mirror of https://github.com/PCSX2/pcsx2.git
wxgui: Hack in game fixes support. Fix a few minor compiler warnings. Fix Linux after the last revision...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1752 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
43d9aef534
commit
66507e2303
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@ -302,12 +302,15 @@ extern SessionOverrideFlags g_Session;
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#define CHECK_VU1REC (!g_Session.ForceDisableVU1rec && EmuConfig.Cpu.Recompiler.EnableVU1)
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//------------ SPECIAL GAME FIXES!!! ---------------
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#define NUM_OF_GAME_FIXES 7
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#define CHECK_VUADDSUBHACK (EmuConfig.Gamefixes.VuAddSubHack) // Special Fix for Tri-ace games, they use an encryption algorithm that requires VU addi opcode to be bit-accurate.
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#define CHECK_FPUCOMPAREHACK (EmuConfig.Gamefixes.FpuCompareHack) // Special Fix for Digimon Rumble Arena 2, fixes spinning/hanging on intro-menu.
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#define CHECK_VUCLIPFLAGHACK (EmuConfig.Gamefixes.VuClipFlagHack) // Special Fix for Persona games, maybe others. It's to do with the VU clip flag (again).
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#define CHECK_FPUMULHACK (EmuConfig.Gamefixes.FpuMulHack) // Special Fix for Tales of Destiny hangs.
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#define CHECK_DMAEXECHACK (false) //sVU-only, ignored // Special Fix for Fatal Frame; breaks Gust and Tri-Ace games.
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#define CHECK_DMAEXECHACK (EmuConfig.Gamefixes.DMAExeHack) // Special Fix for Fatal Frame; breaks Gust and Tri-Ace games.
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#define CHECK_XGKICKHACK (EmuConfig.Gamefixes.XgKickHack) // Special Fix for Erementar Gerad, adds more delay to VU XGkick instructions. Corrects the color of some graphics.
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#define CHECK_MPEGHACK (EmuConfig.Gamefixes.MpegHack) // Special Fix for Mana Khemia 1; breaks Digital Devil Saga.
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//------------ Advanced Options!!! ---------------
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#define CHECK_VU_OVERFLOW (EmuConfig.Cpu.vuOverflow)
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@ -203,7 +203,7 @@ static __forceinline int get_coded_block_pattern(decoder_t * const decoder)
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tab = CBP_7 + (UBITS(decoder->bitstream_buf, 7) - 16);
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else
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tab = CBP_9 + UBITS(decoder->bitstream_buf, 9);
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DUMPBITS(decoder->bitstream_buf, decoder->bitstream_bits, tab->len);
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return tab->cbp;
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}
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@ -361,7 +361,7 @@ normal_code:
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/* escape code */
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i += UBITS(bit_buf << 6, 6) - 64;
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if (i >= 64) break; /* illegal, check needed to avoid buffer overflow */
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j = scan[i];
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@ -881,14 +881,14 @@ entry_2:
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/* escape code */
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i += UBITS(bit_buf << 6, 6) - 64;
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if (i >= 64) break; /* illegal, check needed to avoid buffer overflow */
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j = scan[i];
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DUMPBITS(bit_buf, bits, 12);
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NEEDBITS(bit_buf, bits, bit_ptr);
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val = SBITS(bit_buf, 8);
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if (!(val & 0x7f))
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{
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DUMPBITS(bit_buf, bits, 8);
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@ -957,14 +957,14 @@ static void __fastcall slice_intra_DCT(decoder_t * const decoder, const int cc,
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NEEDBITS(decoder->bitstream_buf, decoder->bitstream_bits, decoder->bitstream_ptr);
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/* Get the intra DC coefficient and inverse quantize it */
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if (cc == 0)
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if (cc == 0)
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decoder->dc_dct_pred[0] += get_luma_dc_dct_diff(decoder);
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else
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else
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decoder->dc_dct_pred[cc] += get_chroma_dc_dct_diff(decoder);
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decoder->DCTblock[0] = decoder->dc_dct_pred[cc] << (3 - decoder->intra_dc_precision);
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if (decoder->mpeg1)
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if (decoder->mpeg1)
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{
