mirror of https://github.com/PCSX2/pcsx2.git
GameDB: various fixes
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@ -128,12 +128,18 @@ PAPX-90206:
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PAPX-90207:
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name: "Gran Turismo 3 - A-Spec - Autobacs Gentei Replay Theater"
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region: "NTSC-J"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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PAPX-90208:
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name: "Gran Turismo 3 - A-Spec - Replay Theater"
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region: "NTSC-J"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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PAPX-90209:
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name: "Gran Turismo 3 - A-Spec - Netz Toyota - Replay Theater Disc"
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region: "NTSC-J"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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PAPX-90210:
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name: "Yappa RPG desho."
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region: "NTSC-J"
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@ -400,6 +406,8 @@ PBPX-95501:
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PBPX-95502:
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name: "Gran Turismo 3 - A-Spec"
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region: "NTSC-J"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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PBPX-95503:
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name: "Gran Turismo 3 - A-Spec [PS2 Bundle]"
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region: "NTSC-U"
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@ -531,6 +539,8 @@ PCPX-96311:
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PCPX-96312:
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name: "Gran Turismo 3 - A-Spec - Autobacs Tentou Shiyuu Disc"
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region: "NTSC-J"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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PCPX-96314:
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name: "The Sky Odyssey"
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region: "NTSC-J"
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@ -600,6 +610,8 @@ PCPX-96608:
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PCPX-96609:
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name: "Gran Turismo 3 - A-Spec - Tentou Shiyuu Disc Vol. 2"
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region: "NTSC-J"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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PCPX-96610:
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name: "MiruMiru 2001-nen 2-gatsudo Juchuugou"
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region: "NTSC-J"
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@ -1975,7 +1987,6 @@ SCAJ-30008:
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region: "NTSC-Unk"
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clampModes:
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vuClampMode: 2 # Text in GT mode works.
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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@ -3017,6 +3028,8 @@ SCED-52452:
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SCED-52455:
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name: "Gran Turismo Special Edition 2004 Geneva Version"
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region: "PAL-Unk"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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SCED-52461:
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name: "SingStar [Press Kit]"
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region: "PAL-E"
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@ -3098,6 +3111,14 @@ SCED-52846:
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SCED-52847:
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name: "Ratchet & Clank 3"
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region: "PAL-Unk"
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gameFixes:
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- EETimingHack # Fixes SPR errors while going in-game.
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gsHWFixes:
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mipmap: 1 # Fixes garbage textures in the distance.
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disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
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partialTargetInvalidation: 1 # Fixes broken pause screen.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 2 # Helps fix misaligned bloom.
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SCED-52848:
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name: "Ratchet & Clank 3 + Sly 2 - Band of Thieves"
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region: "PAL-Unk"
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@ -6733,6 +6754,8 @@ SCPM-85303:
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SCPM-85304:
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name: "Gran Turismo 4 - First Preview"
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region: "NTSC-J"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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SCPN-60101:
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name: "PlayStation BB Navigator - Version 0.10 [Prerelease] [Disc 1]"
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region: "NTSC-J"
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@ -8457,6 +8480,8 @@ SCPS-56016:
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SCPS-72001:
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name: "Gran Turismo 3 - A-Spec"
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region: "NTSC-J"
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gsHWFixes:
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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SCPS-72002:
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name: "Minna no Golf 3"
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region: "NTSC-J"
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@ -8498,6 +8523,14 @@ SCUS-90174:
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SCUS-90682:
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name: "Gran Turismo 4"
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region: "NTSC-U"
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clampModes:
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vuClampMode: 2 # Text in GT mode works.
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# eeClampMode = 3 Text in races works.
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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SCUS-94346:
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name: "SingStar Latino"
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region: "NTSC-U"
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@ -18645,36 +18678,26 @@ SLES-53028:
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region: "PAL-E"
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clampModes:
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vuClampMode: 0 # Fixes bump mapping issues.
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gsHWFixes:
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53029:
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name: "Hitman - Blood Money"
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region: "PAL-F"
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clampModes:
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vuClampMode: 0 # Fixes bump mapping issues.
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gsHWFixes:
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53030:
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name: "Hitman - Blood Money"
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region: "PAL-G"
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clampModes:
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vuClampMode: 0 # Fixes bump mapping issues.
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gsHWFixes:
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53031:
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name: "Hitman - Blood Money"
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region: "PAL-I"
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clampModes:
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vuClampMode: 0 # Fixes bump mapping issues.
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gsHWFixes:
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53032:
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name: "Hitman - Blood Money"
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region: "PAL-S"
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clampModes:
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vuClampMode: 0 # Fixes bump mapping issues.
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gsHWFixes:
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53035:
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name: "Masters of the Universe - He-Man - Defender of Greyskull"
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region: "PAL-E"
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