cmake: fix a bunch of override warnings

This commit is contained in:
kojin 2021-10-03 18:02:21 -04:00 committed by Kojin
parent a6e188692e
commit e096814697
3 changed files with 30 additions and 30 deletions

View File

@ -381,19 +381,19 @@ protected:
void OpenGS();
void CloseGS();
void OnStart();
void OnResumeReady();
void OnStart() override;
void OnResumeReady() override;
void OnSuspendInThread();
void OnSuspendInThread() override;
void OnPauseInThread(SystemsMask systemsToTearDown) override {}
void OnResumeInThread(SystemsMask systemsToReinstate) override;
void OnCleanupInThread();
void OnCleanupInThread() override;
void GenericStall( uint size );
// Used internally by SendSimplePacket type functions
void _FinishSimplePacket();
void ExecuteTaskInThread();
void ExecuteTaskInThread() override;
};
// GetMTGS() is a required external implementation. This function is *NOT* provided

View File

@ -212,13 +212,13 @@ public:
bool HasPendingStateChangeRequest() const;
virtual void OnResumeReady();
virtual void OnResumeReady() override;
virtual void Reset();
virtual void ResetQuick();
virtual void Cancel(bool isBlocking = true);
virtual bool Cancel(const wxTimeSpan& timeout);
virtual void Cancel(bool isBlocking = true) override;
virtual bool Cancel(const wxTimeSpan& timeout) override;
virtual bool StateCheckInThread();
virtual bool StateCheckInThread() override;
virtual void VsyncInThread();
virtual void GameStartingInThread();
@ -232,13 +232,13 @@ public:
protected:
void _reset_stuff_as_needed();
virtual void Start();
virtual void OnStart();
virtual void Start() override;
virtual void OnStart() override;
virtual void OnSuspendInThread() override;
virtual void OnPauseInThread(SystemsMask systemsToTearDown) override { TearDownSystems(systemsToTearDown); }
virtual void OnResumeInThread(SystemsMask systemsToReinstate) override;
virtual void OnCleanupInThread();
virtual void ExecuteTaskInThread();
virtual void OnCleanupInThread() override;
virtual void ExecuteTaskInThread() override;
virtual void DoCpuReset();
virtual void DoCpuExecute();

View File

@ -148,29 +148,29 @@ public:
void ResetCdvd() { m_resetCdvd = true; }
virtual void Suspend(bool isBlocking = false);
virtual void Resume();
virtual void Reset();
virtual void ResetQuick();
virtual void Cancel(bool isBlocking = true);
virtual bool StateCheckInThread();
virtual void Suspend(bool isBlocking = false) override;
virtual void Resume() override;
virtual void Reset() override;
virtual void ResetQuick() override;
virtual void Cancel(bool isBlocking = true) override;
virtual bool StateCheckInThread() override;
virtual void ChangeCdvdSource();
virtual void ApplySettings(const Pcsx2Config& src);
virtual void ApplySettings(const Pcsx2Config& src) override;
protected:
virtual void DoCpuExecute();
virtual void DoCpuExecute() override;
virtual void OnResumeReady();
virtual void OnPause();
virtual void OnPauseDebug();
virtual void OnResumeReady() override;
virtual void OnPause() override;
virtual void OnPauseDebug() override;
virtual void OnResumeInThread(SystemsMask systemsToReinstate) override;
virtual void OnSuspendInThread();
virtual void OnCleanupInThread();
virtual void VsyncInThread();
virtual void GameStartingInThread();
virtual void ExecuteTaskInThread();
virtual void DoCpuReset();
virtual void OnSuspendInThread() override;
virtual void OnCleanupInThread() override;
virtual void VsyncInThread() override;
virtual void GameStartingInThread() override;
virtual void ExecuteTaskInThread() override;
virtual void DoCpuReset() override;
};
// --------------------------------------------------------------------------------------