Commit Graph

3220 Commits

Author SHA1 Message Date
gregory.hainaut@gmail.com 31ab78588a zzogl-pg: Add a usleep when toggled fullscreen.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3907 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-09 09:02:23 +00:00
arcum42 e928cc14f6 spu2-x: Work a bit on the way multiple sound modules are handled in Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3906 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-09 07:55:01 +00:00
arcum42 bb137de2ef zzogl-pg: Add a checkbox to disable automatic hack enabling, and straighten out the way auto-enabled hacks are being done a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3905 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-09 07:32:33 +00:00
gregory.hainaut@gmail.com c1c2866c1b zzogl-pg:
* Finish to convert ASM to intrinsic
* Force the pointer outsides of the screen in fullscreen
* do not compile useless files


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3903 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-08 21:31:13 +00:00
gregory.hainaut@gmail.com 277d8fb5a6 zzogl-pg:
* Rework resolve function to reduce memory transfer in 16 bits
* Big clean
* Handle corners case when fbh is odd. For the moment I copy the line.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-07 17:19:17 +00:00
gregory.hainaut@gmail.com 2607f1a860 debian:
* drop the liba52 dependency too


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3890 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-07 10:25:37 +00:00
arcum42 5c205e00fd Get rid of the *other* copy of liba52, and make sure cmake doesn't look for it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3889 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-07 09:55:36 +00:00
arcum42 02d21d1190 Update codeblocks to take the last two commits into account.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3888 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-07 09:39:38 +00:00
arcum42 3c966d6fbc spu2-x: Remove liba52.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3887 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-07 09:32:42 +00:00
arcum42 c7c64ee7f1 spu2-x: Remove Decoder.cpp.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3886 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-07 09:17:50 +00:00
ramapcsx2 10d04f4122 Another round of game database updates by Shadow Lady. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3885 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-06 21:01:20 +00:00
gregory.hainaut@gmail.com e0998c8d7e debian:
* forgot to remove some unstable stuff
* Remove a bad tabulation in control file...


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3882 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-06 13:36:46 +00:00
ramapcsx2 8320fa704a SPU2-X:
Quick workaround for the soundtouch / portaudio device selection / latency issue.
Let's simply increase the default output latency to 300ms so even a "default device" in Linux will work.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3881 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-06 00:36:42 +00:00
gigaherz decf1da763 SPU2-X:
- Use the cross-platform mbstowcs() function to convert from ansi/ascii/multibyte/utf8 (whatever) to widechar instead of MultiByteToWideChar. Allows linux people to configure the portaudio device in the .ini.
 - Set the requested portaudio latency to 0.2f (200ms) instead of 0, since apparently it's bad to request 0, and 200ms is a sensible(ish) default.
 - Comment out the call to Pa_Terminate on Close, since it causes issues when re-initializing later. Preferably, we should add some Init() + Shutdown()/Terminate() functions to the output module system to allow for one-time initialization and termination, but this will have to do for now.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3880 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-06 00:34:02 +00:00
gigaherz d61d46bd7b Sync with portaudio r1541 at rama's request.
Too many changes to list here, check portaudio svn log from r1505 to r1541 if you are curious.
Hope it works fine.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3879 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-05 20:52:42 +00:00
Jake.Stine 53ebbc0242 Lilypad: fix ini file support on non-english systems (unicode compliance issue).
Details: The "%S" directive in sprintf() only does a shallow wide char conversion from ASCII, it does not actually convert UTF8 to UTF16.  Replaced it with a call to MultiByteToWideChar.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3878 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-05 14:31:17 +00:00
Jake.Stine dbf1a1c7aa wxWidgets/MSW: Likely fix for "cannot commit changes to pcsx2.ini" type errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3877 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-05 14:11:22 +00:00
Jake.Stine c7850c2fad Likely fix for Issue 825: converted NVM/MEC file routines to unicode (fixes "file cannot be created" errors for users who's names are not english)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3876 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-05 13:19:53 +00:00
gregory.hainaut@gmail.com b93d9617cd zeropad: Properly setup the path of the ini file.
+ metadata of my previous zz merge


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3875 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 22:09:46 +00:00
Jake.Stine 46b526976f Linux: Compilation fix.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3874 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 22:03:25 +00:00
Jake.Stine 573b741d7f zzogl-pg: oops.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3873 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 21:52:22 +00:00
Jake.Stine 1dd9f8d0d4 Fix for some general slowness in Release builds, accidentally introduced in r3724
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3872 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 18:18:10 +00:00
Jake.Stine 115b431af5 zzogl-pg: fix the crash problem in msvc/sse intrinsics, and avoid compiler use of MMX by using the SSE version of 64-bit loads.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3871 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 18:03:44 +00:00
Jake.Stine 02d5ed7f45 * Implemented GIF PATH/TAG logging option.
* Some other EE/Core logging additions and formatting tweaks.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3870 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 17:22:54 +00:00
Jake.Stine e63314f545 * Bugfix for Issue 850 - memorycards being deleted when swapping slots.
* Preliminary work done for Issue 735 : allowing specified custom memorycard filenames.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3869 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-04 17:12:28 +00:00
gregory.hainaut@gmail.com c7a929a530 zzogl-pg: Merge back GregMiscellaneous branch (3867)
* Various clean
* Replace ASM by intrinsics (much more portable)
* Various performance tuning (expect 10%-20% speedup ^_^ )