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get_mpeg1_intra_block(decoder);
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}
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@ -987,9 +987,9 @@ static void __fastcall slice_non_intra_DCT(decoder_t * const decoder,
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int last;
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memzero_obj(decoder->DCTblock);
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if (decoder->mpeg1)
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if (decoder->mpeg1)
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last = get_mpeg1_non_intra_block(decoder);
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else
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else
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last = get_non_intra_block(decoder);
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mpeg2_idct_add(last, decoder->DCTblock, dest, stride);
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@ -1231,7 +1231,7 @@ void mpeg2sliceIDEC(void* pdone)
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{
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g_pIPU0Pointer += read * 16;
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g_nIPU0Data -= read;
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}
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}
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@ -1240,7 +1240,7 @@ void mpeg2sliceIDEC(void* pdone)
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NEEDBITS(decoder->bitstream_buf, decoder->bitstream_bits, decoder->bitstream_ptr);
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mba_inc = 0;
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while (1)
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{
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if (decoder->bitstream_buf >= 0x10000000)
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@ -1267,10 +1267,8 @@ void mpeg2sliceIDEC(void* pdone)
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default: /* end of slice/frame, or error? */
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{
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#ifdef ALWAYS_RESUME_BEFORE_EXITING
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if (!resumed) so_resume();
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#endif
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if ((!resumed) && (CHECK_MPEGHACK)) so_resume();
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finishmpeg2sliceIDEC(decoder);
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*(int*)pdone = 1;
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@ -1284,7 +1282,7 @@ void mpeg2sliceIDEC(void* pdone)
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if (mba_inc)
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{
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decoder->dc_dct_pred[0] =
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decoder->dc_dct_pred[0] =
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decoder->dc_dct_pred[1] =
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decoder->dc_dct_pred[2] = 128 << decoder->intra_dc_precision;
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@ -1297,9 +1295,7 @@ void mpeg2sliceIDEC(void* pdone)
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}
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}
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#ifdef ALWAYS_RESUME_BEFORE_EXITING
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if (!resumed) so_resume();
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#endif
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if ((!resumed) && (CHECK_MPEGHACK)) so_resume();
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finishmpeg2sliceIDEC(decoder);
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@ -1326,7 +1322,7 @@ void mpeg2_slice(void* pdone)
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if (decoder->dcr)
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{
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decoder->dc_dct_pred[0] =
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decoder->dc_dct_pred[0] =
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decoder->dc_dct_pred[1] =
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decoder->dc_dct_pred[2] = 128 << decoder->intra_dc_precision;
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}
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@ -1371,7 +1367,7 @@ void mpeg2_slice(void* pdone)
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}
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//Send The MacroBlock via DmaIpuFrom
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size = 0; // Reset
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ipuRegs->ctrl.SCD = 0;
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coded_block_pattern = decoder->coded_block_pattern;
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@ -93,7 +93,7 @@ public:
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// ------------------------------------------------------------------------
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void AssignCwd( const wxString& volume = wxEmptyString ) { wxFileName::AssignCwd( volume ); }
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bool SetCwd() { wxFileName::SetCwd(); }
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bool SetCwd() { return wxFileName::SetCwd(); }
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// wxWidgets is missing the const qualifier for this one! Shame!
