Commit Graph

741 Commits

Author SHA1 Message Date
gigaherz a3ca69a620 Made a special .props file for null plugins, since they seem to have a different folder structure than the rest.
Add a ton of missing .props
Tell me if anything else is missing >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2846 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:57:33 +00:00
gigaherz 954847fca4 Initial work on vs2010 project files for PCSX2 and plugins.
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00
ramapcsx2 a1706ed9f4 Tweaking the GS frame a bit, and reverse the meaning of that SPU2-X timestretch enable boolean. Hate double negations! :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2840 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-13 11:07:18 +00:00
ramapcsx2 d6c2ba9a44 SPU2-X:
A few more adjustments.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2839 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 18:38:29 +00:00
sudonim1 bb80927cc3 SPU2-X: Reduce buffer overruns by, um, making the buffer bigger. Apparently I was the first to think of this. (Also force time stretching off when the new sync hack is on)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2838 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 17:13:30 +00:00
ramapcsx2 048c1c7573 SPU2-X:
Safer values for the new mix mode.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2837 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 15:12:31 +00:00
ramapcsx2 a45c013ff3 SPU2-X:
Moved the async mixing toggle into the ini.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2836 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 01:44:59 +00:00
ramapcsx2 ab2897a417 SPU2-X:
New "Peops SPU2-like" async mixing mode.
Can only be toggled in source for now, as it will lower compatibility.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2835 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 22:08:32 +00:00
arcum42 3cc6bbf584 zzogl-pg: Mess about with _Resolve.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2834 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 08:59:49 +00:00
arcum42 4a32e9b445 zzogl-pg: Turn BUILD_CLUT into a function.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2833 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 08:51:50 +00:00
arcum42 d617fe7927 zzogl-pg: Keep in sync with zzogl.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2831 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 03:12:17 +00:00
arcum42 3546591de5 zzogl: Rework things in Mem.cpp & Mem_Transfer.h some more.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2827 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-09 04:23:27 +00:00
ramapcsx2 a57761c934 Crashfix for ZZogl / ZeroGSogl. Thanks "jur".
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2825 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-08 21:58:14 +00:00
Jake.Stine 8d57ed3eeb LinuzCDVDiso: quick svn:props fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2821 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-07 13:08:02 +00:00
arcum42 6b37b43e96 zzogl-pg: Fix an issue I noticed in the new Mem Transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2820 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-07 11:59:03 +00:00
sudonim1 81c2318fea GSDx: made some nonsense code more obviously nonsense so that it might get fixed some day
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2817 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-06 21:14:15 +00:00
Jake.Stine 6ae7408b8c zzogl-pg: Remove obsolete PS2E*.h files; fix a compilation error in Win32/Debug targets; set a bunch of eol-style:native props.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2816 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-06 02:43:22 +00:00
ramapcsx2 2cba5ebd33 GSdx:
- Disabling all post processing removal hacks for Shadow of the Colossus. Can't see what they fix(ed).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2815 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-05 22:39:16 +00:00
arcum42 ea04f34136 zzogl-pg: Reduce the # of compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2813 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 12:48:27 +00:00
arcum42 564f443644 zzogl-pg: Get Windows working again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2812 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 11:17:40 +00:00
arcum42 176c451008 zzogl-pg: Use path->StepReg in the transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2811 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 10:53:42 +00:00
arcum42 1254cd22a5 zzogl-pg: Borrowed enough of the old transfer function in the new one to get it to work properly. Needs more testing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2810 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 09:47:20 +00:00
arcum42 9b6a27bbb9 zzogl-pg: Committing a start of a GifTransfer rewrite so I can go back to it easily. (Unless you like seeing what games look like with missing graphics, I'd leave the define for it disabled for the moment.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2808 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 10:23:49 +00:00
arcum42 58bed4713d zzogl-pg: Still working on the tag transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2807 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 06:49:30 +00:00
arcum42 a34a783f6d zzogl-pg: Update the c::b project as well...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2806 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 05:53:53 +00:00
arcum42 5f032dad64 zzogl-pg: Split off some of GS.h. Keep working on the tranfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2805 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 05:53:14 +00:00
