GS-wx: Set texture preloading to full as default.

Already is on Qt.
This commit is contained in:
lightningterror 2022-08-24 01:37:29 +02:00
parent 7eea2fba9b
commit 6c395cc07d
1 changed files with 2 additions and 2 deletions

View File

@ -1354,7 +1354,7 @@ void GSApp::Init()
m_gs_trifilter.push_back(GSSetting(static_cast<u32>(TriFiltering::PS2), "Trilinear", ""));
m_gs_trifilter.push_back(GSSetting(static_cast<u32>(TriFiltering::Forced), "Trilinear", "Ultra/Slow"));
m_gs_texture_preloading.push_back(GSSetting(static_cast<u32>(TexturePreloadingLevel::Off), "None", "Default"));
m_gs_texture_preloading.push_back(GSSetting(static_cast<u32>(TexturePreloadingLevel::Off), "None", ""));
m_gs_texture_preloading.push_back(GSSetting(static_cast<u32>(TexturePreloadingLevel::Partial), "Partial", ""));
m_gs_texture_preloading.push_back(GSSetting(static_cast<u32>(TexturePreloadingLevel::Full), "Full", "Hash Cache"));
@ -1500,7 +1500,7 @@ void GSApp::Init()
m_default_configuration["shaderfx_conf"] = "shaders/GS_FX_Settings.ini";
m_default_configuration["shaderfx_glsl"] = "shaders/GS.fx";
m_default_configuration["SkipDuplicateFrames"] = "0";
m_default_configuration["texture_preloading"] = "0";
m_default_configuration["texture_preloading"] = "2";
m_default_configuration["ThreadedPresentation"] = "0";
m_default_configuration["TVShader"] = "0";
m_default_configuration["upscale_multiplier"] = "1";