Commit Graph

683 Commits

Author SHA1 Message Date
Gregory Hainaut 6485bd89d9 common: drop remaining of HashMap
Ryan Houdek removes all use of this code.

Let's remove the left-overs too, beside it will removes the sparsehash depencency
2014-07-29 21:06:31 +02:00
Gregory Hainaut 76237955c7 wx3.0: fix various string printing on linux
wide-char must use %ls format on linux. Don't rely on non standard %s/%S
2014-07-29 20:45:44 +02:00
Gregory Hainaut d5d19acb3f wx3.0: lots of cast...
Various string as still wrong but at least it can be compiled now.

I think the remaining issue are w_char with %s format (at least on linux)
2014-07-29 20:45:44 +02:00
Gregory Hainaut fded22e1b3 wx3.0: extend logger to support wxString as input
Note: only enabled it on 2.8 for windows (because of UTF8 linux is fine)
2014-07-29 20:45:44 +02:00
Gregory Hainaut 91afc2079c wx3.0: force wide char as expected
Note: on linux it would be better to force everythings to use UTF8
2014-07-29 20:45:43 +02:00
Pseudonym 28227ea4c4 Merge pull request #123 from Sonicadvance1/fix_interlockedbittestandresetset
Fixes interlockedbittestandreset/set in intrin_x86.h
2014-07-29 14:20:13 +01:00
Forrest McDonald 81458912f9 pcsx2: remove template and pointer on overload function from wxGuiTools
Fixed clang build.

Note from Gregory:
C++ requests that at least 1 parameters is a class, an enumeration, or a
reference to those objects. Probably to avoid to screw basic type operation.
For example: *p += 4;

The realy buggy code was this one because T could be an int!
template T
f(*ptr, T)

To avoid any issue in the future the Team decide to drop all overload that use pointers.
2014-07-18 19:20:53 +02:00
Ryan Houdek 0c1087a2e5 Remove HashTools::IHashable/CommonComparisonClass
These are no longer used.
2014-07-15 22:08:11 -05:00
Ryan Houdek abd605a066 Remove HashTools::HashSet.
This is no longer used.
2014-07-15 22:07:03 -05:00
Ryan Houdek 5bd06d3a02 Remove HashTools::HashMap/SpecializedHashMap
These are no longer used. Wipe them out.
2014-07-15 22:05:36 -05:00
Ryan Houdek 264cce2003 Also remove UnicodeDictionary.
This class isn't used anywhere and we should promote usage of std::unordered_map instead of this class
2014-07-15 21:01:30 -05:00
Ryan Houdek 79dd0958d0 Remove the pxDictionary class since it is no longer needed.
This was only used by the game database, which has now been changed to an unordered_map
2014-07-15 20:58:25 -05:00
Ryan Houdek 2a6656050c Fix the BitScanForward implementations for x86_64. 2014-07-15 18:13:32 -05:00
sudonim1 6f0f7ce948 Merge pull request #110 from Sonicadvance1/hashmap_64bit
Support 64bit address hashing in the CommonHashClass.
2014-07-15 23:15:03 +01:00
sudonim1 7a1ebd22ed Merge pull request #135 from Sonicadvance1/jmp_emitter
Change the x86emitter jmp emitter from using s32 to sptr.
2014-07-15 22:16:04 +01:00
Ryan Houdek 5114b37bfa Change the x86emitter jmp emitter from using s32 to sptr.
This doesn't change anything on x86_32, but it is required on x86_64 so we don't lose precision.
Also adds an assert to see if the distance is greater than the maximum 32bit jump, which can't be hit on x86_32, but can be on x86_64.
2014-07-15 15:16:30 -05:00
Ryan Houdek 8c746302a2 Fix NOT32M function declaration.
Use uptr as the argument since it is either u32 or u64 depending on architecture.
2014-07-15 15:05:46 -05:00
Ryan Houdek 48d178886e Fixes interlockedbittestandreset/set in intrin_x86.h
This doesn't update the file to the latest version from mingw32 since this is already a custom header stripped from mingw32.

