Commit Graph

1746 Commits

Author SHA1 Message Date
ramapcsx2 d5a961d38b Use right AppIcon.png
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1785 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 13:29:52 +00:00
Jake.Stine 77da67100e Updated to the new icon! So sleek...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1784 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 13:14:34 +00:00
Jake.Stine d2fbb22076 Upgraded PCSX2 core and utilities to GPLv3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1783 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 12:08:10 +00:00
Jake.Stine 3b10771c36 Got rid of that old 'params' mess on console logs. Not needed anymore since wxwidgets has nicer built in formatting options (never liked it anyway)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1782 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 05:37:40 +00:00
Jake.Stine 2c210e3b4e Linux: More fixes, because I got impatient and didn't wait for the compilation to finish last time.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1781 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 04:46:18 +00:00
Jake.Stine c85c02259b Linux: Fixes some of those pesky linux compilation errors that keep cropping up. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1780 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 04:29:17 +00:00
Jake.Stine 976d5ec539 * Implemented Skip Bios (settings still not saved tho)
* Fixed a bug in how I was (not) handling pthreads return codes.  It's errno you need to check, *not* the function's return value. ;)
 * Changed MTGS over to use the pthread_cleanup api.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1779 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 03:44:35 +00:00
Jake.Stine 50446e6930 * Added preliminary keyboard support back in (probably doesn't compile in linux)
* Fixed a deadlock in thread cancellation.
 * Muted some folder warnings when running pcsx2 for the first time.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1778 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 21:16:12 +00:00
Jake.Stine fbae183dcc Linux: Remove code::blocks layout files (those are client/user files, not intended for svn).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1775 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 13:43:44 +00:00
Jake.Stine aa3d448c97 Linux: Using Code::Blocks Custom Compile option to generate embedded resources now. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1774 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 13:40:16 +00:00
Jake.Stine 2b26e4f300 ... and because svn can't do direct casing changes, it requires 2 commits. -_-
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1773 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 12:27:33 +00:00
Jake.Stine 747b096da9 Reanming Tools to tools (better fix this now while the folder is insignificantly small)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1772 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 12:26:49 +00:00
arcum42 19eaebe9be Created project files for all the null plugins, and added them to codeblocks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1771 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 04:56:31 +00:00
cottonvibes a7c3b12090 Fixed a crash when clicking "Exit" while emulation is in progress.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1770 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 04:52:04 +00:00
cottonvibes 5148323b7c pcsx2:
Made mVU Macro ON by default again (got turned off by wx merge).
Added microVU speedhacks to GUI.
Deleted microVU_Alloc.h from project file.

Note: No speedhacks appear to be working yet during emulation.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1769 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 04:40:50 +00:00
arcum42 ce0e90e8e6 Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1767 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 00:50:36 +00:00
arcum42 6d25e55740 Get bin2cpp to work on Linux. (Linux compilation is still broken.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1766 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 00:34:04 +00:00
Jake.Stine edd521182d Reintegrated wxgui branch into trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1763 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 20:57:04 +00:00
Jake.Stine 1bc07c3555 wxgui: Updated to the new logo and about box pic (about box layout still sucks tho). Redid the built in resources so that they're automatically compiled from the original images, instead of having the bulky .h files on SVN (includes updates to bin2cpp tool).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1760 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 19:48:57 +00:00
arcum42 36e9ac8b8e wxgui: Some quick cleanups of my earlier commits.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1759 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 17:41:49 +00:00
arcum42 3ee092530e wxgui: Get the speed hacks squared away.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1755 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 10:46:38 +00:00
arcum42 0f4bad4d67 wxgui: Fixed a crash when configuring the Firewire plugin from the Firewire menu.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1754 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 09:03:27 +00:00
arcum42 66f24c0bea wxgui: Get the savestate menus ready to be hooked up.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1753 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 08:37:52 +00:00
arcum42 66507e2303 wxgui: Hack in game fixes support. Fix a few minor compiler warnings. Fix Linux after the last revision...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1752 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 05:52:39 +00:00
Jake.Stine 43d9aef534 wxgui: sync with trunk (microVU + ee loadstore cycles + improved plugin logging).
* Fixed crash on exit, caused by logging.
 * Updated versioning in main window and console.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1751 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 05:21:07 +00:00
Jake.Stine 5e35a50bc9 wxgui: minor plugin binding fixes; this gets Linux booting to the point that it gives me the standard "OpenGL Fail" error (co-linux limitation)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1750 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 01:06:44 +00:00
Jake.Stine 867a57935e wxgui: fail.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1749 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 00:48:52 +00:00
Jake.Stine b422809d6e wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1748 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 00:42:24 +00:00
Jake.Stine c630b3ac22 wxgui: bah msvc and its tendency to save everything *except* vsprops files when you do a Save All.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1747 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 00:12:17 +00:00
Jake.Stine c1a818386f wxgui: removed dependency on afxres.h, added resource/manifest versioning info to w32pthreads.v2.dll, and fixed a compile error.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1746 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 23:46:08 +00:00
Jake.Stine 9308d86ffc wxgui: Runs games. 'nuff said.
* Fixed some deadlock conditions by adding a message pump to semaphore waits ont he main/gui thread.
 * Many more config and init bugfixes.
 * Implemented most of the new Boot menu.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1745 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 23:07:23 +00:00
arcum42 163efebb29 wxgui: Add in a missed check on the threading. Update the game fixes panel.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1744 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 12:02:07 +00:00
Jake.Stine 93e1d87a22 wxgui: improve single-threaded plugin enumerator for Linux (still a bit buggy)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1743 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 09:21:59 +00:00
arcum42 0fa673fdd2 wxGui: Lets not delete the Enumerator thread if we aren't threading it.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1742 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 03:37:02 +00:00
Jake.Stine 5728087dbb wxgui: Test revision for Arcum -- with the plugin enumerator running in a single threaded model.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1741 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 01:53:12 +00:00
Jake.Stine bfdb469347 SPU2-X: Minor cleanups and updated DLL/resource versioning info (which never got updated for v1.2, oops)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1740 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 01:05:47 +00:00
ramapcsx2 00e1ac1cfb SPU2-X:
Fixe the dsp (winamp plugin) crashes. Thanks to Gigaherz for this one, too :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1739 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-04 22:39:21 +00:00
ramapcsx2 f06998808a SPU2-X:
5.1 support is back!
Currently for XAudio2 only, and it's not doing much (Simple copy of the stereo source to the other speakers).
Gigaherz is already working on a nice, semi - prologic II upmixer though ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1738 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-04 22:15:02 +00:00
Jake.Stine 9d65993ac5 wxgui:
* Redid 'Run' menu as separate 'Boot' and 'Emulation' menus (implementation is still spotty as always)
 * Fixed some more bugs in config/settings Dialogs
 * Fixed a nasty bug in memory cards (no more magic memorycard deletion, yay!)
 * Renamed a lot of variables, because I just like refactoring code...
 * Fully implemented emulation commands: Pause, Close, Reset.