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void Rmdir();
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@ -47,7 +47,7 @@ void Pcsx2Config::ProfilerOptions::LoadSave( IniInterface& ini )
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{
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ProfilerOptions defaults;
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IniScopedGroup path( ini, L"Profiler" );
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IniBitBool( Enabled );
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IniBitBool( RecBlocks_EE );
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IniBitBool( RecBlocks_IOP );
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@ -59,14 +59,14 @@ void Pcsx2Config::RecompilerOptions::LoadSave( IniInterface& ini )
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{
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RecompilerOptions defaults;
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IniScopedGroup path( ini, L"Recompiler" );
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IniBitBool( EnableEE );
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IniBitBool( EnableIOP );
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IniBitBool( EnableVU0 );
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IniBitBool( EnableVU1 );
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}
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Pcsx2Config::CpuOptions::CpuOptions() :
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Pcsx2Config::CpuOptions::CpuOptions() :
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bitset( 0 )
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, sseMXCSR( DEFAULT_sseMXCSR )
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, sseVUMXCSR( DEFAULT_sseVUMXCSR )
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@ -111,7 +111,7 @@ void Pcsx2Config::VideoOptions::LoadSave( IniInterface& ini )
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{
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VideoOptions defaults;
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IniScopedGroup path( ini, L"Video" );
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IniEntry( EnableFrameLimiting );
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IniEntry( EnableFrameSkipping );
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@ -134,14 +134,16 @@ void Pcsx2Config::GamefixOptions::LoadSave( IniInterface& ini )
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IniBitBool( VuClipFlagHack );
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IniBitBool( FpuCompareHack );
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IniBitBool( FpuMulHack );
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IniBitBool( DMAExeHack );
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IniBitBool( XgKickHack );
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IniBitBool( MpegHack );
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}
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Pcsx2Config::Pcsx2Config() :
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bitset( 0 )
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{
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}
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void Pcsx2Config::LoadSave( IniInterface& ini )
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{
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Pcsx2Config defaults;
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@ -791,6 +791,7 @@ void PluginManager::Open( PluginsEnum_t pid )
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case PluginId_USB: result = OpenPlugin_USB(); break;
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case PluginId_FW: result = OpenPlugin_FW(); break;
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case PluginId_DEV9: result = OpenPlugin_DEV9(); break;
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jNO_DEFAULT;
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}
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if( !result )
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throw Exception::PluginOpenError( pid );
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@ -19,7 +19,9 @@
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#pragma once
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//////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __LINUX__
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#pragma region Recompiler Stuffs
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#endif
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// This code section contains recompiler vars that are used in "shared" code. Placing
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// them in iR5900.h would mean having to include that into more files than I care to
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@ -40,7 +42,9 @@ namespace Exception
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explicit RecompilerReset() { }
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};
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}
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#ifndef __LINUX__
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#pragma endregion
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#endif
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//////////////////////////////////////////////////////////////////////////////////////////
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// EE Bios function name tables.
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@ -77,7 +81,7 @@ union PERFregs {
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{
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union
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{
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struct
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struct
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{
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u32 pad0:1; // LSB should always be zero (or undefined)
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u32 EXL0:1; // enable PCR0 during Level 1 exception handling
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@ -93,11 +97,11 @@ union PERFregs {
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u32 S1:1; // enable PCR1 during Supervisor mode execution
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u32 U1:1; // enable PCR1 during User-mode execution
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u32 Event1:5; // PCR1 event counter (all values except 1 ignored at this time)
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u32 Reserved:11;
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u32 CTE:1; // Counter enable bit, no counting if set to zero.
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} b;
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u32 val;
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} pccr;
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@ -116,7 +120,7 @@ union CP0regs {
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u32 IE:1; // Bit 0: Interrupt Enable flag.
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u32 EXL:1; // Bit 1: Exception Level, set on any exception not covered by ERL.
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u32 ERL:1; // Bit 2: Error level, set on Resetm NMI, perf/debug exceptions.
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u32 KSU:2; // Bits 3-4: Kernel [clear] / Supervisor [set] mode
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u32 KSU:2; // Bits 3-4: Kernel [clear] / Supervisor [set] mode
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u32 unused0:3;
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u32 IM:8; // Bits 10-15: Interrupt mask (bits 12,13,14 are unused)
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u32 EIE:1; // Bit 16: IE bit enabler. When cleared, ints are disabled regardless of IE status.
