mirror of https://github.com/PCSX2/pcsx2.git
Fix glew_static so that it doesn't need glew installed; and add a no_asio debug build type to portaudio.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2462 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -38,6 +38,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SvnRootDir)\3rdparty\""
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PreprocessorDefinitions="GLEW_STATIC"
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/>
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<Tool
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@ -92,6 +93,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SvnRootDir)\3rdparty\""
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PreprocessorDefinitions="GLEW_STATIC"
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WarningLevel="3"
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/>
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@ -147,6 +149,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SvnRootDir)\3rdparty\""
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PreprocessorDefinitions="GLEW_STATIC"
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WarningLevel="3"
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/>
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioPropertySheet
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ProjectType="Visual C++"
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Version="8.00"
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Name="ProjectRootDir"
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>
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<UserMacro
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Name="ProjectRootDir"
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Value="$(ProjectDir)\..\.."
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/>
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<UserMacro
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Name="SvnRootDir"
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Value="$(ProjectRootDir)\..\.."
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/>
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</VisualStudioPropertySheet>
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