chaoticgd
c83cca1d87
Debugger: Add GNU demangler
...
This code is taken from GCC 13.2.0 with a number of modifications
applied. See the included readme for more information.
2024-08-27 12:48:40 -04:00
chaoticgd
44b50bee26
Debugger: Replace SymbolMap class with new SymbolGuardian class
...
This new class uses the CCC library I added in the last commit and
parses the symbol tables on a worker thread.
2024-08-27 12:48:40 -04:00
chaoticgd
87b03fdc28
3rdparty: Add CCC v2.1
...
This is the symbol table parser that I'm replacing the existing ELF
symbol table parser with. It supports STABS symbols in .mdebug sections
as well as ELF symbols and SNDLL symbols.
It includes its own symbol database, and an AST which facilitates
debugging tools that let the user inspect complex data structures with
full type information.
More information is provided in the included readme.
2024-08-27 12:48:40 -04:00
chaoticgd
b43e05a8fc
Debugger: Remove the Avast demangler
...
This library doesn't support the demangling scheme used by GCC 2.x
compilers and hence doesn't work in lots of cases.
2024-08-27 12:48:40 -04:00
deanff
1131db784f
Qt: Set focus to Game Library for improved keyboard navigation ( #11719 )
...
Improved keyboard navigation. Users can navigate the Library and play/exit games with just the arrow keys and Enter/Esc.
2024-08-24 18:00:34 +02:00
KamFretoZ
518728ca36
Qt: Center type icon in game list
...
Backport from: 93836636a1
2024-08-24 17:27:39 +02:00
KamFretoZ
d1a7430f80
Qt: Fix incorrect sort indicator on loading
...
Backport from: a56ebf24b2
2024-08-24 17:27:39 +02:00
KamFretoZ
973c522756
Qt: Ensure fullscreen UI is stopped on exiting
...
Backport from: 533022bb7d
2024-08-24 17:27:39 +02:00
KamFretoZ
aebebf5115
Qt: Work around theme switching bug
...
backport from: b2577ef8bd
2024-08-24 17:27:39 +02:00
PCSX2 Bot
31b5672870
Qt: Update Base Translation
2024-08-20 10:11:20 +02:00
PCSX2 Bot
f1abee5d0b
Qt: Update Base Translation
2024-08-19 09:15:02 +02:00
Jordan
e4dccc237c
Misc: Minor cleanup. ( #11717 )
...
Changes video max bitrate to 200,000kbps default audio from 160kbps to 192kbps and adds a missing name I forgot to add previously.
2024-08-19 09:14:27 +02:00
KamFretoZ
92d8c740d4
Qt: Fix a couple of theme switching glitches
...
Backport from: 6f9e8efee5
2024-08-19 08:54:35 +02:00
KamFretoZ
b6eddade00
Qt: Slightly increase game list title size
2024-08-19 08:54:35 +02:00
PCSX2 Bot
a1ca0a9a02
Qt: Update Base Translation
2024-08-15 19:14:14 +02:00
PCSX2 Bot
469053de9b
Qt: Update Base Translation
2024-08-13 19:42:38 +02:00
seta-san
6bedcd768f
Qt: Update Trilinear Filtering Description
2024-08-12 19:00:28 -04:00
PCSX2 Bot
4c5253c0f5
Qt: Update Base Translation
2024-08-11 07:46:00 +02:00
seta-san
c5ceba35b6
Qt: Update Texture Filtering Description
...
Qt: Update Texture Filtering Description
2024-08-10 18:25:44 -04:00
TheLastRar
e25cb92041
Build: Copy resources when building for ARM64 with MSBuild
2024-08-10 14:12:28 -04:00
PCSX2 Bot
92904994ef
Qt: Update Base Translation
2024-08-07 10:10:38 -04:00
KamFretoZ
fe3eab5815
Code: Formatting
2024-08-06 18:51:00 +02:00
KamFretoZ
72034da6ac
OSD: Add InputRec/VideoCapture OSD Toggle
2024-08-06 18:51:00 +02:00
PCSX2 Bot
e7a8c2b037
Qt: Update Base Translation
2024-08-05 16:36:35 +02:00
JordanTheToaster
63e516ebfe
OSD: Add hardware info statistics
2024-08-01 16:23:17 -04:00
RedDevilus
7086060724
Qt: Add Override word to FMV Aspect Ratio
...
To all sources, like big picture (fullscreenui), translation files, and general Qt GUI
2024-08-01 16:14:41 -04:00
RedDevilus
93e4bd8215
Translations: Fix typo + frame-time
...
Can smooth our frame time fluctuations is technically grammatically correct but a wrong statement, it's smoothing out the frame-times
2024-08-01 16:14:41 -04:00
RedDevilus
85fc04598b
Qt: FMV Aspect Ratio
...
In future would add the Virtual in front of the controller name, but we should change the struct so if you change to other type like Guitar, Pop n Music, or in future new pad devices to not say controllers.
