mirror of https://github.com/PCSX2/pcsx2.git
gsdx: miss break / inline function in header
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492d67c6e8
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@ -2425,6 +2425,8 @@ __forceinline void GSState::VertexKick(uint32 skip)
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pmin = v2.min_i16(v1.min_i16(v3));
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pmax = v2.max_i16(v1.max_i16(v3));
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break;
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default:
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break;
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}
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GSVector4i test = pmax.lt16(m_scissor) | pmin.gt16(m_scissor.zwzwl());
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@ -2437,6 +2439,8 @@ __forceinline void GSState::VertexKick(uint32 skip)
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case GS_SPRITE:
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test |= m_nativeres ? pmin.eq16(pmax).zwzwl() : pmin.eq16(pmax);
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break;
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default:
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break;
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}
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switch(prim)
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@ -2460,6 +2464,8 @@ __forceinline void GSState::VertexKick(uint32 skip)
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*/
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test = (test | v3 == v1) | (v1 == v2 | v3 == v2);
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break;
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default:
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break;
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}
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skip |= test.mask() & 15;
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@ -361,7 +361,7 @@ struct aligned_free_second {template<class T> void operator()(T& p) {_aligned_fr
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#if defined(__USE_ISOC11)
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#define _aligned_malloc(size, a) aligned_alloc(a, size)
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static void _aligned_free(void* p) { free(p); }
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static inline void _aligned_free(void* p) { free(p); }
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#elif !defined(HAVE_ALIGNED_MALLOC)
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