Connor McLaughlin
6da938a714
GS: Get rid of a bunch of warnings in GSDeviceOGL
2021-10-17 03:34:44 +01:00
tellowkrinkle
934a7f70b2
Remove 30-day artifact retention on windows builds
...
Should revert to default of 90 days
2021-10-16 23:55:24 +01:00
refractionpcsx2
9109751ff0
CDVD: Insert step on swap for Generic Detect before type detect
2021-10-14 23:16:48 +01:00
refractionpcsx2
880107e72b
BIOS/FastBoot: If OSDConfig is written, turn off HLE
...
Fixes #4902
Savestate bump, sorry.
2021-10-14 22:27:02 +01:00
refractionpcsx2
f14c9e7ddd
CDVD: Fix tray closure on No Disc
2021-10-14 22:22:37 +01:00
refractionpcsx2
d736c8b281
CDVD: Use CD or DVD detecting types
2021-10-14 21:51:48 +01:00
refractionpcsx2
a96f900760
COP2: Simplify reg allocation
2021-10-14 10:06:13 +01:00
Ziemas
45bb57a38c
IOP Recompiler: Fix BIOS trace logging on 64bit
2021-10-13 22:42:51 +02:00
refractionpcsx2
1b31eb9e4a
Common: Fix AT&T mixup in FastJmp code
2021-10-12 23:08:13 +01:00
lightningterror
d36043c678
GS Debugger: Show "D3D11 HW" only on windows.
2021-10-12 03:54:35 +02:00
refractionpcsx2
54d10d21ec
CDVD: Simulate 1 sector read ahead
2021-10-11 00:16:00 +01:00
Mrlinkwii
4c7a251f6d
GUI : remove EE Cycle Skipping 3
2021-10-10 16:52:28 +01:00
lightningterror
e597f68620
pad-linux: Update to latest controller database.
2021-10-10 15:07:26 +02:00
lightningterror
6ed00107cf
GS: Revert be7e1163b4
...
Completely remove the code instead of commenting it out, seems to cause
issues with several games.
2021-10-08 21:56:25 -04:00
kojin
ef2c7ac480
gs-tc: propagate texture shuffle format on readback
2021-10-08 21:43:54 -04:00
lightningterror
575b88ac04
gs: Fix recent clamp range changes.
...
Arguments were in wrong order by mistake.
Let's pretend that didn't happen.
2021-10-09 02:40:30 +02:00
lightningterror
2e0b8302dd
GS-hw: Add Slam Tennis to automatic mipmapping.
...
Close #4866
2021-10-08 20:57:39 +02:00
lightningterror
a2ba0ae818
gs-d3d11: Fix Shade Boost Contrast and Saturation swapped values.
2021-10-08 13:31:17 +02:00
refractionpcsx2
ae1f1599f6
COP2: Fix reg allocation issue
...
Really fixes Devil May Cry which was a bug hidden by clamping hidden by a bug, yeah i think that covers it all...
2021-10-07 23:29:04 +01:00
Mrlinkwii
296911bef9
GUI: remove preset 4,5,6
2021-10-07 22:15:00 +01:00
refractionpcsx2
05dc48df07
GameDBL Add VU clamping for Devil May Cry
...
Also fix a COP2 arrangement issue, not sure what it fixes.
Clamping previously wasn't needed as it was masked by a bug.
Fixes #4884
2021-10-07 20:45:24 +01:00
lightningterror
660c623dd0
pad-linux: Update to latest controller database.
2021-10-05 16:29:14 +02:00
refractionpcsx2
b8f4a8ffb3
CDVD: Added simple rotational latency
...
Also removed DMA delay
2021-10-05 13:25:12 +01:00
refractionpcsx2
6bed14cb26
CDVD: Time reads by sectors per second instead of bytes
2021-10-05 13:25:12 +01:00
Mrlinkwii
8cad96499d
GameDB :add PS2Linux Release 1.0 Runtime Environment [Disc 1]
2021-10-05 13:24:57 +01:00
Connor McLaughlin
0ccad56ee6
Wx: Reinitialize folders after running first time wizard
2021-10-05 11:54:44 +01:00
Connor McLaughlin
d440360906
clang-format Config.h and Pcsx2Config.cpp
2021-10-05 11:54:44 +01:00
Connor McLaughlin
3c522a0e60
Config: Add missing equality comparisons for a few fields
...
