Commit Graph

11 Commits

Author SHA1 Message Date
Connor McLaughlin 0592abd31b GL/ContextEGL: Fix broken surface creation
Regression from #5676.
2022-04-15 11:46:07 +01:00
tcoyvwac 5389178644 Common: Prefer standard algorithms
GL/ContextEGL.cpp:
Prefer std::find_if over ranged-for.
2022-04-15 08:42:29 +01:00
tcoyvwac 6cbdc8c8b7 Common: Prefer pre-built array-form to assign values.
GL/ContextEGL.cpp:
Replace raw-index manipulation / arithmetic as logic. Now a variable-length array.
2022-04-15 08:42:29 +01:00
tcoyvwac 6e6a70b8ed Common: Prefer returning std::array by lambda expression
GL/ContextEGL.cpp:
Replace raw-index manipulation / arithmetic as logic. Variable now using IIFE (Immediately invoked function expression) to strengthen immutability.
2022-04-15 08:42:29 +01:00
Connor McLaughlin 2d08d3dc94 GL/Context: Drop GL string logging back to devbuilds 2022-03-08 10:39:50 +01:00
Connor McLaughlin 3f81b7e56d GL/ShaderCache: Time various shader compilation tasks 2021-12-26 13:21:51 +00:00
Connor McLaughlin 69ff12645c Common: Add GL/ShaderCache 2021-12-26 13:21:51 +00:00
Connor McLaughlin efb93d22d9 Common: Add GL Program wrapper class 2021-12-26 13:21:51 +00:00
Connor McLaughlin 20ab4dbf20 GL/StreamBuffer: Use partial instead of exact match for NVIDIA
It's "NVIDIA Corporation" on Macs, and on Windows we don't support any
GL3 GPUs anyway.
2021-10-30 16:01:55 +01:00
TellowKrinkle 9d2bdd5681 ContextAGL main thread & wx compatibility fixes 2021-10-30 02:00:21 +01:00
Connor McLaughlin 198fc2629e Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00