* Clean 3rdparty flags not used. By default use -Os not needed to make pcsx2 bigger than it already is.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3154 96395faa-99c1-11dd-bbfe-3dabce05a288
* remove the dependency on libportaudiocpp as codeblock. (issue 721)
* Improve build on 64 bit system
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3151 96395faa-99c1-11dd-bbfe-3dabce05a288
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Revision 1505: wasapi:
- implemented support of non-Interleaved buffers (paNonInterleaved) for WASAPI blocking interface for input and output
- blocking methods will now use PA sample converters
Revision 1504: alsa: - releasing memory of non-MMAPed buffer on stream closure by Pa_CloseStream
Revision 1503: alsa:
- reverted buffer size (2048) hardcoding for non-MMAPed devices to avoid crash on wrong buffer size usage (whole area requires more work)
- optimized non-MMAPed device operation to avoid malloc(memset)/free usage on every processing call avoiding significant performance penalty
Revision 1502: alsa:
- fixed deadlock in PaAlsaStream_WaitForFrames if device is paused, poll() results are now checked for 0 and if 64 times exceeded an error (paTimedOut) is returned
- removed hardcoded low-limit of latency for non-MMAPed devices, it is an obligation for user to set an acceptable/desired latency value
- tuned XRUN recovery sequence for MMAPed devices
Revision 1501: fixed compile for DirectSound implementation under MSYS, missing DSSPEAKER_7POINT1_SURROUND define
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3133 96395faa-99c1-11dd-bbfe-3dabce05a288
Changes: Fixed all compile errors in VS 2010. Added support for new w32pthreads.v4. Fixed all MSB8012 warnings. Fixed LNK419 warnings with /DELAYLOAD. Fixed issues when compiling Devel before Release. Added GSdx Devel target. Minor cleanups.
Thanks a bunch, blood :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2930 96395faa-99c1-11dd-bbfe-3dabce05a288
Somehow there's a pair of files in wxcore that won't build correctly, even tho they did build before... and it seems to work fine if I turn them off, so i did.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2851 96395faa-99c1-11dd-bbfe-3dabce05a288
Some more wxCore fixes.
Fixed also inter-project dependency warnings.
Also some other fixed to get devel/release compiling.
Oh and apparently my VCproject folder got messed up and detached itself from svn, so it wasn't commiting with the rest...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2849 96395faa-99c1-11dd-bbfe-3dabce05a288
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
Linux will need the new files added to it's project file thing, sorry about that :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2794 96395faa-99c1-11dd-bbfe-3dabce05a288
Work on support for Wasapi's exclusive mode. Not enabled yet.
Also lower (/8) sound out packet size. Helps the timestretcher
responsiveness and quality.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2755 96395faa-99c1-11dd-bbfe-3dabce05a288
It works fine and without further modifications in Windows, for SPU2-X and ZeroSPU2.
Linux is untested, but hopefully also fine :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2734 96395faa-99c1-11dd-bbfe-3dabce05a288
* Likely fix for various plugin configuration button hangs/crashes.
* Worked on the new GS window text label stuff a bit more (still needs more tho)
Devel Note:
* Lots of code cleanups regarding app message handling
* Added wxAppWithHelpers.cpp/h files (linux projects need updated but too tired.. >_<)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2411 96395faa-99c1-11dd-bbfe-3dabce05a288
PCSX2: attempt at fixing what appears to be a belated thread affinity issue during the cpuspeed detect.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2363 96395faa-99c1-11dd-bbfe-3dabce05a288