Fixes memory card changes not getting applied.
2021-10-05 11:54:44 +01:00
Connor McLaughlin
00fbc8289d
Wx: Fix trace log settings getting very confused
2021-10-05 11:54:44 +01:00
kojin
1f386cf8bd
recording: don't use NULL in wxChoice
2021-10-04 03:17:30 -04:00
kojin
86278b75e4
core: fix header includes for bsd
2021-10-04 03:17:30 -04:00
kojin
a94a324423
common: Don't use linux-specific OS description
...
wxGetLinuxDistributionInfo is linux only
2021-10-04 03:17:30 -04:00
kojin
4df3bee178
common: don't use NULL in SafeSysMunmap
...
BSD maps NULL to nullptr_t which is a problem because it's not a ptr type
2021-10-04 03:17:30 -04:00
kojin
e04c890018
cmake: freebsd fixup
2021-10-04 03:17:30 -04:00
kojin
e096814697
cmake: fix a bunch of override warnings
2021-10-03 18:27:19 -04:00
refractionpcsx2
a6e188692e
Savestate version bump due to CDVD changes
2021-10-03 20:14:55 +01:00
refractionpcsx2
8d92c0668c
CDVD: Implement Disc Swapping ( #4860 )
...
Inspired by the work by fldef, fixes up swapping support for ISO's and physical discs
CDVD: Set the disk type to none/detecting when seeking.
Also disable the skip BIOS flag if we're not skipping the BIOS
CDVD: Fix up swapping behaviour, Singstar etc
2021-10-03 17:27:15 +01:00
Mrlinkwii
759b869c1c
GameDB :add VU clamping to Monster Rancher 3
2021-10-03 17:00:02 +01:00
lightningterror
c59db35ce2
GS: Fix OSD, Shade Boost slider values not showing.
2021-10-03 14:25:44 +02:00
refractionpcsx2
d0d58ded29
CDVD: Redesign and fix the Fast CDVD speedhack
...
Rather than setting it to a constant cycle count, it just halves all cycle counts being passed to it which aren't full seeks.
2021-10-03 10:49:51 +01:00
Mrlinkwii
65ce152e2c
Gamedb :add 'SingStar ABBA' entry
2021-10-03 10:16:21 +01:00
Connor McLaughlin
4fc8a588ed
Wx: clang-format AppConfig.cpp
2021-10-03 06:04:00 +01:00
Connor McLaughlin
a585a27d1e
Wx: Fix regressions from settings decouple
...
Wx: Fix GS hotkeys losing values after reboot
Wx: Fix trace log hotkey losing value after reboot
WxSettingsInterface: Fix uint value loads
Wx: Fix presets resetting GS window settings
Common/SettingsWrapper: Fix SettingsWrapBitfield
2021-10-03 06:04:00 +01:00
Connor McLaughlin
1e703286f0
Config: Convert MemoryCardType to an enum class
2021-10-03 04:44:16 +01:00
Connor McLaughlin
d72c476483
Config: Fix folder memory cards initial load
2021-10-03 04:44:16 +01:00
Ty Lamontagne
3fdc32d9d7
Debugger: fix Goto in Disasm option for memory view
...
Was I drunk?
2021-10-02 22:04:11 +01:00
lightningterror
5e481951ea
GS: Cleanup ini ranges for some values.
...
Use clamp instead of min max for OSD and Shade Boost.
Don't allow negative value for upscale multiplier.
2021-10-02 17:59:39 +02:00
TellowKrinkle
603537719e
GS: Switch SW renderer statistics back to rdtsc
...
GetCPUTicks can be pretty low resolution on some systems
2021-10-02 00:01:19 -04:00
TellowKrinkle
c4e3bd148f
GS: SW renderer statistics printout improvements
2021-10-02 00:01:19 -04:00
TellowKrinkle
91f1eca95e
GS: Fix prim count in SW renderer debug stats
...
Previously was actually draw count, not prim count
2021-10-02 00:01:19 -04:00