* Convert IsoFileFormats.cpp into a class.
* Use wxFile and wxFileInputStream instead of windows/posix specific file functions.
* Added new ScopedAlloc classes, which are very simple dependency-free templates for exception-safe allocations.
* FastFormatString: Improved performance ad fixed an obscure bug.
* Drag&Drop (UI) - Improved the friendliness and responsiveness, so that PCSX2 doesn't end up tying up an explorer window while it prompts the user or issues error messages.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxIsoFile@3934 96395faa-99c1-11dd-bbfe-3dabce05a288
* VIF now sends a 128 bit tag instead of a 64 bit tag (lower 64 bits masked to 0 -- this should mimic real hardware behavior more closely)
* Added more GIFtag logging info
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3916 96395faa-99c1-11dd-bbfe-3dabce05a288
* zpipe.cpp is based on a public-domain example
* zpipe.h trivial file, I change the license to gpl
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3908 96395faa-99c1-11dd-bbfe-3dabce05a288
* Finish to convert ASM to intrinsic
* Force the pointer outsides of the screen in fullscreen
* do not compile useless files
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3903 96395faa-99c1-11dd-bbfe-3dabce05a288
* Rework resolve function to reduce memory transfer in 16 bits
* Big clean
* Handle corners case when fbh is odd. For the moment I copy the line.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3894 96395faa-99c1-11dd-bbfe-3dabce05a288
* forgot to remove some unstable stuff
* Remove a bad tabulation in control file...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3882 96395faa-99c1-11dd-bbfe-3dabce05a288
Quick workaround for the soundtouch / portaudio device selection / latency issue.
Let's simply increase the default output latency to 300ms so even a "default device" in Linux will work.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3881 96395faa-99c1-11dd-bbfe-3dabce05a288
- Use the cross-platform mbstowcs() function to convert from ansi/ascii/multibyte/utf8 (whatever) to widechar instead of MultiByteToWideChar. Allows linux people to configure the portaudio device in the .ini.
- Set the requested portaudio latency to 0.2f (200ms) instead of 0, since apparently it's bad to request 0, and 200ms is a sensible(ish) default.
- Comment out the call to Pa_Terminate on Close, since it causes issues when re-initializing later. Preferably, we should add some Init() + Shutdown()/Terminate() functions to the output module system to allow for one-time initialization and termination, but this will have to do for now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3880 96395faa-99c1-11dd-bbfe-3dabce05a288
Too many changes to list here, check portaudio svn log from r1505 to r1541 if you are curious.
Hope it works fine.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3879 96395faa-99c1-11dd-bbfe-3dabce05a288
Details: The "%S" directive in sprintf() only does a shallow wide char conversion from ASCII, it does not actually convert UTF8 to UTF16. Replaced it with a call to MultiByteToWideChar.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3878 96395faa-99c1-11dd-bbfe-3dabce05a288
Fix an sVU regression from way back in r3549 (God of War, Tales of the Abyss).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3850 96395faa-99c1-11dd-bbfe-3dabce05a288
Cause: there were accidentally 2 instances of 'Recompiler' in the Pcsx2 emulator settings structure.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3843 96395faa-99c1-11dd-bbfe-3dabce05a288
* Switch microVU's cache logs to DevCon (verbose only). TODO: Make a vuPerfLog for them someday.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3841 96395faa-99c1-11dd-bbfe-3dabce05a288
* Fix a potentially obscure bug in ipuCSC (color space conversion) which would have caused PCSX2 to hang on certain types of rare partial transfers.
* Remove some more dead code and structure data from the mpeg library.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3833 96395faa-99c1-11dd-bbfe-3dabce05a288