(no it still can't do anything more than boot the bios, yet >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1737 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-04 13:36:22 +00:00
arcum42 4df8e8e5ce Some more changes to use dmaRegs and gifRegs in various places.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1736 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-04 02:31:57 +00:00
arcum42 c1b584ed5d Patch r1734 for Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1735 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-04 01:56:33 +00:00
Jake.Stine be59d1c627 Added more logging to the plugin management process (init/open/close). Added SVN_REV info to the console log.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1734 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-04 01:42:16 +00:00
arcum42 dbeeca16a1 Might as well copy some register code from GSdx to GSnull, so I have a starting place on register handling in it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1733 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 23:57:59 +00:00
Jake.Stine 592781e7fc Minor changes to how the commandline auorun feature works, so that it initializes in the same general order/pattern as using the GUI. May fix some spotty problems.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1732 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 15:52:15 +00:00
ramapcsx2 ac58ea42e3 Relaxed loadstore cycles a bit on the EE.
This hopefully lets a few regressed games work again.
Also a speedup, specially in fmv..

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1731 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 15:02:38 +00:00
Jake.Stine 64e43a9086 wxgui:
* Fixed thread classing so that detached pthreeads are handled safely, and so that virtual functions in C++ destructors are explicitly specified.
 * Added some helper functions to Pcsx2App for safely executing menu commands form any thread in the emu.
 * Fixed several minor bugs in settings / config handling.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1730 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 11:59:05 +00:00
Jake.Stine ee97290cd2 pthreads: Added <excpt.h> to pthreads.h since SEH requires it; Added versioning to the project/output filename (currently V2, which is SEH-enabled)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1729 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 11:58:18 +00:00
Jake.Stine 1ebfee30e9 wxgui: better fix for universal message-level exception handling.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1728 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-02 12:12:04 +00:00
Jake.Stine f7a44a7af2 wxgui:
* Added /gui/AppRes.cpp : contains resource management code that used to be in /gui/App.cpp.
 * Redid disk/linux console logging to be both thread safe and crash-safe.
 * Cleaned up plugin init/open exception handlers
 * Was forced to implement a manual version of wxEventLoop because of a critical design flaw in wxWidgets' message loop exception handler.


git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1727 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-02 11:22:16 +00:00
cottonvibes 5494e9cd6f microVU/macroVU: When subtracting a reg by itself, its safer to just set the reg to 0, instead of actually doing the floating point subtraction.
This fixes the problems in FFX2 introduced in r1710.
Also thanks to rama who found out it was SUB that was breaking the game. (Saved me a lot of debugging to narrow down the problem ;p)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1726 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-02 04:48:42 +00:00