This also fixes the functions for x86_64(verified that it still works for both architectures) and also updates the version inside of GSdx.
Also removes a comment in the GSdx header saying that these functions are broken since they no longer are.
2014-07-14 21:20:31 -05:00
Forrest McDonald b24d4cce8d Clang doesn't support some flags that GCC does, so conditionally check the compiler and add them if we are doing a GCC build 2014-07-14 13:54:31 +02:00
Gregory Hainaut c60fefa1a6 gcc: support address sanitizer 2014-07-12 19:57:26 +02:00
Gregory Hainaut c6c6171841 pcsx2: don't hide base function
As far as I understand you can't mix virtual (select at runtime) and
overloading (select at compile time).
2014-07-12 16:01:21 +02:00
Gregory Hainaut d4a76b979c ooups a very bad typo 2014-07-12 13:33:24 +02:00
Gregory Hainaut 4fdfd04d3c partially revert c5d2343f51
Parameter name can help to understand the code so let's keep them.
Clang warning was disabled in previous commit
2014-07-12 13:30:34 +02:00
Gregory Hainaut 79f6aacc85 common: various warning fix
* Use c++11 static assert
* Properly cast to parameter template to u32 (help clang)
* Remove lots of useless ASM. Memset it only used with a size of 4096.
* check pthread_mutex_init status
2014-07-12 12:59:23 +02:00
Gregory Hainaut a1ac59a48a pcsx2: add various default case statement
Note: add a note on some case note handled properly not sure how to fix them.
Actually there are potentially invalid case.
2014-07-12 12:59:23 +02:00
Gregory Hainaut f401f817ed cmake: sdl opt typo + clean warning management
Add back a lots of warning in the core!
2014-07-12 12:59:23 +02:00
Ryan Houdek d132e6bce4 Support 64bit address hashing in the CommonHashClass.
The class already supports hashing 64bit values, just break it out to support it in this particular case.
From the 64bit version of the hash, this hash favours values that aren't on the extreme end.
Consdering that hashing is only really used by the class itself it isn't too big of an issue.
2014-07-11 17:16:58 -05:00
Ryan Houdek 182e826dc5 Fix SpatialArrayReserve::SetBlockSize function declaration to match definition.
The function was defined to use uptr, but the declaration was using uint.
2014-07-05 04:59:31 -05:00
Ryan Houdek 08ef4bfbff Wipe the clusterfsck that was the get16bits define in HashTools.
This define takes a pointer(s8* in this case) and grabs 16bits of data from the array it points to.
This can be done the generic way on all compilers, no need for specifying it another way.
2014-07-05 04:39:55 -05:00
Ryan Houdek 1bc3f346b1 Fix HostSys::Munmap function declaration.
It's arguments are defined to be (void*, size_t) but with the function declaration they were (void*, u32).
2014-07-05 04:36:48 -05:00
Gregory Hainaut c5d2343f51 pcsx2/common: fix tons of warning spamming on clang
* Don't use parameter name to avoid unused parameter
* Set a default for various case
2014-07-05 00:08:48 +02:00
ramapcsx2 ecb42cad9b Thanks Bluefire101 for reporting this (eventually) undefined behavior (depending on who you ask).
Even if there was no problem, code should always be clear on what it does.
2014-07-01 15:43:26 +02:00
Gregory Hainaut eb947dc325 pcsx2:gsdx: support of cross-platform (C11) aligned_malloc 2014-06-13 23:04:21 +02:00
Gregory Hainaut 0bf7a35a53 pcsx2: improve the GS read fifo API
1/ initReadFifo will be first called on the GS thread
    (openGL can only be done on the GS thread)

2/ readFifo will be called on the EE thread. It is not safe too access eeMem from GS
 because of memory is virtual

Fix "recent" regression (crash) on Kingdom heart and others game too.

v2: add a len check on GSState::InitReadFIFO
2014-05-06 20:28:18 +02:00
Gregory Hainaut 58077c63a7 gcc-warning: check c function return. Print error when bad.
v2: properly check return code of fread/getcwd function
2014-05-03 10:32:05 +02:00
Gregory Hainaut c37d9c10f7 cmake: git compilation issue + useless warning message
* avoid compilation failure when git -C isn't supported
* don't print missing dependency when EXTRA_PLUGINS isn't activated
* sed /endif(.*)/endif/ because I don't like it
2014-04-17 20:26:16 +02:00
Gregory Hainaut 37b1d3ae42 codeblock: remove build file => linux is cmake only
They are completely out-dated. And nobody have time to update them.
2014-04-11 09:18:31 +02:00
Avi Halachmi (:avih) 18953e81bc Visual Studio re-Fix: and also build if git is available 2014-04-06 14:38:54 +03:00
Avi Halachmi (:avih) 2f634bddd3 Visual Studio Fix: build even if git is not available 2014-04-06 12:58:56 +03:00
gigaherz 3ef93addd0 It doesn't seem to be needed with vs, but those numbers are technically long longs. 2014-03-25 17:51:38 +01:00
gigaherz f7c1b6e060 Git-based versioning. 2014-03-25 13:31:36 +01:00
gregory.hainaut e24f3585d4 pcsx2: fix window compilation + a couple of extra ;)
* Fix some issue with the new debugger on linux
* Enable the previous tlb miss fix on the interpreter
* disable the building of po by default. It pollute too much my env.



