lightningterror
|
0bf6f9d596
|
CDVD: Cleanup const reference warning.
Codacy warning: Function parameter should be passed by const reference.
|
2022-08-26 20:57:57 +02:00 |
RedDevilus
|
472c6efc12
|
GameDB: Re-ordering gshwfix
GameDB: Star Wars Episode 3 re-ordering
|
2022-08-26 19:32:28 +01:00 |
lightningterror
|
66d88ed10b
|
GS: Fix Wunused-but-set-variable, Wunused-variable warnings.
|
2022-08-26 14:42:37 +02:00 |
lightningterror
|
4439b3ad22
|
PAD: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list.
|
2022-08-26 14:33:20 +02:00 |
lightningterror
|
7c6a838d7f
|
GUI-Wx: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list.
|
2022-08-26 14:33:20 +02:00 |
refractionpcsx2
|
5c951afa64
|
GameDB: Remove SoftwareFMV switches no longer needed
|
2022-08-26 09:07:42 +01:00 |
refractionpcsx2
|
878e06cd36
|
GS-HW: Limit BP overlap check to stop FMV flicker.
Games changing the double buffer addresses get screwed up, make sure we don't misdetect
|
2022-08-26 09:07:42 +01:00 |
refractionpcsx2
|
4ef879d1f2
|
GS-HW: Scale display texture width in TC.
|
2022-08-26 09:07:42 +01:00 |
refractionpcsx2
|
b74f91b868
|
GS-HW: Expand width on output read if DBX offset
|
2022-08-26 09:07:42 +01:00 |
TellowKrinkle
|
693790a19f
|
GS:MTL: Expand lines and sprites in vertex shader
|
2022-08-26 01:18:00 -05:00 |
lightningterror
|
98724979cb
|
GUI-Wx: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list.
|
2022-08-26 02:16:00 +02:00 |
lightningterror
|
ab430355ec
|
CDVD: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list
|
2022-08-26 02:16:00 +02:00 |
lightningterror
|
060a8f6345
|
PAD: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list
|
2022-08-26 02:16:00 +02:00 |
lightningterror
|
97aaf3ef9b
|
MemoryCard: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list.
|
2022-08-26 02:16:00 +02:00 |
lightningterror
|
6eb7f5f962
|
DebutTools: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list.
|
2022-08-26 02:16:00 +02:00 |
lightningterror
|
313fe1ca2c
|
GS: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list.
|
2022-08-26 02:16:00 +02:00 |
TellowKrinkle
|
ce34fbe502
|
3rdparty: Update cubeb
|
2022-08-25 15:16:46 +02:00 |
TellowKrinkle
|
562e9bfebb
|
GS:FindMinMax: sprites use flat Z and color
|
2022-08-25 15:15:07 +02:00 |
TellowKrinkle
|
c2fbe5c606
|
GS: Fix up FindMinMax handling of swapped lines and final triangles
|
2022-08-25 15:15:07 +02:00 |
TellowKrinkle
|
f53cb0fae7
|
GS: Reduce FindMinMax instantiation count
|
2022-08-25 15:15:07 +02:00 |
JordanTheToaster
|
9d8b93a269
|
Revert "GS-hw: Purge MidnightClub3 crc hacks."
This reverts commit f53fbd6282 .
|
2022-08-25 10:39:02 +01:00 |
raid273
|
e65ef95027
|
GameDB: Added memcardFilters to Armored Core - Last Raven
|
2022-08-24 09:11:48 +01:00 |
refractionpcsx2
|
3455c2955f
|
CDVD: Fix integer division on floats and fix logging
|
2022-08-24 08:43:11 +01:00 |
JordanTheToaster
|
4abd395efa
|
GameDB: Major League Baseball 2K5 Hang fix
Adds EE Clamp Extra + Sign to MLB 2K5 and the world series edition.
|
2022-08-24 08:41:56 +01:00 |
lightningterror
|
c332bd198a
|
GS-wx: Remove unused FMVSoftwareRendererSwitch config.
|
2022-08-24 01:42:28 +02:00 |
lightningterror
|
6c395cc07d
|
GS-wx: Set texture preloading to full as default.
