Commit Graph

12884 Commits

Author SHA1 Message Date
Connor McLaughlin 6da938a714 GS: Get rid of a bunch of warnings in GSDeviceOGL 2021-10-17 03:34:44 +01:00
tellowkrinkle 934a7f70b2 Remove 30-day artifact retention on windows builds
Should revert to default of 90 days
2021-10-16 23:55:24 +01:00
refractionpcsx2 9109751ff0 CDVD: Insert step on swap for Generic Detect before type detect 2021-10-14 23:16:48 +01:00
refractionpcsx2 880107e72b BIOS/FastBoot: If OSDConfig is written, turn off HLE
Fixes #4902
Savestate bump, sorry.
2021-10-14 22:27:02 +01:00
refractionpcsx2 f14c9e7ddd CDVD: Fix tray closure on No Disc 2021-10-14 22:22:37 +01:00
refractionpcsx2 d736c8b281 CDVD: Use CD or DVD detecting types 2021-10-14 21:51:48 +01:00
refractionpcsx2 a96f900760 COP2: Simplify reg allocation 2021-10-14 10:06:13 +01:00
Ziemas 45bb57a38c IOP Recompiler: Fix BIOS trace logging on 64bit 2021-10-13 22:42:51 +02:00
refractionpcsx2 1b31eb9e4a Common: Fix AT&T mixup in FastJmp code 2021-10-12 23:08:13 +01:00
lightningterror d36043c678 GS Debugger: Show "D3D11 HW" only on windows. 2021-10-12 03:54:35 +02:00
refractionpcsx2 54d10d21ec CDVD: Simulate 1 sector read ahead 2021-10-11 00:16:00 +01:00
Mrlinkwii 4c7a251f6d GUI : remove EE Cycle Skipping 3 2021-10-10 16:52:28 +01:00
lightningterror e597f68620 pad-linux: Update to latest controller database. 2021-10-10 15:07:26 +02:00
lightningterror 6ed00107cf GS: Revert be7e1163b4
Completely remove the code instead of commenting it out, seems to cause
issues with several games.
2021-10-08 21:56:25 -04:00
kojin ef2c7ac480 gs-tc: propagate texture shuffle format on readback 2021-10-08 21:43:54 -04:00
lightningterror 575b88ac04 gs: Fix recent clamp range changes.
Arguments were in wrong order by mistake.
Let's pretend that didn't happen.
2021-10-09 02:40:30 +02:00
lightningterror 2e0b8302dd GS-hw: Add Slam Tennis to automatic mipmapping.
Close #4866
2021-10-08 20:57:39 +02:00
lightningterror a2ba0ae818 gs-d3d11: Fix Shade Boost Contrast and Saturation swapped values. 2021-10-08 13:31:17 +02:00
refractionpcsx2 ae1f1599f6 COP2: Fix reg allocation issue
Really fixes Devil May Cry which was a bug hidden by clamping hidden by a bug, yeah i think that covers it all...
2021-10-07 23:29:04 +01:00
Mrlinkwii 296911bef9 GUI: remove preset 4,5,6 2021-10-07 22:15:00 +01:00
refractionpcsx2 05dc48df07 GameDBL Add VU clamping for Devil May Cry
Also fix a COP2 arrangement issue, not sure what it fixes.

Clamping previously wasn't needed as it was masked by a bug.