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5914 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-23 16:00:55 +00:00
gregory.hainaut 220f55d760 linux compilation fix:
* use c++11 for pcsx2
* rename __rdtsc so I won't conflict with gnu version
* add a bunch of .data() method to get string data



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5913 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-23 09:57:01 +00:00
gigaherz 888f0a27da Remove vs2008 project files, since they have become outdated, and complicated to maintain.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5902 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-15 18:24:06 +00:00
gigaherz 01daa0b6fd Change the vs2012 project files to use the v110_xp platform toolset, and the vs2013 project files to use the v120_xp platform toolset, so that the resulting executables can be run in Windows XP/2003.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5822 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-24 15:30:34 +00:00
gigaherz 4173080028 Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name.
Also fixed some project references to the right filenames.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5764 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-27 16:53:36 +00:00
gigaherz 74378ce378 Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
Removed some missing headers from the vs2010 and vs2012 project files that were causing vs to always claim the projects were out of date.
Also removed some other entries for c/cpp files that were disabled but also missing (I did not search exhaustively).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5763 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-27 16:44:32 +00:00
avihal@gmail.com 92487e2618 (Patch by KrossX): Fixed multitap - Part 2 - (e.g. Timesplitters), New: support raw PSX
memcards (mcd/mcr), Fixed issues with pad 2 (e.g. issue 1326).

These are changes which were left out at r5622, updated to pach v9 by KrossX from http://forums.pcsx2.net/Thread-Multitap-PCSX2 .

- Please report any issues with memcards corruption/incompatibilities here.
- Please feedback on multitap improvements here.

Thanks, KrossX! :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5703 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-07-19 13:43:33 +00:00
gregory.hainaut ba2ec6fe59 all: gcc warning clean round 4
* remove unused variable
* move static function from h into cpp
* Initialized hw_by_page to 0xFFFFFFFF instead of -1 (number must be a positive integer)
* Use a s32 fore m_current_lsn instead of u32 (use -1 as error code)
Bonus: a couple of fix for clang compiler (doesn't mean that it fully compile with clang)
* remove useless __debugbreak on linux
* use short for 16bits atomic function


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5695 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-07-03 18:42:05 +00:00
gabest11 811a3d96cc Fix for the v110_xp toolset in vs2012. Removed winuser.h from afxresmw.h, nothing seems to be using it, but it breaks something in string.h. I did not change the projects to use v110_xp by default, to get an xp compatible binary, you have to call it from command line like this: msbuild pcsx2_suite_2012.sln /t:Build "/p:Configuration=Release AVX2" /p:PlatformToolset=v110_xp /m. Change Configuration=... as needed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5694 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-07-02 16:01:06 +00:00
gabest11@gmail.com c3ceac83f9 Missing file
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5693 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-07-01 21:32:44 +00:00
gregory.hainaut 40e26648c6 all: gcc warning clean (round 2)
* reorder static initialization list
* Add missing virtual desctrutor to virtual object
* int -> uint/u32/uint32 cast of for loop index
* add a missing return in pxTrySetFocus
* fix size parameter of memset m_clut
* disable missing-field-initializers warning
* disable unused-local-typedefs warning


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5685 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-28 17:32:37 +00:00
avihal@gmail.com 6bfcf433db (Patch by KrossX): Fixed multitap (e.g. Timesplitters), New: support raw PSX memcards (mcd/mcr), Fixed issues with pad 2 (e.g. issue 1326).
- Also, I slightly modified the default column widths at the memory card config panel.
- Tip: If the column widths are resized, the new widths will get saved after clicking OK/Apply, but NOT if clicking Cancel or closing the window with [X]. 

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5622 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-04-27 16:24:02 +00:00
gregory.hainaut 86a2f5a8ec gcc:
* Fix a couple of GCC warning
* Fix build with gcc4.8 (issue 1392)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5618 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-04-14 10:48:50 +00:00
ramapcsx2 fae268b269 One more patch by KrossX:
Should fix the VS2012 project files for when only VS2012 (and not VS2010) is installed.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5557 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-02-12 11:46:36 +00:00
gigaherz 4a27edc8a3 Revert previous mistake.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5487 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-12-28 01:44:32 +00:00
gigaherz d2f3b4a7fc async-iso: First iteration of the experimental read-ahead system.
In this iteration, a simple read-ahead scheme is used where the next expected read begins as soon as the CDVD code calls FinishRead.
The expected improvement is close to 0 since a similar system is already in place in the core.

