Commit Graph

9312 Commits

Author SHA1 Message Date
Jonathan Li ef25502491 gsdx build: don't exclude AVX files.
Thanks for the patch :)
2016-11-19 17:01:36 +01:00
Gregory Hainaut cc6d193e1d gsdx: Relax SSE/AVX constraint on 64 bits
The JIT will automatically select the best ISA (only AVX1 so far)
2016-11-19 17:01:29 +01:00
Gregory Hainaut 8fd46e96aa gsdx sw JIT: dynamically select ISA for SetupPrim 2016-11-19 17:00:33 +01:00
Gregory Hainaut 574a2c774e gsdx sw JIT: dynamically select between AVX1 and SSE code path (scanline) 2016-11-19 17:00:33 +01:00
Gregory Hainaut 6b78b8f9ce gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline)
It won't give the full SSE41 speed boost but it is better than nothing
2016-11-19 17:00:33 +01:00
Gregory Hainaut 322473c295 gsdx sw: add a code example for gather instruction
It will requires a generic (register naming) linear interpolation to use it properly
Gather instruction requires an extra mask register therefore all registers name will be shuffled

Perf wise, initial haswell implementation seems to be microcode emulated.
2016-11-19 17:00:33 +01:00
Gregory Hainaut 2e20693583 gsdx sw x64: restore read texel optimization 2016-11-19 17:00:33 +01:00
Gregory Hainaut e728a14c19 gsdx sw: factorize color split in split16_2x8 2016-11-19 17:00:33 +01:00
Gregory Hainaut d58e43edbf gsdx linux: plug vtune as Windows 2016-11-19 17:00:32 +01:00
Gregory Hainaut 8abf242e2c gsdx: small x64 printf warning fixes 2016-11-19 17:00:32 +01:00
Gregory Hainaut 051c5c4bf7 gsdx sw x64: small stack optimization on linux
mov with the stack pointer require less bytecode
2016-11-19 17:00:32 +01:00
Gregory Hainaut 141c9e9c86 gsdx sw x64: prefer faster 32 bits operation when possible 2016-11-19 17:00:32 +01:00
Gregory Hainaut a281bda9a6 gsdx sw x64: port the scanline generator on AVX
Based on Gabest's work.

* Miss mipmap

Note: dithering info
It is a bit tricky as a2 on linux was rdx register which overlap with fzm (dh/dl)
It might require dedicated windows code
2016-11-19 17:00:32 +01:00
Gregory Hainaut 8e29e09943 gsdx sw x64: update setup prim generator x64 SSE&AVX 2016-11-19 17:00:32 +01:00
Gregory Hainaut 4a47224ac1 gsdx: define the linux x64 ABI 2016-11-19 17:00:32 +01:00
Gregory Hainaut e31ce87bb3 gsdx: SW JIT debug helper
Allow to compare 32/64 bits (and all ISAs too)
Allow to breakpoint (int3)
Print selector info
Print size of buffer and start (disabled by default)
2016-11-19 17:00:32 +01:00
Gregory Hainaut 633f7a1db9 xbyak: add int3 instruction
Very useful to stop the JIT
2016-11-19 17:00:32 +01:00
Gregory Hainaut 43b4cfc215 gsdx: separate dump directory for 32/64 bits 2016-11-19 17:00:32 +01:00
Gregory Hainaut 82d12691e1 gsdx: properly check SSE support
1/ Check all "levels"
2/ requires AVX for 64 bits
2016-11-19 17:00:32 +01:00
Gregory Hainaut 8b4da69861 cmake: always define avx on 64 bits build 2016-11-19 17:00:32 +01:00
Gregory Hainaut 0e2ec9c2cb pcsx2 gui: reduce the padding to 2 for low cost display 2016-11-19 11:27:20 +01:00
Gregory Hainaut 4aa79df402 pcsx2 gui: increase a bit the about box
It was too crowded
2016-11-19 11:21:07 +01:00
Gregory Hainaut b251d47712 pcsx2 gui: use dynamic section sized for ee/vu cycle message
Static size is better aligned but it consumes too much space on the GUI

Besides, if a string (translation) is bigger that the static size it will be cut off.

VU/EE min sized are the same to keep a proper alignment
2016-11-19 11:21:07 +01:00
Gregory Hainaut 9c598fcd01 common: finally spot the text size bug
GetBestWrappedSize (hence the BestSize) computes the size of
the wrapped text based on box side minus padding.

So the width of the widget is already the good size for text wrapping
2016-11-19 11:21:07 +01:00
Gregory Hainaut 4ee942aba2 pcsx2 gui: use pxGetFixedFont helper instead of wxFont constructor 2016-11-19 11:19:24 +01:00
Jonathan Li d64db65743 LilyPad: Add PS mouse support (#1660)
Adds Playstation Mouse as a new pad type.