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@ -182,7 +186,7 @@ union FPRreg {
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struct fpuRegisters {
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FPRreg fpr[32]; // 32bit floating point registers
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u32 fprc[32]; // 32bit floating point control registers
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FPRreg ACC; // 32 bit accumulator
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FPRreg ACC; // 32 bit accumulator
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u32 ACCflag; // an internal accumulator overflow flag
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};
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@ -218,10 +222,10 @@ struct tlbs
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#define _PC_ cpuRegs.pc // The next PC to be executed - only used in this header and R3000A.h
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#define _Funct_ ((cpuRegs.code ) & 0x3F) // The funct part of the instruction register
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#define _Rd_ ((cpuRegs.code >> 11) & 0x1F) // The rd part of the instruction register
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#define _Rt_ ((cpuRegs.code >> 16) & 0x1F) // The rt part of the instruction register
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#define _Rs_ ((cpuRegs.code >> 21) & 0x1F) // The rs part of the instruction register
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#define _Funct_ ((cpuRegs.code ) & 0x3F) // The funct part of the instruction register
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#define _Rd_ ((cpuRegs.code >> 11) & 0x1F) // The rd part of the instruction register
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#define _Rt_ ((cpuRegs.code >> 16) & 0x1F) // The rt part of the instruction register
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#define _Rs_ ((cpuRegs.code >> 21) & 0x1F) // The rs part of the instruction register
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#define _Sa_ ((cpuRegs.code >> 6) & 0x1F) // The sa part of the instruction register
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#define _Im_ ((u16)cpuRegs.code) // The immediate part of the instruction register
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#define _Target_ (cpuRegs.code & 0x03ffffff) // The target part of the instruction register
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@ -53,9 +53,14 @@ void SysDetect()
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{
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using namespace Console;
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#ifdef __LINUX__
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// Haven't rigged up getting the svn version yet... --arcum42
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Notice("PCSX2 %d.%d.%d - compiled on " __DATE__, params PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo);
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#else
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Notice("PCSX2 %d.%d.%d.r%d %s - compiled on " __DATE__, params PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo,
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SVN_REV, SVN_MODS ? "(modded)" : ""
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);
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#endif
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Notice("Savestate version: %x", params g_SaveVersion);
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cpudetectInit();
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@ -67,7 +67,7 @@ extern CoreEmuThread* g_EmuThread;
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extern void SysPageFaultExceptionFilter( int signal, siginfo_t *info, void * );
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extern void __fastcall InstallLinuxExceptionHandler();
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extern void __fastcall ReleaseLinuxExceptionHandler();
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static void NTFS_CompressFile( const wxString& file, bool compressStatus=true ) {}
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static void __unused NTFS_CompressFile( const wxString& file, bool compressStatus=true ) {}
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# define PCSX2_MEM_PROTECT_BEGIN() InstallLinuxExceptionHandler()
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# define PCSX2_MEM_PROTECT_END() ReleaseLinuxExceptionHandler()
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@ -64,7 +64,7 @@ enum MenuIdentifiers
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MenuId_Boot_Recent, // Menu populated with recent source bootings
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MenuId_SkipBiosToggle, // enables the Bios Skip speedhack
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MenuId_Emu_Pause, // suspends/resumes active emulation, retains plugin states
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MenuId_Emu_Close, // Closes the emulator (states are preserved)
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MenuId_Emu_Reset, // Issues a complete reset (wipes preserved states)
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@ -139,7 +139,7 @@ public:
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wxASSERT( whee != NULL );
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m_window.Disable();
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}
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~ScopedWindowDisable()
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{
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m_window.Enable();
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@ -230,7 +230,7 @@ public:
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void OnInitCmdLine( wxCmdLineParser& parser );
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bool OnCmdLineParsed( wxCmdLineParser& parser );
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bool PrepForExit();
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#ifdef __WXDEBUG__
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void OnAssertFailure( const wxChar *file, int line, const wxChar *func, const wxChar *cond, const wxChar *msg );
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#endif
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@ -272,13 +272,13 @@ public:
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void ProgramLog_CountMsg()
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{
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if( m_ProgramLogBox == NULL ) return;
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if ((wxTheApp == NULL) || ( m_ProgramLogBox == NULL )) return;
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m_ProgramLogBox->CountMessage();
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}
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void ProgramLog_PostEvent( wxEvent& evt )
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{
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if( m_ProgramLogBox == NULL ) return;
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if ((wxTheApp == NULL) || ( m_ProgramLogBox == NULL )) return;
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m_ProgramLogBox->GetEventHandler()->AddPendingEvent( evt );
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}
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@ -317,7 +317,7 @@ class AppEmuThread : public CoreEmuThread
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public:
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AppEmuThread( const wxString& elf_file=wxEmptyString );
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virtual ~AppEmuThread() { }
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virtual void Resume();
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protected:
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@ -274,7 +274,7 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title):
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m_menubar.Append( &m_menuMisc, _("Misc") );
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m_menubar.Append( &m_menuDebug, _("Debug") );
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SetMenuBar( &m_menubar );
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// ------------------------------------------------------------------------
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wxSize backsize( m_background.GetSize() );
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@ -282,16 +282,26 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title):
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wxString wintitle;
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if( PCSX2_VersionLo & 1 )
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{
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#ifdef __LINUX__
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// Linux isn't set up for svn version numbers yet.
