Gregory Hainaut
f9b4ff17a5
gsdx: drop interlocked* function on linux
2016-02-22 19:12:50 +01:00
Jonathan Li
0f11838d93
gsdx: s/_WINDOWS/_WIN32/
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It's the proper Windows preprocessor macro.
2016-01-27 22:41:45 +00:00
Gregory Hainaut
35568f6425
gsdx: disable simd in 64 bits
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Let's concentrate first on SSE2
This commit fuses a couple of ifdef
2016-01-16 14:34:00 +01:00
Gregory Hainaut
736656f7d6
gsdx: properly defined type for xbyak
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Compatible 64 bits and avoid local modification
2015-11-13 09:30:48 +01:00
Jonathan Li
44d89308c9
Revert "Revert "gsdx|spu2-x: Use atlcomcli.h for CComPtr definition""
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This reverts commit 9bb990e9ed
.
Fight! Ahem...
2015-11-09 20:55:07 +00:00
Jonathan Li
9bb990e9ed
Revert "gsdx|spu2-x: Use atlcomcli.h for CComPtr definition"
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This reverts commit 0eb771c2a6
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The buildbot apparently cannot find atlcomcli.h. Oh joy.
2015-11-08 20:46:41 +00:00
Jonathan Li
0eb771c2a6
gsdx|spu2-x: Use atlcomcli.h for CComPtr definition
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VS2013/VS2015 community includes it, so everything will still compile
for everyone.
Also delete common/include/comptr.h.
2015-11-06 18:52:33 +00:00
Gregory Hainaut
0958b9db8e
gsdx-ogl: use the standard openGL name
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Function pointer was mangled to avoid any collision. Nowadays all symbols
are hidden so no risk of collision.
Syntax is nicer beside it would allow to put back GLES3.2. I think it
supports most of the used extension.
glActiveTexture & glBlendColor are provided without symbol query.
2015-10-17 17:05:15 +02:00
Gregory Hainaut
00e37224ed
gsdx: check the return value of mkdir function
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Reported by coverity
2015-09-26 13:51:23 +02:00
Gregory Hainaut
d42cef891c
gsdx: remove ALIGN_STACK feature on GCC
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Stack is already aligned correctly. Besides GCC optimizes the variable so it doesn't
have any effect except that it generates useless warnings.
2015-09-20 22:19:45 +02:00
Gregory Hainaut
81e056e79a
gsdx: always enable the boost queue
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ifdef was for VS2010
GSThread.h is useless. I keep it for the transactional queue implementation
2015-09-08 14:43:09 +02:00
Gregory Hainaut
3706cfe908
gsdx: always enable CXX11 mutex feature.
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ifdef was only useful for VS2010
2015-09-08 14:34:17 +02:00
Gregory Hainaut
39ce8835f7
gsdx:linux: use unordered hash
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It seems a bit faster on 'perf' tool
2015-08-05 22:55:12 +02:00
Miguel A. Colón Vélez
a42a236961
Gsdx: Move the stdext namespace declaration.
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This will eventually lead to
error C2871: 'stdext' : a namespace with this name does not exist.
might as well fix it now.
2015-08-04 22:16:15 +02:00
gabest11
a1a842b07f
gsdx: date/datm fix for 16-bit frame buffer in sw rendering mode
2015-08-02 20:21:49 +02:00
Gregory Hainaut
5888913052
gsdx-debug: don't print any "notify" message
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Too verbose
2015-07-10 22:35:26 +02:00
Gregory Hainaut
4feeaac7d1
Merge branch 'alignment' of git://github.com/xsacha/pcsx2 into xsacha-alignment
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Gregory: Get all changes but keep C11 code path which will be the future
(if someone can find info on Visual Studio support)
* Keep the old posix api to use address sanitizer on gcc 4.9
Conflicts:
common/build/Utilities/utilities.vcxproj.filters
common/build/Utilities/utilities_vs2012.vcxproj.filters
common/build/Utilities/utilities_vs2013.vcxproj.filters
common/include/Utilities/MemcpyFast.h
common/include/Utilities/StringHelpers.h
common/src/Utilities/AlignedMalloc.cpp
common/src/Utilities/vssprintf.cpp
plugins/GSdx/stdafx.cpp
2015-06-05 20:31:14 +02:00
Gregory Hainaut
2f2ae2bc89
gsdx-ogl: enable gl tracing on windows
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Trace info is enabled in dbg/dev build for the opengl renderer
Info is stored in GSdx_opengl_debug.txt when debug_opengl option is 1
2015-05-30 09:58:47 +02:00
Gregory Hainaut
009dd103ae
gsdx-ogl: protect the trace with if statement
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And mark the function as optional
2015-05-30 09:58:46 +02:00
Gregory Hainaut
6ced837360
gsdx-debug: add some PERF info in trace
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The idea is to detect easily effect that are known to be slow on opengl
2015-05-17 13:05:08 +02:00
Gregory Hainaut
b1ea081fc3
gsdx-debug: improve tracing interface
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Basically move the format and c_str() in the macro
2015-05-17 13:05:08 +02:00
Gregory Hainaut
84c3592fbe
gsdx-debug: more debug message/group
2015-05-15 16:00:45 +02:00
Gregory Hainaut
bd96a73580
gsdx-debug: trace texture cache hit/miss/removal
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Actually only a small part but I think it is enough to help debugging
tc issue.
Only enable it on debug because it is quite verbose
2015-05-13 09:01:04 +02:00
Gregory Hainaut
4c91bab00e
gsdx: fix compilation error on release build
2015-05-08 19:28:00 +02:00
Gregory Hainaut
6d31124d3a
gsdx-debug: only enabled advance gl debugging on linux
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It will avoid some crash on windows for driver that doesn't support
the extension.