Already is on Qt.
|
2022-08-24 01:37:29 +02:00 |
lightningterror
|
7eea2fba9b
|
GS-wx: Update tooltips.
|
2022-08-24 01:36:37 +02:00 |
JordanTheToaster
|
e89115a027
|
GameDB: Fixing fixes
Fixes some previous fixes so those fixes actually work or don't break the game
|
2022-08-23 12:18:32 +01:00 |
refractionpcsx2
|
00ffa42f50
|
UI-Qt: Hide Dolby Pro Logic Decoding (It doesn't do anything)
|
2022-08-23 10:35:55 +01:00 |
TellowKrinkle
|
e55825fd88
|
GHActions:Windows:CMake: Properly exit on failed build
|
2022-08-23 03:32:26 -05:00 |
TellowKrinkle
|
a50a9fcf9a
|
GHActions: CMake builds are SSE4
|
2022-08-23 03:32:26 -05:00 |
TellowKrinkle
|
ce8679a978
|
CMake: Use full LTO
Speeds up Vulkan backend a bit compared to LTO_PCSX2_CORE, since Vulkan calls into a lot of common methods
|
2022-08-23 03:32:26 -05:00 |
TellowKrinkle
|
5d6348fbf9
|
CMake: Add GS- flag to MSVC bulds
|
2022-08-23 03:32:26 -05:00 |
TellowKrinkle
|
63e9d47f09
|
CMake: Add SPU and GS to LTO_PCSX2_CORE LTO
|
2022-08-23 03:32:26 -05:00 |
TellowKrinkle
|
8cc7343201
|
GHActions: Publish PDB for cmake builds
|
2022-08-23 03:32:26 -05:00 |
TellowKrinkle
|
2aabd54e6a
|
GHActions: Disable buildcache on windows
Not compatible with PDB
|
2022-08-23 03:32:26 -05:00 |
TellowKrinkle
|
bb56f274c8
|
CMake: Enable PDB generation in Release builds
|
2022-08-23 03:32:26 -05:00 |
TellowKrinkle
|
241d7335e4
|
SDL2: Remove mac crash workaround for SDL 2.0.22
2.24 is here!
|
2022-08-23 03:24:57 -05:00 |
TellowKrinkle
|
bc7037bb52
|
3rdparty: Upgrade SDL to 2.24
|
2022-08-23 03:24:57 -05:00 |
TellowKrinkle
|
e7e5814214
|
3rdparty: Sort SDL vcxproj entries
|
2022-08-23 03:24:57 -05:00 |
lightningterror
|
4c9fbd3fba
|
GS-hw: Cleanup GSRendererHW.cpp.
Constants,duplicate declarations, initializations, null pointers.
|
2022-08-23 02:38:49 +02:00 |
PCSX2 Bot
|
566d397bd1
|
PAD: Update to latest controller database.
|
2022-08-22 19:40:29 +02:00 |
JordanTheToaster
|
2da65cdd5f
|
GameDB: Add some missing demos
Adds missing demos
|
2022-08-22 08:49:41 +01:00 |
JordanTheToaster
|
e3eae7fbe8
|
GameDB: Various game fixes and missing entrys
Adds software FMV switch to The Thing JP and texture preloading to partial for Osouji Sentai Clean Keeper H
|
2022-08-20 23:57:48 +01:00 |
TellowKrinkle
|
91601e5647
|
GS: Manually do bilinear sampling when converting RGBA to depth
Shader bilinear doesn't properly handle the case where r overflows into g (or g overflows into b, etc)
|
2022-08-20 10:12:24 +01:00 |
TellowKrinkle
|
882c09b870
|
Vulkan: Format convert.glsl
|
2022-08-20 10:12:24 +01:00 |
JordanTheToaster
|
1d7a130bd1
|
GameDB: Tomb Raider Angle of Darkness effect fixes
Adds autoflush to restore the lava fire effect
|
2022-08-20 09:53:16 +01:00 |
iMineLink
|
202fb5fef3
|
GS: improve haunting ground hw tc hack.
when clearing the render target, also discard all the dirty
rectangles previously marked, to avoid spurious uploads
later.
|
2022-08-19 10:55:27 +01:00 |
JordanTheToaster
|
f73d7b4cb9
|
GameDB: Driving Emotion Type-S fixes
Adds VUSyncHack and VU Clamp mode Extra + Sign.
|
2022-08-19 10:45:04 +01:00 |
TellowKrinkle
|
48d3d38e84
|
GS: Fix wx replayer readbacks
WX runs GS commands directly, so GS isn't open
|
2022-08-18 20:35:35 -05:00 |