The next iteration should have an internal buffer, and use completion callbacks to initiate read-aheads as soon as the previous read is done, without waiting for the emulator to fetch the results of the previous operation.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5486 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-12-28 01:42:39 +00:00
gigaherz 31f685c490 [VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5403 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-09-05 18:04:09 +00:00
gigaherz a21c85266c Make PCSX2 compile with Visual Studio 2012 (3/3): Upgrade the project files and fix a few project names. Update the .sln to point to the right project files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5384 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:54:12 +00:00
gigaherz 027b7a8b98 Make PCSX2 compile with Visual Studio 2012 (2/3): Copy project files and solution from their vs2010 originals. Not updated yet!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5383 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:45:56 +00:00
gigaherz 72372c2219 Make PCSX2 compile with Visual Studio 2012 (1/3): Workaround compiler differences that result in compile-time errors.
NOTE: The 'glew' project does NOT build yet, but it will have to be decided how to approach the problem (String literal too long in glew.rc)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5382 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:36:59 +00:00
avihal 42f3f9526f Fixed Issue 1311: UI percentage values sometimes save incorrectly to ini file.
All UI percentage values (framerates, zoom) are saved incorrectly when the number ends with 0n (e.g. 105 is saved as 150, 307 is saved as 370, etc). The problem becomes apparent when these values are loaded from the ini file after restarting pcsx2.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5369 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-14 07:15:27 +00:00
gregory.hainaut 20958dede3 i18n: use standard pcsx2_Iconize instead of an additional key lookup. In others word, english string is now included directly in the po/pot
Translators note: I save previous translation but a careful review is mandatory


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5366 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-10 10:10:55 +00:00
sudonim1@gmail.com 6666180802 Handle exceptions raised inside the access violation exception filter which we use for various emulation tasks.
This was what made the MTVU shutdown issue undebuggable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5150 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-07 15:35:53 +00:00
sudonim1@gmail.com 2e22e56b48 Fixed PGO builds, MSVC does not like inline asm for function calls.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5146 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-06 18:41:20 +00:00
gregory.hainaut 9264b7725c pcsx2: gcc 4.7 compilation fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5132 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-03-17 11:21:51 +00:00
gregory.hainaut 6a0953ab94 cmake: sparsehash moves header file in newer version! Detect the 2 include pathes and add a define. Fix issue 1222
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5117 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-03-06 19:42:59 +00:00
gregory.hainaut c9b1e3c1aa cmake:
* new dev option CMAKE_BUILD_PO: control regeneration of po file. By default true in release build
* Add a hack for multiarch version of wxwidget 


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4951 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-10-31 10:25:24 +00:00
arcum42 5306b13472 More work on the compiler warnings. Removed the warning flags that are now set by default.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4949 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-10-30 00:32:22 +00:00
gregory.hainaut b19e31a1be cmake: fix some linking issue with gold linker (AFAIK only fedora use it for the moment)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4913 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-06 19:07:55 +00:00
gregory.hainaut c68bb1bb7f pcsx2: restore linux thread timing. pthread_getcpuclockid failed to check the validy of thread ID...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4910 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-04 21:27:11 +00:00
gregory.hainaut 0f354b7bcd pcsx2:linux: disable thread timing information. It seems to work only with eglibc (debian/ubuntu)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4908 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-04 17:07:00 +00:00
gregory.hainaut bd1ed676ec pcsx2: implement thread timing on linux => display cpu usage on title bar
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4880 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-28 09:34:43 +00:00
gregory.hainaut e55da1ab04 pcsx2: implement theading name on linux.
onepad: properly connect the latest button
sdl: do not compile some useless files (which fail to compile on my system btw)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4879 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-27 10:38:02 +00:00
gregory.hainaut 136300ab2e linux compilation fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4868 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-12 18:25:21 +00:00
cottonvibes ac9bf45f98 pcsx2: Implemented Threaded VU1 :D
Threading VU1 took a lot of rewrites and new code to make possible (MTGS, microVU, gifUnit...), but we finally got to the point where it was feasible, and now we've done it! (so now everyone can stop complaining that pcsx2 only takes advantages of 2 cores :p).