Also added that FMV Aspect Ratio will inherent the value of the regular Aspect Ratio if you put the same value for Aspect Ratio and FMV Aspect ratio it would have the same effect if you left FMV Aspect Ratio on the 'Off (Default)'
2024-08-01 16:14:41 -04:00
Florin9doi
36d4f2602f
Pad: Add Jogcon and Negcon images from @kamfretoz / MBee
2024-08-01 14:30:04 -04:00
Florin9doi
129be9dfe4
Pad: Jogcon and Negcon emulation
2024-08-01 14:30:04 -04:00
TheTechnician27
c6b8df0588
OSD: Allow independent left- and right-align for OSD
2024-07-31 14:07:55 -04:00
KamFretoZ
d6e57f3867
Qt: Add new icon for gametrak and realplay
2024-07-31 12:42:58 -04:00
GovanifY
132431b7c8
headers: relicense to GPL-3.0+
...
also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
TheTechnician27
02e0d2acde
Qt: Use serials by default for cover filenames with downloader
2024-07-29 18:46:43 -04:00
Tyler Wilding
7d0eaf9a05
translations: Syncing Crowdin translations ( #11640 )
2024-07-29 11:07:17 -04:00
Florin9doi
0b59b930a3
USB: Move Buzz device to dedicated files and create custom UI
2024-07-28 14:01:00 -04:00
PCSX2 Bot
5dc015c0a3
Qt: Update Base Translation
2024-07-27 20:24:35 -04:00
Florin9doi
edd39dfe08
USB: ASCII Trance Vib emulation
2024-07-27 14:25:29 -04:00
Florin9doi
2bff3579e5
USB: Gametrak/RealPlay emulation
2024-07-27 12:01:31 -04:00
TheTechnician27
2fa85c56c2
GameList: Make compat strings translatable
2024-07-26 19:30:02 -04:00
PCSX2 Bot
c9b8874eb6
Qt: Update Base Translation
2024-07-25 20:17:06 -04:00
KamFretoZ
b2ac7afbcb
Qt: Add Video Capture button to toolbar
2024-07-25 09:26:58 -04:00
TheTechnician27
dcfd663c19
Qt: Simplify compat line in GameSummaryWidget
2024-07-24 13:14:05 -04:00
TheTechnician27
3a72328d55
Qt: Add per-game link to PCSX2 Wiki pages on right-click
2024-07-23 18:51:44 -04:00
PCSX2 Bot
06bc0300c0
Qt: Update Base Translation
2024-07-22 22:17:10 +02:00
Ty Lamontagne
6b61ffbb63
GS Capture: Allow selecting the pixel format based on the current codec
2024-07-22 10:56:30 -04:00
PCSX2 Bot
a4f1431bcc
Qt: Update Base Translation
2024-07-20 23:10:29 +02:00
lightningterror
473df8dad4
Debugger: Cleanup warnings and casts.
...
MemoryViewWidget.cpp
BreakpointModel.cpp
2024-07-20 23:09:51 +02:00
KamFretoZ
cd4de28b9e
OSD: Add PCSX2 Version toggle
2024-07-19 12:46:35 -04:00
TheTechnician27
24a87c3fee
Qt: Disable Single Frame GS Dump tool when not playing a game
2024-07-19 09:14:43 -04:00
GovanifY
17567b960f
qt/MainWindow: for disable hide window if render to main is enabled
...
This fixes a crash on wayland (and possibly others)
2024-07-19 07:49:50 -04:00
PCSX2 Bot
47606400fa
Qt: Update Base Translation
2024-07-18 19:11:09 +02:00
PCSX2 Bot
dfb857b68f
Qt: Update Base Translation
2024-07-17 22:20:21 +02:00
TheTechnician27
cbd207d3f4
Qt: Add Emerald theme and fix palette var names
2024-07-17 21:56:46 +02:00
gooosedev
4bf8b23204
Debugger: change how the nullbyte (0x00) are displayed in the memoryview widget.
