gsdx build: don't exclude AVX files.

Thanks for the patch :)
This commit is contained in:
Jonathan Li 2016-11-19 16:39:34 +01:00 committed by Gregory Hainaut
parent cc6d193e1d
commit ef25502491
1 changed files with 10 additions and 40 deletions

View File

@ -146,26 +146,11 @@
<ClCompile Include="GSDrawingContext.cpp" />
<ClCompile Include="GSDrawScanline.cpp" />
<ClCompile Include="GSDrawScanlineCodeGenerator.cpp" />
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.avx.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)'!='Release AVX' And '$(Configuration)'!='Debug AVX'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="$(Configuration.Contains(AVX))">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSDrawScanlineCodeGenerator.x86.avx.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)'!='Release AVX' And '$(Configuration)'!='Debug AVX'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSDrawScanlineCodeGenerator.x86.avx2.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)'!='Release AVX2' And '$(Configuration)'!='Debug AVX2'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSDrawScanlineCodeGenerator.x86.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="$(Configuration.Contains(AVX))">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.avx.cpp" />
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.cpp" />
<ClCompile Include="GSDrawScanlineCodeGenerator.x86.avx.cpp" />
<ClCompile Include="GSDrawScanlineCodeGenerator.x86.avx2.cpp" />
<ClCompile Include="GSDrawScanlineCodeGenerator.x86.cpp" />
<ClCompile Include="GSDump.cpp" />
<ClCompile Include="GSdx.cpp" />
<ClCompile Include="GSFunctionMap.cpp" />
@ -187,26 +172,11 @@
<ClCompile Include="GSSetting.cpp" />
<ClCompile Include="GSSettingsDlg.cpp" />
<ClCompile Include="GSSetupPrimCodeGenerator.cpp" />
<ClCompile Include="GSSetupPrimCodeGenerator.x64.avx.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)'!='Release AVX' And '$(Configuration)'!='Debug AVX'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSSetupPrimCodeGenerator.x64.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="$(Configuration.Contains(AVX))">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSSetupPrimCodeGenerator.x86.avx.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)'!='Release AVX' And '$(Configuration)'!='Debug AVX'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSSetupPrimCodeGenerator.x86.avx2.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)'!='Release AVX2' And '$(Configuration)'!='Debug AVX2'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSSetupPrimCodeGenerator.x86.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="$(Configuration.Contains(AVX))">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GSSetupPrimCodeGenerator.x64.avx.cpp" />
<ClCompile Include="GSSetupPrimCodeGenerator.x64.cpp" />
<ClCompile Include="GSSetupPrimCodeGenerator.x86.avx.cpp" />
<ClCompile Include="GSSetupPrimCodeGenerator.x86.avx2.cpp" />
<ClCompile Include="GSSetupPrimCodeGenerator.x86.cpp" />
<ClCompile Include="GSShaderOGL.cpp" />
<ClCompile Include="GSState.cpp" />
<ClCompile Include="GSTables.cpp" />