The speedups in the games that benefit from it are great if you have a cpu with 3+ cores (generally a 10~45% speedup), however games that are GS limited can be a slowdown (especially on dual core cpu's).

The option can be found in the speedhacks section as "MTVU (Multi-Threaded microVU1)". And when enabled it should should show the VU thread-time percentage on the title bar window (Like we currently do for EE/GS/UI threads).

It is listed as a speedhack because in order for threading VU1 to have been a speedup, we need to assume that games will not send gif packets containing Signal/Finish/Label commands from path 1 (vu1's xgkick). The good news is very-few games ever do this, so the compatibility of MTVU is very high (a game that does do this will likely hang).

Note: vs2010 builds and Linux builds need to be updated to include "MTVU.h" and "MTVU.cpp".


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4865 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-12 02:31:49 +00:00
arcum42 0b09b84526 Fix Linux so that it compiles.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4827 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-25 10:24:05 +00:00
cottonvibes 1515949a98 will probably fix compilation errors on linux/gcc...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4826 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-25 08:46:07 +00:00
cottonvibes c05dc759e3 Big gif transfer code rewrite!
Pcsx2 now has a gifUnit class which acts like the ps2's gif and executes a single gif transfer at a time (and performs path arbitration according to priority and path3 slicing).

This new code is generally a speedup for most games. Particularly VU heavy games like GoW.
This revision breaks old saved state compatibility so don't update if you wish to keep playing with your old saved states.
Leave comments if this revision fixes or breaks anything...

Message to GS Plugin authors:
This new code now uses only 1 gif callback to transfer data to the gs plugin (GSgifTransfer).
pcsx2 also is garaunteed to send full GS primitives to the plugin. So you don't have to account for partial-transfers anymore.

Thanks goes out to shadowlady who tested around 500 games for me :D

Note 1: The old gif code is still in this revision, and can be enabled by the USE_OLD_GIF macro. The old code will be deleted soon.
Note 2: This revision also enables assertion dialogs in devel builds, and changed a lot of assume cases into assertions.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4821 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-24 13:02:50 +00:00
sudonim1@gmail.com 1b294e1443 x86 emitter: fixed three encodings for shrd and shld, as in issue 1076. Thanks to "firnis" for finding this.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4798 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-07 22:37:59 +00:00
gregory.hainaut@gmail.com 35b9dfce3f pcsx2: zzogl:onepad: gsdx: merge linux-gsopen2 branch (4730) into trunk
* Gsopen2 support for GS plugins => Support of the PCSX2 GS window configuration panel. Support of all PCSX2 shortcut.
* new shortcut: shift-f12 to stole the input. ZZogl shortcut must be prefixed with ctrl
* onepad: Support/fix/improve of configuration gui, multiple key, mouse/wiimote for analog joystick, dualshock3/sixaxis (basic), dual pad and experimental forcefeedback

Note: it is advices to delete OnePAD.ini


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4731 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-12 14:48:36 +00:00
cottonvibes 996ca8ffff microVU:
- Reimplemented mini/max opcodes using integer comparison operations instead of double comparison. This results in a bit less code and integer operations tend to be faster than double ops (especially on AMD cpus). Thanks to pseudonym for the idea!
- Fixed some minor bugs in mVU dev builds.

pcsx2:
- Added __fc as a shorthand macro for __fastcall since we already have __ri and __fi macros.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4713 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-05 10:30:04 +00:00
gregory.hainaut@gmail.com 827dcfaf6f pcsx2: linux: take some margins for the height of font (avoid top/bottom cut)
cmake: 
* disable fomit-frame-pointer which cause crash with gcc-4.6 (it was not enabled by default but now I'm sure people will not enable it ;) )
* Try harder to pick the 32bits configuration for wx in a 64bits environment (opensuse/fedora).



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4641 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-10 09:26:39 +00:00
gregory.hainaut@gmail.com 763f21cfbc pcsx2 & spu2x: allow to compile[0] with lto on linux. It removes an useless wx feature on linux.
[0]: it needs gold linker, tuning parameter large-function-growth to 5000 and gcc-4.6.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4617 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-02 19:11:00 +00:00
avihal@gmail.com 9c234de3ec Portable mode: now allows fully custom folders, but still allows relocation of pcsx2 folder without breaking (install mode unmodified).
Details:
The major differences between install and portable modes should now be:
1. Portable mode doesn't use the registry at all.
2. Portable mode uses the folders inside pcsx2 folder as default (install mode has some default at "my documents").
3. Portable mode tries to save relative paths at the ini file where possible*.

