Commit Graph

14598 Commits

Author SHA1 Message Date
nev3rfail aeaeb8ba94 GS/TextureReplacement: Ignore replaced textures in DumpTexture 2022-06-01 20:15:16 +02:00
Florin9doi 2adeb401ff Gamedb: PlayStation BB Navigator 2022-06-01 12:38:19 +01:00
Florin9doi 52325cb7dd Gamedb: Jissen Pachi-Slot Hisshouhou 2022-06-01 12:38:19 +01:00
Florin9doi 6265bbf99a Gamedb: Web browsers 2022-06-01 12:38:19 +01:00
Mrlinkwii 8c0c9a5e29 PAD: fix typo in UI 2022-06-01 12:09:03 +01:00
Florin9doi 8638c73a4e Gamedb: DVD Player 2022-06-01 11:01:00 +01:00
Florin9doi d2d4038357 Gamedb: Chou! Rakushii Internet Tomodachi Nowa 2022-06-01 10:36:23 +01:00
refractionpcsx2 f8fdbaf566 CheatsWS: Remove bad Herdy Gurdy WS patch 2022-05-31 19:12:53 +01:00
Stuart Kenny 0b2536dd3e GS/HW: Fix typos in wave filter shader 2022-05-31 17:36:16 +01:00
Mrlinkwii b2b7d8d64e Gamedb: remove patch from 'Boku to Mao' 2022-05-31 16:17:22 +01:00
Stuart Kenny 67c34794e8 Qt: wire in tv shaders 2022-05-31 15:22:47 +01:00
Dreadmoth 30f0cdde6f GameDB: Add missing serial
Secret Agent Clank (PAL-M12) [SCES-55496]
2022-05-31 16:08:13 +02:00
TheLastRar 71637cc282 DEV9: Clang format Qt files 2022-05-31 13:57:24 +01:00
TheLastRar 56402db7ee DEV9: Add DNS host export/import 2022-05-31 13:57:24 +01:00
TheLastRar 3e76d380a1 DEV9: Move helper Qt classes into a separate file 2022-05-31 13:57:24 +01:00
Connor McLaughlin 4873165dbc PAD/Host: Fix unconditionally sending state for disconnected ports 2022-05-31 12:12:44 +01:00
Connor McLaughlin 277706505e PAD: Make controller info public 2022-05-31 12:12:44 +01:00
Stuart Kenny 9f09aa725b pad: Expose Analog mode button. 2022-05-31 11:35:13 +01:00
Connor McLaughlin 06fee385e1 Tests: Add unit tests for UNC paths on Win32 2022-05-31 11:01:14 +01:00
Connor McLaughlin dc4ef1163f Qt: Add logging of early directory setup
Makes debugging this stuff easier in the future.
2022-05-31 11:01:14 +01:00
Connor McLaughlin 2928837b76 Qt: Add command line parameter to force early console log 2022-05-31 11:01:14 +01:00
Connor McLaughlin a5124b118b FileSystem: Fix splitting UNC paths 2022-05-31 11:01:14 +01:00
Connor McLaughlin e7db878188 GS: Clamp tex-in-rt source rectangle to rt bounds
Fixes GPU crash for DX12 in Ridge Racer V. Game still has broken car
textures.
2022-05-31 10:58:45 +01:00
lightningterror 0b164a7989 github labeler: Add/adjust renderer labels based on current renderers. 2022-05-31 01:14:20 +02:00
Mrlinkwii a4088685a0 Gamedb: Fix up some game names and add upscaling fixes for 'Xenosaga' 2022-05-30 22:48:18 +01:00
TellowKrinkle fc06963c56 Common: Implement screensaver prevention on macOS 2022-05-30 16:38:01 -05:00
PCSX2 Bot 9680e7460c PAD: Update to latest controller database. 2022-05-30 21:43:49 +02:00
Connor McLaughlin 271e53a6bf Assertions: Fix message not being included for pxAssert() 2022-05-30 10:20:44 +01:00
RedDevilus 3888483fb4 GameDB: Reflect some new regions + new serials
In case of new centralised way of regions like the flag icons for Qt and adding some new serials.
2022-05-30 10:00:06 +01:00
RedDevilus d67e72912c Qt: Fix DPI scaling 125% + higher quality icons
Upscaling on Qt didn't work properly as Windows calculates it differently, it's better to give far larger pictures and icons and let it downscale.

Also added most country flags that are relevant for PCSX2.

Reduces size icons from 3.5 MB to a whopping 0.34 MB (340 KB!) but looks even better for everyone.

Hopefully fixes #6255
2022-05-30 10:00:06 +01:00
refractionpcsx2 b843989719 Clang: Format GS.h 2022-05-30 09:48:26 +01:00
refractionpcsx2 7717450044 GS: Fix CSR.FIELD for progressive mode 2022-05-30 09:48:26 +01:00
TellowKrinkle 98947c10bb wx: Fix assert on settings panel 2022-05-30 09:48:13 +01:00
TellowKrinkle 6aa7266084 Core: Fix LnxFlatFileReader FinishRead return 2022-05-30 09:46:53 +01:00
TellowKrinkle bd5656bf89 Core: Fix DarwinFlatFileReader FinishRead return
Looks like the return value is expected to be the number of bytes read
2022-05-30 09:46:53 +01:00
TellowKrinkle 1e4795e653 CDVD: BlockDumpFileReader formatting 2022-05-30 09:46:53 +01:00
Goatman13 c8e0090870 GameDB: Remove few IPU patches
No longer needed.
2022-05-30 01:24:31 +01:00
Goatman13 2dd9d8338b IPU: Implement start code validation for BDEC/IDEC
According to MPEG specs when 8 "0" bits are found, we should check for 000001xxh. Recommended way is to check 24 bits (000001h), and if they won't match discard 8 bits and try again until valid code is found, or stream ends.
2022-05-30 01:24:31 +01:00
Mrlinkwii 8d3c82de19 Gamedb: upscaling fixes for 'Need for Speed: Hot Pursuit 2' 2022-05-30 00:37:04 +01:00
Mrlinkwii 3bff10e17d Gamedb: add upscaling fixes for ' The Sims 2 pets' 2022-05-29 23:15:44 +01:00
refractionpcsx2 6562a5191a MTGS: Fix GS reset behaviour 2022-05-29 22:03:02 +01:00
Connor McLaughlin 5ef159876a Build: Don't rewrite svnrev.h unconditionally
Stops VS from recompiling the files which include it every time you hit
run.
2022-05-29 16:19:08 +01:00
Mrlinkwii 1bb86d8984 GameDB: remove gameFixes for 'nfl street 3' 2022-05-29 16:17:15 +01:00
Connor McLaughlin edd735ce80 GS: Read local memory without sync when readbacks are disabled 2022-05-29 16:15:34 +01:00
Connor McLaughlin 4fd06b5ea8 GS: Clear current/merge textures on hardware reset 2022-05-29 16:15:18 +01:00
Connor McLaughlin f6d997ca87 GS: Clear local memory on hardware reset 2022-05-29 16:15:18 +01:00
Connor McLaughlin 5963efcec8 GS: Get rid of redundant pointers to VM 2022-05-29 16:15:18 +01:00
Silent f8fbfee49d GameDB: Add Auto Flush for 24 - The Game
Fixes pause menu backgrounds.
2022-05-29 14:34:15 +01:00
Mrlinkwii 4d7ee63d77 GameDB: remove gameFixes from'NFL Street 2' 2022-05-29 14:30:16 +01:00
Mrlinkwii 21b97f68fa
Config: Remove unused macro from superVU. (#6240) 2022-05-29 01:04:24 +02:00