For use with PS1 games only.
2016-11-14 13:37:00 +00:00
FlatOutPS2 8db9a27970 fix2 2016-11-14 13:55:55 +01:00
Gregory Hainaut 259521ec3e Merge pull request #1659 from PCSX2/greg/clang-format-common
reformat main common directory
2016-11-14 11:37:53 +01:00
refractionpcsx2 e0cd520837 VIF: Apply stall fix to VIF0 as well. 2016-11-13 12:15:18 +00:00
FlatOutPS2 d1788ac1e9 fix 2016-11-13 10:56:35 +01:00
FlatOutPS2 de8d3fb1eb LilyPad: Add PS mouse support
Adds Playstation Mouse as a new pad type.

For use with PS1 games only.
2016-11-13 01:23:59 +01:00
FlatOutPS2 a3478e02f4 LilyPad: Add tooltips (#1653)
Adds informational tooltips to several UI options.
2016-11-12 23:52:56 +00:00
Jonathan Li f513ca2a28 cdvdgigaherz:linux: Check ioctl return value
Fixes Coverity CID 172718: Unchecked return value

Also avoid adding the sector leadout descriptor info to the TOC since it
actually isn't used.
2016-11-12 23:28:17 +00:00
Gregory Hainaut c5d727da39 CDVD: check return value of ToLong
Reported by coverity
2016-11-12 19:36:44 +01:00
Gregory Hainaut 356429d0e7 Sio: use & 0xFF instead of u8 mask
Tentative to avoid various bad coverity reports
2016-11-12 19:29:10 +01:00
Gregory Hainaut 2da6cb263d pcsx2: Gcc warning in copy constructor of BaseMessageBoxEvent
../pcsx2/gui/MessageBoxes.cpp:62:1: warning: base class ‘class pxActionEvent’ should be explicitly initialized in the copy constructor [-Wextra]
 BaseMessageBoxEvent::BaseMessageBoxEvent( const BaseMessageBoxEvent& event )
2016-11-12 18:47:11 +01:00
Gregory Hainaut 5e5b927abd gzip reader: bad find interface
Find => return int
find => return size_t (behave as STL)

Thanks to gcc for the useful warning

+ a cast to avoid an useless warning
2016-11-12 18:41:07 +01:00
Gregory Hainaut a7e76438b2 iop: use const on some variables
Avoid coverity warning
2016-11-12 18:26:28 +01:00
Gregory Hainaut 056ecb1c39 pcsx2: add some cast to fix gcc (int vs uint) warning
I'm pretty sure that .RMSK (which is an u32:31) warnings are false positives
2016-11-12 17:36:40 +01:00
Gregory Hainaut 63c825d0e0 pcsx2: check return value of std functions
Avoid noisy gcc warnings
2016-11-12 17:36:06 +01:00
Clang Format 1fba5cb580 reformat main common directory
Disable some reformat around emitter registers declaration and a massive cases.
2016-11-12 16:52:49 +01:00
refractionpcsx2 1053234507 VIF: Fix some stalls getting stuck in situations, fixes #1658
Gif FIFO: Improve reliability a little bit, especially when MFIFO is in use.
2016-11-12 12:36:04 +00:00
Gregory Hainaut 49d5c4260f gsdx state: post fix depth tracing
The main FindMinMax methods is perf critical so instead I created a separate function
to ensure the constness of the depth

Fix letter regression on Xenosaga3
2016-11-11 23:39:34 +01:00
Jonathan Li 1530effb29 gsdx: Catch bad_alloc exceptions 2016-11-09 22:41:02 +00:00
Jonathan Li ae6f26f3ef gsdx: Skip texture cache read if any dimension is 0
Fixes a crash at the PSX logo if either the DX9 or DX11 hardware
renderer is used.
2016-11-09 22:39:53 +00:00
Gregory Hainaut cf739d2493 Merge pull request #1655 from PCSX2/greg/git-rev-title
pcsx2 gui: use git desribe as version name
2016-11-08 23:42:15 +01:00
Gregory Hainaut 18f677d530 oups miss one minus 2016-11-08 23:11:12 +01:00
Gregory Hainaut f6c27c2abf pcsx2: use ASCII minus 2016-11-08 23:09:20 +01:00
Gregory Hainaut 5596f69c0e pcsx2 gui: use git desribe as version name
Shorter than date and give all the useful info

Require windows test

close #1043
2016-11-08 22:44:39 +01:00
Gregory Hainaut 784f549339 pcsx2: always probe the ctrl/shift/alt key state
Event handling becomes messy when you press in the app but release outside of it (due to desktop change)

close #477
2016-11-08 22:42:42 +01:00