Specifically, portable mode now allows to select custom folders for plugins, bios, etc via the standard UI, which allows using several portable pcsx2 folder sharing the same resources (bios, iso, memcards, etc).

* Relative paths where possible = the following sequence (thanks to pseudonym for the brilliant idea):
1. If the file/folder is inside pcsx2 folder, it's saved as completely relative (to pcsx2.exe)
2. Else, if the file/folder is at the same drive as pcsx2.exe, it's saved as absolute path without the drive letter (e.g. /ISO/...)
3. Else, saved as absolute path, including the drive letter (for linux, without drive letter naturally).

This allows to create a removable drive with (one or more) pcsx2 folder on it, configure all the files/folders to point to the same drive (ISOs, save states, etc), and then take this drive, plug it into another computer (where it will be assigned with a different drive letter), and everything will continue working.

Please test it if you can. Bugs here can be inconvenient...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4507 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-29 17:41:11 +00:00
avihal@gmail.com 42fe45e66a Recent Iso list: 1. Iso that don't exist are grayed out at the menu. 2. in portable mode, Iso files are saved as relative if they're inside pcsx2 folder, or in parallel to it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4491 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-26 07:02:46 +00:00
sudonim1 22c1b30ed6 Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
Please set up auto-props in your svn client.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4488 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-25 05:06:49 +00:00
ramapcsx2 4adb41f3d9 Whops..
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4365 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 01:31:32 +00:00
ramapcsx2 697f78afe6 Made 2 spamming logs go to DbgCon and fixed a few compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4364 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 01:18:56 +00:00
gregory.hainaut@gmail.com 2223b97fa1 pcsx2 i18n:
* Translate more stuff in various place
* Fix issue with pot generation on linux namely empty string & quote in asm comment
* add missing key on generate_pot script. Note: it also updates the po files with latest pot modification
* regenerate new pot & po files.

Translator note: previous Tertiary pot miss half of the strings.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4359 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-25 18:16:53 +00:00
gregory.hainaut@gmail.com 3c607da90c pcsx2 utilies: 'mkdir' the full path.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4326 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-20 16:57:36 +00:00
arcum42 4388d5d464 GSdx: A start at a configuration dialog for Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4323 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-20 01:57:43 +00:00
gabest11 1e6f280021 - more project cleanups and small code changes, also added the psx emu interface again
- someone should check __xgetbv under linux (avx/fma detection)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4295 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-12 21:45:16 +00:00
gabest11 ca7abd983a Mostly code cleanups, XBYAK 2.99, VEX conversion for the sw renderer (3-5% faster), GSState::Move fix for dark cloud 2 invention crash.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4287 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-07 01:59:05 +00:00
gregory.hainaut@gmail.com 47511691ed pcsx2 i18n:
* add/update various translation
* add a patch of Weimingzhi to fix wrapping issue on asian languages.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4280 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-01 19:12:02 +00:00
gabest11 4cd3e3a552 - fixed VS2010 project files and added configuration for AVX
- ConfigIcon_Appearance.h seems to be missing

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4270 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-28 08:21:05 +00:00
gigaherz c46f8ae224 Undo some changes that shouldn't have been commited.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4217 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-15 23:55:38 +00:00
gigaherz 8bb14a6c0a I misscalculated some coords in the previous commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4216 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-15 23:51:50 +00:00
Jake.Stine df6f1b03f7 Major Settings Changes!
* PCSX2 now splits settings into two files: pcsx2-ui.ini and pcsx2-vm.ini.  The former is user interface clutter (window positions, confirmation dialogs, etc).  The latter is virtual machine settings, speed hacks, game fixes, etc.
 * Added support for PORTABLE INSTALLS!!  Portable install is currently manually enabled by adding an empty "pcsx2-portable.ini" to the install location of PCSX2.  Portable installs should run seamlessly from any flash drive, etc. (and will usually need Admin rights)
 * PCSX2 install location and plugins folders are stored in the registry now (unless portable install is enabled, in which case no registry is used).

Notes:
 * A button to enable portable installs from within PCSX2 is planned.
 * NSIS installer will hopefully be upgraded to allow for a portable install option as well.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4198 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-10 17:48:25 +00:00
Jake.Stine 267b3bd90d API change: Simplified handling of app/emu config defaults handling. Got rid of the mandatory "defaults" override -- LoadSave APIs for Pcsx2Config and EmuConfig now use the current settings of the class instead.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4177 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-04 22:49:58 +00:00