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wintitle.Printf( _("PCSX2 %d.%d.%d (svn) %s"), PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo,
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wxString::FromUTF8(__DATE__).c_str() );
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#else
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// Odd versions: beta / development editions, which feature revision number and compile date.
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wintitle.Printf( _("PCSX2 %d.%d.%d.%d%s (svn) %s"), PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo,
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SVN_REV, SVN_MODS ? L"m" : wxEmptyString, wxString::FromUTF8(__DATE__).c_str() );
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#endif
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}
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else
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{
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#ifdef __LINUX__
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wintitle.Printf( _("PCSX2 %d.%d.%d"), PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo);
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#else
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// evens: stable releases, with a simpler title.
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wintitle.Printf( _("PCSX2 %d.%d.%d %s"), PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo,
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SVN_MODS ? _("(modded)") : wxEmptyString
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);
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#endif
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}
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SetTitle( wintitle );
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@ -20,6 +20,7 @@
|
|||
#include "ConfigurationPanels.h"
|
||||
|
||||
using namespace wxHelpers;
|
||||
static wxCheckBox* game_fix_checkbox[NUM_OF_GAME_FIXES];
|
||||
|
||||
Panels::GameFixesPanel::GameFixesPanel( wxWindow& parent, int idealWidth ) :
|
||||
BaseApplicableConfigPanel( &parent, idealWidth)
|
||||
|
@ -28,16 +29,28 @@ Panels::GameFixesPanel::GameFixesPanel( wxWindow& parent, int idealWidth ) :
|
|||
AddStaticText( mainSizer, _("Some games need special settings.\nEnable them here.") );
|
||||
|
||||
wxStaticBoxSizer& groupSizer = *new wxStaticBoxSizer( wxVERTICAL, this, _("PCSX2 Gamefixes") );
|
||||
AddCheckBox( groupSizer, _("VU Add Hack - for Tri-Ace games!") );
|
||||
AddCheckBox( groupSizer, _( "VU Clip Flag Hack - for Persona games, maybe others.") );
|
||||
AddCheckBox( groupSizer, _("FPU Compare Hack - for Digimon Rumble Arena 2.") );
|
||||
AddCheckBox( groupSizer, _("FPU Multiply Hack - for Tales of Destiny.") );
|
||||
AddCheckBox( groupSizer, _("DMA Execution Hack - for Fatal Frame.") );
|
||||
AddCheckBox( groupSizer, _("VU XGkick Hack - for Erementar Gerad.") );
|
||||
game_fix_checkbox[0] = &AddCheckBox( groupSizer, _("VU Add Hack - for Tri-Ace games!") );
|
||||
game_fix_checkbox[0]->SetValue(EmuConfig.Gamefixes.VuAddSubHack);
