pgert
061ea30199
GameDB: entry correction
2023-07-31 22:36:56 +01:00
refractionpcsx2
0e9e94d090
UI: Delete rogue quote breaking HTML in Memcard Convert dialog
2023-07-31 16:36:14 +01:00
Stenzek
3321cb37ef
GS/HW: Don't invalidate alpha on display target lookup
2023-07-31 21:08:33 +10:00
JordanTheToaster
d60a818791
GameDB: Go Go Golf Fixes
...
Fixes for the pretty awful brightness on pretty PS1 looking textures.
2023-07-31 10:59:54 +01:00
PCSX2 Bot
3937a52b4f
Qt: Update Base Translation
2023-07-31 19:28:43 +10:00
Stenzek
2c3902b1a1
GS/HW: Fix bilinear-over-self targets getting discarded
2023-07-31 19:24:08 +10:00
RedPanda4552
f43b5ee76f
Pad: Respect non-standard vibration mappings and pure digital button query
2023-07-30 23:48:12 +01:00
refractionpcsx2
bab16a5251
UI: Update glyphs for asian languages.
2023-07-30 19:20:29 +01:00
Mrlinkwii
08c734d7fd
GameDB: various fixes
2023-07-30 14:23:45 +01:00
Connor McLaughlin
36126a3ad9
GS: Drop alignment from ClearValue
2023-07-30 21:44:44 +10:00
kamfretoz
ce505d33bd
Qt: Make incompatible savestate message translateable
2023-07-30 20:28:50 +10:00
Stenzek
de0d859502
Qt: Fix changing cover file formats
2023-07-30 19:25:51 +10:00
Stenzek
ce96d4bcc5
SaveState: Store the current PCSX2 version in the save state
2023-07-30 18:13:25 +10:00
Chromaryu
fb242274d5
GameDB: Fix PoPoLoCrois Naming
2023-07-30 16:18:55 +10:00
Stenzek
938bc7cdd7
GS/HW: Allow fast clears even when expanding
...
Doesn't make sense not to.
2023-07-30 16:18:04 +10:00
Stenzek
36865f2930
GS/HW: Skip target conversion when alpha doesn't exist
2023-07-30 16:18:04 +10:00
refractionpcsx2
12e79cccf6
GS/HW: Improve detection of reverse texture shuffles
2023-07-30 07:04:39 +01:00
PCSX2 Bot
6180f12ba3
Qt: Update Base Translation
2023-07-30 12:26:53 +10:00
refractionpcsx2
c00b6c6237
GameDB: Sort and append missing entried from Redump
2023-07-30 02:37:18 +01:00
RedPanda4552
dbdc74fdef
Memcard: Remove erroneous auto eject decrement
2023-07-29 19:11:33 +01:00
pgert
5bb0a07164
GameDB: correct an entry
2023-07-29 18:32:26 +01:00
Stenzek
543f09999f
GS/HW: Fix target memory usage underflowing
2023-07-30 01:03:46 +10:00
Connor McLaughlin
812f32efdd
README: Update DirectX Requirements
2023-07-29 22:32:20 +10:00
Stenzek
784264eba4
GS: Drop alpha gather from FXAA
...
It's not used by any backends.
2023-07-29 22:28:49 +10:00
Stenzek
ff9ca059c7
GS/DX11: Require feature level 11.0
...
Feature level 11.0 GPUs were first released in 2009, almost 14 years ago
now. Older GPUs have not had drivers released in a long time, and are
known to be buggy.
None of us have hardware this old, so it's impossible for us to support
it.
2023-07-29 22:28:49 +10:00
Silent
d4b0c39485
Achievements: Fix Leaderboard submission UI when multiple leaderboards update at once
2023-07-29 22:23:11 +10:00
Ty Lamontagne
87c42aeaf4
Debugger: Fix mismatch sign compare & bitwise on different enum warnings
2023-07-28 22:00:08 +01:00
Ty Lamontagne
5ba6e57c71
CDVD: Fix unused qualifier warning
2023-07-28 22:00:08 +01:00
Ty Lamontagne
6d2ba5c2d0
Common | TextureDecompress: Fix unused variable warning
2023-07-28 22:00:08 +01:00
Ty Lamontagne
0d42b81285
Debugger: Fix 'run-to-cursor' context action
2023-07-28 22:00:08 +01:00
Stenzek
9ce2ae613b
GS/HW: Update vertex trace in ReplaceVerticesWithSprite()
2023-07-29 02:56:59 +10:00
PCSX2 Bot
13c9e0e666
Qt: Update Base Translation
2023-07-28 16:32:23 +01:00
Stenzek
784118e9c1
GS/HW: Don't drop fractional colour before modulating
...
Fixes banding in Xenosaga, Tales of the Abyss, Beyond Good and Evil.
2023-07-28 16:31:35 +01:00
Mrlinkwii
df32a32d99
GameDB: add missing serials
2023-07-28 16:29:25 +01:00
JordanTheToaster
655241aed3
Translations: Add Latvija to the menu
...
Adds missing Latvija option to the menu of selectable languages.
2023-07-28 16:28:29 +01:00
refractionpcsx2
60a2b246e2
GS: Correct alpha test for RGB Only and non-32bit colours
2023-07-28 15:57:28 +01:00
Tyler Wilding
ebd60d93f3
translations: Syncing Crowdin translations ( #9655 )
2023-07-28 14:50:23 +01:00
Connor McLaughlin
cc4ba935b5
CI/Linux: Fetch tags for Flatpak scheduled builds
...
Regression from #9224 .
2023-07-28 21:48:35 +10:00
RedPanda4552
824147fd7d
[SAVEVERSION+] Fix vibration motors backwards and too low power delivery to small motor
...
Also fix inconsequential but (technically) incorrect return values for vibration mapping command
2023-07-28 11:27:51 +01:00
refractionpcsx2
c3446a16cc
GS: Kill SMT Nocturne CRC hack
2023-07-28 01:48:45 +01:00
Stenzek
82135d1892
GS/OGL: Fix depth state in MultiStretchRects
2023-07-28 01:48:27 +01:00
refractionpcsx2
1cff63bc01
UI: Add some missing string translations
2023-07-27 20:25:17 +01:00
refractionpcsx2
e488e74313
UI: Fix minor typo
2023-07-27 20:25:17 +01:00
refractionpcsx2
1a17c9da86
GameDB: Add Preload Frame to remaining versions of Keroro Gunsou
2023-07-27 20:25:17 +01:00
refractionpcsx2
20e1f773fc
GS/HW: Mark alpha invalid on framebuffer resize.
2023-07-27 20:25:17 +01:00
refractionpcsx2
56d80ff293
GS/HW: Update Blue Tongue CRC and remove frame width hacks
2023-07-27 20:25:17 +01:00
refractionpcsx2
80e176136a
GS/HW: Adjust Burnout bloom CRC to work better with upscaling
2023-07-27 20:23:21 +01:00
RedPanda4552
0ae66d3e24
Pad: Set data low when no pad present
...
Fixes uLaunchELF spinning waiting for second pad to come online.
2023-07-27 20:19:45 +01:00
RedDevilus
802ab8238e
GameDB: Beeg fixing about everything
...
Sims M6 to M8 (more languages)
Tarzan (Slight Blurring)
Winnie Poo (Misaligned sprites and models)
Blood Will Tell: More vibrant text with medium blending
Recommended blending for SSX series
etc Because I keep forgetting to PR this otherwise
2023-07-27 17:09:31 +01:00
refractionpcsx2
ec9c07a646
GS/HW: Tweak Burnout bloom CRC coords
2023-07-27 14:50:29 +01:00