mirror of https://github.com/PCSX2/pcsx2.git
zzogl-pg: oops.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3873 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -3391,6 +3391,8 @@ void Resolve_32b(const void* psrc, int fbp, int fbw, int fbh, u32 fbm)
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for(int j = fbw_div-1; j >= 0; --j) {
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// for(u32 j = 0 ; j < fbw_div; ++j) {
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#define DO_8_PIX
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#ifdef DO_8_PIX
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u32* basepage = (u32*)pPageOffset + (i_div + j) * 2048;
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update_4pixels_sse2_bis<size, pageTable, do_conversion, texture_16b, 0>(src, basepage, i_msk, j, pix_mask, raw_size);
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