // our badass constructor
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virtual ~V_Core() throw();
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~V_Core() throw();
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void Reset( int index );
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void Init( int index );
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