Connor McLaughlin
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2d08d3dc94
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GL/Context: Drop GL string logging back to devbuilds
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2022-03-08 10:39:50 +01:00 |
Connor McLaughlin
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3f81b7e56d
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GL/ShaderCache: Time various shader compilation tasks
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2021-12-26 13:21:51 +00:00 |
Connor McLaughlin
|
69ff12645c
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Common: Add GL/ShaderCache
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2021-12-26 13:21:51 +00:00 |
Connor McLaughlin
|
efb93d22d9
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Common: Add GL Program wrapper class
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2021-12-26 13:21:51 +00:00 |
Connor McLaughlin
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20ab4dbf20
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GL/StreamBuffer: Use partial instead of exact match for NVIDIA
It's "NVIDIA Corporation" on Macs, and on Windows we don't support any
GL3 GPUs anyway.
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2021-10-30 16:01:55 +01:00 |
TellowKrinkle
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9d2bdd5681
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ContextAGL main thread & wx compatibility fixes
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2021-10-30 02:00:21 +01:00 |
Connor McLaughlin
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198fc2629e
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Common: Add GL context wrappers
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2021-10-30 02:00:21 +01:00 |