Fixes #4884
2021-10-07 20:45:24 +01:00
lightningterror 660c623dd0 pad-linux: Update to latest controller database. 2021-10-05 16:29:14 +02:00
refractionpcsx2 b8f4a8ffb3 CDVD: Added simple rotational latency
Also removed DMA delay
2021-10-05 13:25:12 +01:00
refractionpcsx2 6bed14cb26 CDVD: Time reads by sectors per second instead of bytes 2021-10-05 13:25:12 +01:00
Mrlinkwii 8cad96499d GameDB :add PS2Linux Release 1.0 Runtime Environment [Disc 1] 2021-10-05 13:24:57 +01:00
Connor McLaughlin 0ccad56ee6 Wx: Reinitialize folders after running first time wizard 2021-10-05 11:54:44 +01:00
Connor McLaughlin d440360906 clang-format Config.h and Pcsx2Config.cpp 2021-10-05 11:54:44 +01:00
Connor McLaughlin 3c522a0e60 Config: Add missing equality comparisons for a few fields
Fixes memory card changes not getting applied.
2021-10-05 11:54:44 +01:00
Connor McLaughlin 00fbc8289d Wx: Fix trace log settings getting very confused 2021-10-05 11:54:44 +01:00
kojin 1f386cf8bd recording: don't use NULL in wxChoice 2021-10-04 03:17:30 -04:00
kojin 86278b75e4 core: fix header includes for bsd 2021-10-04 03:17:30 -04:00
kojin a94a324423 common: Don't use linux-specific OS description
wxGetLinuxDistributionInfo is linux only
2021-10-04 03:17:30 -04:00
kojin 4df3bee178 common: don't use NULL in SafeSysMunmap
BSD maps NULL to nullptr_t which is a problem because it's not a ptr type
2021-10-04 03:17:30 -04:00
kojin e04c890018 cmake: freebsd fixup 2021-10-04 03:17:30 -04:00
kojin e096814697 cmake: fix a bunch of override warnings 2021-10-03 18:27:19 -04:00
refractionpcsx2 a6e188692e Savestate version bump due to CDVD changes 2021-10-03 20:14:55 +01:00
refractionpcsx2 8d92c0668c
CDVD: Implement Disc Swapping (#4860)
Inspired by the work by fldef, fixes up swapping support for ISO's and physical discs

CDVD: Set the disk type to none/detecting when seeking.
Also disable the skip BIOS flag if we're not skipping the BIOS
CDVD: Fix up swapping behaviour, Singstar etc
2021-10-03 17:27:15 +01:00
Mrlinkwii 759b869c1c GameDB :add VU clamping to Monster Rancher 3 2021-10-03 17:00:02 +01:00
lightningterror c59db35ce2 GS: Fix OSD, Shade Boost slider values not showing. 2021-10-03 14:25:44 +02:00
refractionpcsx2 d0d58ded29 CDVD: Redesign and fix the Fast CDVD speedhack
Rather than setting it to a constant cycle count, it just halves all cycle counts being passed to it which aren't full seeks.
2021-10-03 10:49:51 +01:00
Mrlinkwii 65ce152e2c Gamedb :add 'SingStar ABBA' entry 2021-10-03 10:16:21 +01:00
Connor McLaughlin 4fc8a588ed Wx: clang-format AppConfig.cpp 2021-10-03 06:04:00 +01:00
Connor McLaughlin a585a27d1e Wx: Fix regressions from settings decouple
Wx: Fix GS hotkeys losing values after reboot

Wx: Fix trace log hotkey losing value after reboot

WxSettingsInterface: Fix uint value loads

Wx: Fix presets resetting GS window settings

Common/SettingsWrapper: Fix SettingsWrapBitfield
2021-10-03 06:04:00 +01:00
Connor McLaughlin 1e703286f0 Config: Convert MemoryCardType to an enum class 2021-10-03 04:44:16 +01:00
Connor McLaughlin d72c476483 Config: Fix folder memory cards initial load 2021-10-03 04:44:16 +01:00
Ty Lamontagne 3fdc32d9d7 Debugger: fix Goto in Disasm option for memory view
Was I drunk?
2021-10-02 22:04:11 +01:00
lightningterror 5e481951ea GS: Cleanup ini ranges for some values.
Use clamp instead of min max for OSD and Shade Boost.
Don't allow negative value for upscale multiplier.
2021-10-02 17:59:39 +02:00
TellowKrinkle 603537719e GS: Switch SW renderer statistics back to rdtsc
GetCPUTicks can be pretty low resolution on some systems
2021-10-02 00:01:19 -04:00
TellowKrinkle c4e3bd148f GS: SW renderer statistics printout improvements 2021-10-02 00:01:19 -04:00
TellowKrinkle 91f1eca95e GS: Fix prim count in SW renderer debug stats
Previously was actually draw count, not prim count
2021-10-02 00:01:19 -04:00