2024-07-17 21:55:04 +02:00
Ty Lamontagne
951780b43d
Debugger: Implement little endian memory view support
2024-07-17 21:55:04 +02:00
TheTechnician27
84fe413635
GameDB: Ensure NativeScaling doesn't nag users at native res
2024-07-17 15:01:07 -04:00
TheTechnician27
f943bdad98
Covers: Use serial for cover image names when selected individually
2024-07-17 14:58:04 -04:00
refractionpcsx2
2f46e5a840
UI: Fix updater to ignore installer version
2024-07-13 04:19:16 +01:00
refractionpcsx2
4e3d28f03f
UI: Update glyphs
2024-07-13 01:20:19 +01:00
Tyler Wilding
27b4b42e29
translations: Syncing Crowdin translations ( #11541 )
2024-07-12 23:58:52 +01:00
TheTechnician27
6092918f20
Debugger: Fix Open Debugger option to not toggle
2024-07-12 23:25:30 +01:00
KamFretoZ
2e0039ee88
Qt: Update Base Translation
2024-07-11 17:19:43 +01:00
PCSX2 Bot
9b0655b9d9
Qt: Update Base Translation
2024-07-11 11:23:41 -04:00
Ty Lamontagne
de020978e4
Debugger: Use std::string for bp conditions. Implement memory bp conditions
2024-07-11 11:21:39 -04:00
Ty Lamontagne
294bb4d4f2
UI: Update Glyph Ranges
2024-07-09 18:44:56 +02:00
Ty Lamontagne
81c35d1c49
Qt: Update Base Translation
2024-07-09 18:44:56 +02:00
Mrlinkwii
d057b0fa79
UI: fix broken link in setup
2024-07-09 18:44:56 +02:00
PCSX2 Bot
c68222d9ac
Qt: Update Base Translation
2024-07-09 16:00:55 +02:00
PCSX2 Bot
28f7860af0
Qt: Update Base Translation
2024-07-08 00:49:48 +02:00
TheTechnician27
05a7a5bdad
Bring ControllerBindingWidget .cpp and .h files in line with others/.ui file
2024-07-07 16:22:00 +01:00
TheTechnician27
10a7fe07a2
UI: Add text to upscaling multipliers and remove two fractional
2024-07-05 21:09:28 +01:00
KamFretoZ
84e36463b4
Qt: Update Base Translation
2024-07-03 09:38:35 +01:00
refractionpcsx2
c7e516b743
UI: Fix per game internal resolution dropdown
2024-07-02 15:50:49 +01:00
Stenzek
315d30fe4c
GS: Uncap upscale multiplier subject to GPU limits
2024-07-02 21:51:33 +10:00
Stenzek
46e30467de
Config: Don't copy global WS/NI to game settings
2024-07-02 15:28:03 +10:00
Stenzek
e7139ab801
Qt: Fix use-after-free in settings reopen()
2024-07-02 15:28:03 +10:00
Tyler Wilding
63619ef40f
translations: Syncing Crowdin translations ( #11462 )
...
* New translations
[ci skip]
2024-06-25 11:26:49 +01:00
Stenzek
3040474f99
Qt: Fix duplicate log window when theme switching
2024-06-24 13:17:53 +10:00
Stenzek
02ef8098c9
Qt: Work around theme swap bug with Classic Windows
2024-06-24 13:17:53 +10:00
PCSX2 Bot
97bb270a2b
Qt: Update Base Translation
2024-06-18 20:39:45 +10:00
refractionpcsx2
1d46ec2059
UI: Add new UI upscaling fix for Native Scaling
2024-06-17 22:25:33 +01:00
KamFretoZ
6195c1a3ac
Resources: Compress the PNGs
2024-06-17 16:09:31 +02:00
Stenzek
8766d0b676
VMManager: Refactor Affinity Control to Thread Pinning
...
Instead of having control over specific threads, thread pinning puts the
EE/VU/GS threads on the most performant cores, then the software threads
on the remaining cores, but only if they're in the same cluster.
This way we don't end up pinning across clusters with different
performance characteristics, which would harm instead of help software
renderer performance.
Also unpins on shutdown, that way we don't keep CPU cores awake.
2024-06-16 14:18:49 +10:00
JordanTheToaster
f3776fa886
UI: Rename Wild Arms hack
2024-06-14 21:01:13 +01:00
refractionpcsx2
de7d934a05
UI: Increase draw dumping start/count limit
2024-06-14 20:51:58 +01:00
KamFretoZ
774f68936d
Qt: Cleanup Internal label names
2024-06-14 17:28:51 +10:00
KamFretoZ
99a30733c1
Qt: Hide Video Recording Directory option per-game
2024-06-14 17:28:51 +10:00
KamFretoZ
62c5309b23
Qt: Hide texture directory option per-game
2024-06-14 17:28:51 +10:00
Stenzek
6ee99d8b81
Build: Add ARM64 configurations
2024-06-14 17:06:45 +10:00
Ty Lamontagne
bdeb0fcb76
Debugger: Disable pseudo ops
2024-06-13 09:56:58 +01:00
PCSX2 Bot
d2f101c7d7
Qt: Update Base Translation
2024-06-12 13:24:14 +10:00
Stenzek
7ad27e6e9d
CDVD: Add precaching option
2024-06-11 11:31:28 +10:00
Stenzek
5c59288b39
3rdparty: Move rapidyaml v0.6.0 in-tree
...
Also c4core v0.2.0, fast-float v6.1.1.
2024-06-11 11:30:45 +10:00
Stenzek
cf475d961a
3rdparty: Move fmt v10.2.1 in-tree
2024-06-11 11:30:45 +10:00
Stenzek
cc7313bf32
Qt: Use 64-bit comparison for VC runtime check
...
Backport 484c1dccd4
2024-06-10 16:48:35 +10:00
refractionpcsx2
ac38a350a0
Updater: Add VC Runtime check
2024-06-09 17:44:42 +01:00
Stenzek
37df1adff6
Qt: Add very-early VC++ runtime version check
...
Backport of a2e6a48d2e
2024-06-09 21:47:32 +10:00
TheLastRar
7878dee32d
input-rec: Display message when we fail to create/open file
2024-06-09 21:03:23 +10:00
TheLastRar
a95288946c
input-rec: Use toNativeSeparators() when opening recording
...
In the recording viewer
2024-06-09 21:03:23 +10:00