arcum42 a8841d6e77 zzogl-pg: Work on the transfer code a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2804 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 02:44:14 +00:00
arcum42 9ea97041fb zzogl-pg: Move WriteCLUT_T32_I4_CSM1_sse2 to inline assembly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2803 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-01 22:52:59 +00:00
arcum42 19536e2864 zzogl-pg: Use the same version of some of the SSE2 WriteClut functions in both Linux and Windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2800 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-31 12:27:36 +00:00
arcum42 fe8250967a zzogl-pg: Get rid of some old 64 bit code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2799 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-31 12:17:05 +00:00
Jake.Stine 05ccea99ce Fix compilation errors in zlib and linuz-cdvdiso (plugin)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2796 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-30 19:22:42 +00:00
Jake.Stine 03ea6e04d6 zzogl-pg: part two of fixing CreateWindow conflict; should compile in Windows without error now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2793 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-29 21:15:49 +00:00
Jake.Stine dc95fc1d6c zzogl-pg: compilation error fix, caused by windows.h gratuitous namespace pollution (it's a common problem, CreateWindow being a macro and all)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2792 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-29 20:45:48 +00:00
gigaherz 294705aea6 Build on the preivous dsp fix so that it can work with dsp plugins that return partial blocks. It's not tested properly since I don't know of any plugin which does that.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2789 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-28 21:27:53 +00:00
ramapcsx2 db63162c0d SPU2-X:
- Various small changes and a fix by gigaherz for dsp plugins when timestretching is disabled.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2788 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-28 20:48:52 +00:00
arcum42 07045d1f4a zzogl-pg: 8x AA != 16x AA.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2784 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 05:40:58 +00:00
arcum42 3cfa865057 zzogl-pg: Rewrote the configuration dialog in Linux. It is now entirely in the source code. (No relying on an obsolete version of Glade to generate the dialog code for us any more.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2783 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 04:28:12 +00:00
arcum42 fb5e68d7ee zzogl-pg: Simplify a bit of the option code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2782 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 02:21:09 +00:00
arcum42 6712765616 zzogl-pg: Misc things that caught my eye.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2781 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 01:01:31 +00:00
sudonim1 6dd23f3c8d SPU2-X: Re-enable resets, the games that were buggy with them enabled now seem to be fixed. This fixes music in Fatal Frame, FMVs in Devil May Cry PAL, and may fix music looping in God of War when run without the BIOS skip hack (or that might work without this change).
SPU2-X: Disable IRQs on reset.  This is a guess, but it fixes the BIOS with resets re-enabled.
SPU2-X: More detailed IRQ logging.
CDVD: Ignore the disc type reported by the plugin, we have our own test and it's working more reliably.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2779 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 22:31:34 +00:00
Jake.Stine 6346c8f061 zzogl-pg: remove the localcopy of static libjpeg.lib files in favor of the 3rdparty ones. Fix sln errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2777 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 12:32:50 +00:00
Jake.Stine 60671384e3 zzogl-pg: made the project conform to PCSX2's VC2008 buildsystem mess; added GL/wglext.h to the repository.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2776 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 12:14:49 +00:00
arcum42 19054aab92 zzogl-pg: Add the project to the main sln file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2775 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 09:47:41 +00:00
arcum42 02fdc8f9fc zzogl-pg: Use the memcpy_fast routines from Utilities in Linux. (Right now, Windows is using an old copy of it, and Linux wasn't using it at all.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2774 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 09:19:41 +00:00
arcum42 0a6b6472c7 zzogl-pg: Get rid of the extra copy of zlib, and use the copy included in the main project. Add a sln file for zzogl-pg.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2773 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 06:28:51 +00:00
arcum42 901a399702 zzogl-pg: Left out a file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2772 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 05:56:40 +00:00
arcum42 2d754b3ca0 zzogl-pg: Use SSE2 by default in the codeblock project. Move the swizzle stuff about a bit. A few changes I had sitting around.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2771 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 05:17:14 +00:00
arcum42 60c4ed5fcb zzogl-pg: Stop the plugin from crashing under windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2770 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 04:40:21 +00:00
arcum42 b1e6094408 zzogl-pg: Fix compiling with the build script.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2765 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-24 09:19:10 +00:00
arcum42 adf43a86ab zzogl-pg: A few more changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2764 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-24 08:46:18 +00:00