Commit Graph

18003 Commits

Author SHA1 Message Date
Ziemas 0197aeeb4b SPU: Fix DC filter types and clamping
Fix wrong type being used for dc filter state.

The filter seems to introduce some small amount of gain, so we need to
clamp it.
2023-09-24 20:25:16 +01:00
Víctor "IlDucci 8b84b0403b Minow tweaks on Big Picture
Removing two strings that were remnants of DuckStation for Android.
2023-09-24 23:54:01 +10:00
PCSX2 Bot 6a671a5cd1 Qt: Update Base Translation 2023-09-24 22:47:30 +10:00
Valtekken 1be4eee674 UI: Different choice of words in achievement popup 2023-09-24 22:46:02 +10:00
Stenzek 1eed8a2a86 Achievements: Fix UI crash with DX11 2023-09-24 22:03:57 +10:00
Víctor "IlDucci e782ddc143 [UI] Add achievement-related translatable strings
Adding more translatable strings.
2023-09-24 22:03:34 +10:00
Ziemas d91e3f568b SPU: DC filter output
Some games leave paused voices hanging with volume turned on which
results in dc offset. Filter it out.
2023-09-24 11:56:30 +01:00
TheLastRar 98eb006cdd DEV9: Do not save hdd size 2023-09-24 11:53:02 +01:00
TheLastRar 60154b7c26 DEV9: Better handling of invalid LBA values 2023-09-24 11:53:02 +01:00
refractionpcsx2 dab9e7aaa2 GS/HW: Resize rect from half point in Double Half Clear 2023-09-24 11:52:46 +01:00
kamfretoz 0f8dceed89 Qt: Removes stray strings from translations
Qt: Update base translation
2023-09-24 19:28:01 +10:00
Stenzek affa091ccb GS/Vulkan: Make line rasterization optional on MacOS
MoltenVK does not support VK_EXT_line_rasterization. We want it for other platforms,
but on Mac, the implicit line rasterization apparently matches Bresenham anyway.
2023-09-24 14:29:47 +10:00
Stenzek 8a022f877e Qt: Update base translation 2023-09-24 14:26:06 +10:00
Stenzek 579a542815 Qt: String unification with Big Picture UI 2023-09-24 14:26:06 +10:00
PCSX2 Bot 080d021fb3 Qt: Update Base Translation 2023-09-24 11:27:00 +10:00
Stenzek 10ec91065e Achievements: Switch to rc_client 2023-09-24 11:22:22 +10:00
Stenzek 25a3ea98bc Timer: Add ResetIfNPassed() 2023-09-24 11:22:22 +10:00
Stenzek 5555e334af FileSystem: Fix DeleteDirectory() on Unix 2023-09-24 11:22:22 +10:00
Stenzek 3c41c286c7 StringUtil: Add Ellipsise 2023-09-24 11:22:22 +10:00
Stenzek bf9fbc46fd SmallString: Fix new buffer size not getting set 2023-09-24 11:22:22 +10:00
Stenzek 824ef9a9d3 SmallString: Add end_ptr() 2023-09-24 11:22:22 +10:00
Stenzek 8a84d4812f LRUCache: Use heterogeneous container 2023-09-24 11:22:22 +10:00
Stenzek ffe456ea7c 3rdparty/rcheevos: Bump to 43f8c2a 2023-09-24 11:22:22 +10:00
Stenzek a997845604 GS/HW: Resize target in Ico move fix 2023-09-23 23:22:09 +01:00
Mrlinkwii f887eae0f7 GameDB: fixes for Minna no Tennis 2023-09-23 23:21:27 +01:00
Stenzek 508c209270 Qt: Get rid of nextStatePaused 2023-09-24 02:20:37 +10:00
Stenzek 4027304ece Qt: Replace debugger menu bar with toolbar
That way it's not missing on MacOS.
2023-09-24 02:20:37 +10:00
KamFretoZ 0ac59b4152 Qt: Add step into/out/over icons 2023-09-24 02:20:37 +10:00
Stenzek 2272134442 Qt: Fix debugger font on MacOS
And only set it on the tabs, not the whole window.
2023-09-24 02:20:37 +10:00
refractionpcsx2 1c828bd680 GS/HW: Assume not a DHC if clut overlap on depth clear 2023-09-23 15:05:58 +01:00
refractionpcsx2 499867255b GS: Don't flush on CLUT reload unless invalidated or using texture 2023-09-23 15:05:58 +01:00
refractionpcsx2 dc142a5531 GS/HW: Redo some double half clear checks 2023-09-23 15:05:58 +01:00
AKuHAK 2115e92520 DEV9: implemented ATA SCE IDENTIFY DRIVE.
Documented other ATA SCE commands.
2023-09-22 15:43:51 +01:00
Alexis Lefebvre c3d31f11e4 FAQ: update links to BIOS dumper 2023-09-22 15:41:43 +01:00
Mrlinkwii bf4d908eab GameDB: remove State of Emergency 2 fixes 2023-09-22 12:13:34 +01:00
Ziemas 2a3ba03226 [SAVEVERSION+] SPU: Revork reverb buffer logic 2023-09-21 02:08:00 +01:00
RedDevilus 5c6f72ac57 GameDB: Add missing fixes and unknowns for EU 2023-09-21 02:01:28 +01:00
forrvalhalla bfcf2d98b5
GameDB: Name changes to Petit Copter series (#9999) 2023-09-20 21:31:48 +01:00
refractionpcsx2 0b01e7edea GS/HW: Don't require alpha when requesting 24bit 2023-09-20 09:28:48 +01:00
lightningterror 84a4d114c4 Build: Remove GSTextureFX11.cpp from project. 2023-09-19 11:19:38 +02:00
lightningterror 44b47f4d88 GS/D3D11: Merge GSTextureFX11 in to GSDevice11.
Makes more sense to move them in to Device11.
2023-09-19 11:19:38 +02:00
Mrlinkwii 1175a22d53 Translations: Add Croatian to the UI menu 2023-09-18 22:49:07 +01:00
PCSX2 Bot 5aa8761c7e PAD: Update to latest controller database. 2023-09-18 21:39:15 +02:00
refractionpcsx2 1668ec2fc6 GS/HW: Improve half right detection on shuffles 2023-09-18 17:42:51 +01:00
refractionpcsx2 eaf3b7943c GS/HW: Properly scale RT in Sonic Unleashed CRC 2023-09-18 16:07:49 +01:00
refractionpcsx2 1551b413fb GS/HW: Detect split shuffle if first draw overdraws 2023-09-18 08:47:48 +01:00
refractionpcsx2 05a1b0203b GS/HW: Tex in RT fixes handling shuffles 2023-09-18 08:47:48 +01:00
PCSX2 Bot c83667e432 Qt: Update Base Translation 2023-09-18 10:20:35 +10:00
refractionpcsx2 9203ae20cd GIF: Don't check current path for FINISH 2023-09-17 23:23:04 +01:00
refractionpcsx2 43f658a82b GS/HW: Fix crash when looping memory during clear 2023-09-17 18:48:53 +01:00