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3868 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-03 12:35:57 +00:00
gregory.hainaut@gmail.com c875caec15 debian:
* update copyrigh info
* create a stable "branch" of the package 


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3865 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-02 21:35:30 +00:00
Jake.Stine 8f95d0626f ... simplified code for the last bugfix. :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3858 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-29 13:51:17 +00:00
Jake.Stine 21a147563e UI bugfix for speedhacks being improperly applied even when speedhacks were disabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3857 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-29 13:48:36 +00:00
Jake.Stine a02057292b w32pthreads: remove some unnecessary cleanup code being run on critical errors, which was only causing confusion when debugging thread crashes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3856 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-29 11:29:21 +00:00
ramapcsx2 fd0647cc02 Made the installer create a cheats directory as per request.
Remove the sVU is broken warning, since it's been functionally restored.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3855 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-28 22:02:42 +00:00
Jake.Stine 7ad0ef4fb4 * Disable Ok/Apply/Cancel buttons on dialogs while settings are being applied, prevents potential deadlock when accidentally double-clicking the buttons.
* Add preliminary code for selectively disabling spam-heavy hardware registers


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3853 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-28 20:00:17 +00:00
Jake.Stine c48ae28247 wxWidgets/MSW: minor fix for debug assertions under WinXP OSes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3852 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-28 19:42:36 +00:00
sudonim1 0bb42e1331 Fix the VU interpreter (and occasionally sVU) addressing change from r3697.
Fix an sVU regression from way back in r3549 (God of War, Tales of the Abyss).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3850 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-28 19:07:17 +00:00
ramapcsx2 24df80f5e0 Even more database updates from Lana :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3849 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-28 19:06:57 +00:00
ramapcsx2 51eb329b63 Lots of updates and fixes to the game database file.
Thanks to Lana for much of this ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3844 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-26 23:45:13 +00:00
Jake.Stine f6a7c33559 Bugfix for rounding/clamping mode patches not being applied (and possibly some other obscure cpu settings bugs as well).
Cause: there were accidentally 2 instances of 'Recompiler' in the Pcsx2 emulator settings structure.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-26 19:51:54 +00:00
ramapcsx2 c7257797a1 Made some more mVU messages tied to verbose flag.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3842 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-26 19:02:13 +00:00
Jake.Stine c396684e07 * Fix a bug that prevented devel/verbose console logs from being logged in Release builds.
* Switch microVU's cache logs to DevCon (verbose only).  TODO: Make a vuPerfLog for them someday.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3841 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-26 17:41:57 +00:00
ramapcsx2 666d800d83 - Enable patches is now on by default.
- Changed some configuration text, warning now that sVU is broken.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3840 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-26 17:31:23 +00:00
Jake.Stine e24ceba0e1 IPU:
* Fix a potentially obscure bug in ipuCSC (color space conversion) which would have caused PCSX2 to hang on certain types of rare partial transfers.
 * Remove some more dead code and structure data from the mpeg library.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3833 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-25 05:36:30 +00:00
Jake.Stine 9ebace0a8d IPU: Cleanups and simplifications, and removed a whole lot of code that was force-setting ipu0dma's STR to 0 and/or flushing the FIFO for no reason. Tested tons of games, couldn't find any regressions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3831 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-24 23:48:33 +00:00
Jake.Stine 36d1503581 Converted IOP to use a static/global hardware register allocation. (same as I did for the EE a few weeks ago).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3826 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-23 19:44:55 +00:00
Jake.Stine cfca4ccdd0 IPU Fix for Haunting Grounds (in-game cinemas skipped after 1 second). Bug was caused by the internal buffer of the IPU (2 QWC) not being refilled properly in rare circumstances.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3824 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-23 15:24:45 +00:00
Jake.Stine 5fd2cf97d3 Made some minor tweaks to SIF to test some theories and fix some broken-looking code -- please report any regressions. Also commented some of SIF and IPU stuff. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3812 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-20 12:47:17 +00:00
arcum42 d06838c4a5 Compilation fix.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3795 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-18 05:29:05 +00:00
arcum42 8c552f4f2e zzogl-pg: Add some includes in ZZoglShaders for Windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3794 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 20:41:17 +00:00
Jake.Stine 47cf781130 IPU : Removed the MPEG internal 32 bit buffer and all associated logic for "rewinding" bits out of the buffer and back into the IPU's internal 2QWC buffer. Simplifies IPU's bitstreaming code quite a bit, but isn't really much faster (yet).
(savestate version upgraded)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3788 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 13:10:54 +00:00
arcum42 da49cce435 zzogl-pg: More sync changes. (See r3768 & r3786)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3787 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 08:43:43 +00:00
arcum42 cc5414f49e zzogl-pg: Renamed Vector to float4 & renamed zerogsmath.h to ZZoglMath.h. (Continuing to work on bringing zzogl-pg in sync with recent revisions of zzogl.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3786 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-17 07:31:55 +00:00