|
||||
|
||||
game_fix_checkbox[1] = &AddCheckBox( groupSizer, _( "VU Clip Flag Hack - for Persona games, maybe others.") );
|
||||
game_fix_checkbox[1]->SetValue(EmuConfig.Gamefixes.VuClipFlagHack);
|
||||
|
||||
game_fix_checkbox[2] = &AddCheckBox( groupSizer, _("FPU Compare Hack - for Digimon Rumble Arena 2.") );
|
||||
game_fix_checkbox[2]->SetValue(EmuConfig.Gamefixes.FpuCompareHack);
|
||||
|
||||
game_fix_checkbox[3] = &AddCheckBox( groupSizer, _("FPU Multiply Hack - for Tales of Destiny.") );
|
||||
game_fix_checkbox[3]->SetValue(EmuConfig.Gamefixes.FpuMulHack);
|
||||
|
||||
game_fix_checkbox[4] = &AddCheckBox( groupSizer, _("DMA Execution Hack - for Fatal Frame.") );
|
||||
game_fix_checkbox[4]->SetValue(EmuConfig.Gamefixes.DMAExeHack);
|
||||
|
||||
game_fix_checkbox[5] = &AddCheckBox( groupSizer, _("VU XGkick Hack - for Erementar Gerad.") );
|
||||
game_fix_checkbox[5]->SetValue(EmuConfig.Gamefixes.XgKickHack);
|
||||
|
||||
// I may as well add this, since these aren't hooked in yet. If the consensus is against it,
|
||||
// I'll remove it.
|
||||
AddCheckBox( groupSizer, _("MPEG Hack - for Mana Khemia 1.") );
|
||||
game_fix_checkbox[6] = &AddCheckBox( groupSizer, _("MPEG Hack - for Mana Khemia 1.") );
|
||||
game_fix_checkbox[6]->SetValue(EmuConfig.Gamefixes.MpegHack);
|
||||
|
||||
mainSizer.Add( &groupSizer, wxSizerFlags().Centre() );
|
||||
|
||||
|
@ -50,7 +63,27 @@ Panels::GameFixesPanel::GameFixesPanel( wxWindow& parent, int idealWidth ) :
|
|||
|
||||
}
|
||||
|
||||
// There's a better way to do this. This was quicker to hack in, though, and can always be replaced later.
|
||||
static void set_game_fix(int num, bool status)
|
||||
{
|
||||
switch (num)
|
||||
{
|
||||
case 0: EmuConfig.Gamefixes.VuAddSubHack = status; break;
|
||||
case 1: EmuConfig.Gamefixes.VuClipFlagHack = status; break;
|
||||
case 2: EmuConfig.Gamefixes.FpuCompareHack = status; break;
|
||||
case 3: EmuConfig.Gamefixes.FpuMulHack = status; break;
|
||||
case 4: EmuConfig.Gamefixes.DMAExeHack = status; break;
|
||||
case 5: EmuConfig.Gamefixes.XgKickHack = status; break;
|
||||
case 6: EmuConfig.Gamefixes.MpegHack = status; break;
|
||||
default: break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void Panels::GameFixesPanel::Apply( AppConfig& conf )
|
||||
{
|
||||
|
||||
for (int i = 0; i < NUM_OF_GAME_FIXES; i++)
|
||||
{
|
||||
set_game_fix(i, game_fix_checkbox[i]->GetValue());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -131,7 +131,7 @@ Panels::UsermodeSelectionPanel::UsermodeSelectionPanel( wxWindow& parent, int id
|
|||
m_radio_user = &AddRadioButton( s_boxer, _("User Documents (recommended)"), _("Location: ") + wxStandardPaths::Get().GetDocumentsDir() );
|
||||
s_boxer.AddSpacer( 4 );
|
||||
m_radio_cwd = &AddRadioButton( s_boxer, _("Current working folder (intended for developer use only)"), _("Location: ") + wxGetCwd(),
|
||||
_("This setting requires administration privlidges from your operating system.") );
|
||||
_("This setting requires administration privileges from your operating system.") );
|
||||
|
||||
s_boxer.AddSpacer( 4 );
|
||||
SetSizer( &s_boxer );
|
||||
|
|
Loading…
Reference in New Issue