Make debug support mandatory for debug build on linux.
2015-05-08 09:54:34 +02:00
Gregory Hainaut
d6448183d7
gsdx-ogl-debug: insert error message in GL stream
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This way, you can see your message in the GL debugger
2015-05-08 00:16:31 +02:00
Gregory Hainaut
cc4713d379
gsdx-debug: extend ogl debug capabilities
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Group opengl calls into a nice name.
Apitrace shows them in a tree format that support folding. Previously it
was a long flat list (10K-40K of lines by frame)
I align the call number with the internal s_n variable. This way it is
easy to map GSdx dump output with the GL debugger :)
2015-05-06 19:09:13 +02:00
Gregory Hainaut
335695bd0e
purge GLES from GSdx !
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mobile will use vulkan (or any new API) anyway
2015-05-01 20:02:17 +02:00
Gregory Hainaut
fa243afbab
gsdx SW: enable new queue && C++11 on linux/MSVC 2012+
2015-04-17 19:12:36 +02:00
Gregory Hainaut
8deee6afbc
gsdx: include some C++11 define for later
2015-04-17 19:03:21 +02:00
Jonathan Li
329953ebc3
GSdx: Linux: Enable SSE4.2, SSE4.1 and SSE3 builds
2015-02-22 11:18:23 +00:00
Gregory Hainaut
330d14941f
gsdx-linux: support dump mode on linux
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It could be useful to analyze GS dump. Warning it consumes a lot of
disk space.
2015-02-21 13:51:06 +01:00
Gregory Hainaut
7d21497c11
clang: no support of f-abi-version=6 option
2014-12-13 12:28:37 +01:00
Gregory Hainaut
76f719e5d0
gsdx-ocl: Add a ENABLE_OPENCL option
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* Allow to compile GSdx on linux without opencl yet.
2014-12-02 00:16:35 +01:00
gabest11
b9b02cf749
implemented opencl program caching on disk under the system default temp folder, needs some additional work on linux
2014-12-02 00:16:35 +01:00
gabest11
9e20387595
Modified for opencl 1.1. While it runs on nvidia cards now, you can't use its sdk to compile gsdx, cl.hpp is missing there. Intel or amd is ok.
2014-12-02 00:16:34 +01:00
gabest11
db7c26cde7
- Experimental OpenCL renderer (missing features: point, line, texture cache, mipmap, aa1, device selection). Needs any OpenCL SDK for the common headers and stub lib to compile, tested with AMD and Intel. Too bad it is not part of the Windows SDK yet.
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- Renumbered renderer ids, compatible with old numbering, but it does not follow the mod3 logic anymore.
2014-12-02 00:16:33 +01:00
Gregory Hainaut
f25e056914
gsdx: enable AVX with GCC
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* Use overloaded function instead of specialized template
=> see http://stackoverflow.com/questions/3052579/explicit-specialization-in-non-namespace-scope
* replace _mm256_slli_si128 by _mm256_slli_si256
I hope they're equivalent. I didn't find any info on _mm256_slli_si128,
however srl use _mm256_srli_si256
2014-10-26 14:47:35 +01:00
Sacha
2ba0b1b76b
Use posix_memalign and _aligned_malloc for alignment. Remove unused code.
2014-08-17 21:03:43 +10:00
Sacha
f542c7232e
Use __builtin_unreachable where possible for non-msvc
2014-08-15 14:43:52 +10:00
Sacha
7568f6f2ec
Remove deprecated jASSUME from pcsx2 core. It is still used in some plugins
2014-08-15 14:32:56 +10:00
Sacha
9dcaaedf06
Some cleanup to improve readability.
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Remove old compiler hacks that are no longer needed.
Fix up some spacing and comments that hid code.
Fix a critical bug in deprecated plugin peopsSPU.
2014-08-13 13:05:33 +10:00
sudonim1
904f5de1ea
Merge pull request #144 from Sonicadvance1/fix-BitScanFoward
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Fix the BitScanForward implementations for x86_64.
2014-07-30 18:19:19 +01:00
Ryan Houdek
2a6656050c
Fix the BitScanForward implementations for x86_64.
2014-07-15 18:13:32 -05:00
Ryan Houdek
48d178886e
Fixes interlockedbittestandreset/set in intrin_x86.h
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This doesn't update the file to the latest version from mingw32 since this is already a custom header stripped from mingw32.
This also fixes the functions for x86_64(verified that it still works for both architectures) and also updates the version inside of GSdx.
Also removes a comment in the GSdx header saying that these functions are broken since they no longer are.
2014-07-14 21:20:31 -05:00
Gregory Hainaut
c60fefa1a6
gcc: support address sanitizer
2014-07-12 19:57:26 +02:00
Gregory Hainaut
47bf88ed3f
gsdx: miss break / inline function in header
2014-07-12 16:00:10 +02:00
Gregory Hainaut
eb947dc325
pcsx2:gsdx: support of cross-platform (C11) aligned_malloc
2014-06-13 23:04:21 +02:00
Gregory Hainaut
403518e852
gsdx-ogl: texture management
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Improve arb_buffer_storage implementation
Try harder to align the texture buffer
Strangely arb_buffer_storage is 3 times slower on my PC (nvidia)
Tester are welcome! Open the ini file
"ogl_texture_storage = 1" <= enable the extension
"ogl_texture_storage = 0" <= disable the extension
Note: you need an opengl 4.4 driver or one that support arb_buffer_storage (i.e. not catalyst)
2014-03-25 16:36:29 +01:00
gregory.hainaut
fb684df32b
pcsx2: fix 4 arrays out of bond
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Gsdx: fix a memcpy src/dst overlap + a clang compilation fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5726 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-09-05 20:01:47 +00:00