Commit Graph

19980 Commits

Author SHA1 Message Date
TheLastRar abeb1ca49d DEV9: Skip over invalid gateways 2024-12-05 11:32:24 -05:00
PCSX2 Bot ee3abe745c [ci skip] Qt: Update Base Translation. 2024-12-03 19:03:20 -05:00
KamFretoZ a024c25019 Achievements: Fix progression overlay stacking 2024-12-03 17:39:17 +01:00
KamFretoZ 5bf3166832 Qt: Fix Verbose Status Formatting 2024-12-03 17:39:17 +01:00
KamFretoZ 7ef293744a Qt: Move video capture option from Tools to System 2024-12-03 17:39:17 +01:00
TheLastRar 07df874603 DEV9: Avoid iterating over modified vector in UDP_FixedPort 2024-12-03 11:10:31 -05:00
TheLastRar 687c587d19 DEV9: Always bind UDP ports 2024-12-03 11:10:31 -05:00
PCSX2 Bot 671255c684 PAD: Update to latest controller database. 2024-12-02 23:27:24 +01:00
PCSX2 Bot c31f324853 [ci skip] Qt: Update Base Translation. 2024-11-29 01:30:06 +01:00
lightningterror 5b7122bd30 GS/TC: Remove no longer needed asserts in PreloadTarget.
Asserts are no longer needed as we check for width offset and adjust width accordingly using the offset.
2024-11-28 23:59:52 +01:00
TheLastRar 4a04100207 [SAVEVERSION+] HostFS: Always write savestate tag 2024-11-28 15:47:52 -05:00
TheLastRar 93652a3115 SaveState: Bounds check FreezeMem loads 2024-11-28 15:47:52 -05:00
chaoticgd 4ad1355af3 Debugger: Make sure the colours of functions are consistent across runs 2024-11-28 12:59:24 -05:00
chaoticgd 2501d87840 Console: Fix newline logging regression 2024-11-28 12:53:42 -05:00
Ty Lamontagne 4eae1b7127
Deps: Fix zlib patch hash 2024-11-27 15:13:57 -05:00
TellowKrinkle a71ea9917a Vulkan: Re-add shaderc status strings to error messages 2024-11-27 14:57:16 -05:00
KamFretoZ 500e2c43b1 Shaderc: Make non-semantic debug optional
Don't you hate it when you come up with more ideas just minutes AFTER the PR has been merged?
2024-11-27 14:57:16 -05:00
KamFretoZ e6a4cee86c CI: Ensure dependency cache key reflects all state 2024-11-27 14:57:16 -05:00
Dreadmoth 5a94f6819d
GameDB: Champions of Norrath & Champions: Return to Arms (PAL) (#11976)
Add Half Pixel Offset Special (Texture) and Round Sprite Half to Champions of Norrath.
Add Show Overscan to Champions of Norrath and Champions: Return to Arms.
2024-11-27 17:39:40 +01:00
chaoticgd 132e3e507d 3rdparty/ccc: Fix some bounds checks and other error handling logic 2024-11-27 17:37:36 +01:00
chaoticgd ffa06fbb09 3rdparty/ccc: Make CCC_ASSERT macro call abort instead of exit 2024-11-27 17:37:36 +01:00
TheLastRar 028e6cd8a8 CDVD: Fix DevCon log typo 2024-11-26 19:09:07 -05:00
chaoticgd 719063e996 Console: Limit buffer size in ConsoleLogFromVM::Write 2024-11-26 22:44:00 +01:00
PCSX2 Bot 5d40f36fa8 [ci skip] Qt: Update Base Translation. 2024-11-26 19:33:00 +01:00
PCSX2 Bot 31ffcfc920 PAD: Update to latest controller database. 2024-11-25 17:06:11 +01:00
Ty Lamontagne c9642b70f6 CDVD: Only take ADR and track index/num from host IOCTL SUBQ
Fixes the OSDSYS CD player minute:second counter
2024-11-25 10:02:23 -05:00
Ty Lamontagne 849fa57bf6 CDVD: Adjust register logging 2024-11-25 10:02:23 -05:00
Ty Lamontagne 2c95ef76f1 CDVD: Minor cleanup and fix off-by-one TOC filling issue 2024-11-25 10:02:23 -05:00
Ty Lamontagne 4d9cb885b2 CDVD: Use disc track indexes for our track array. 2024-11-25 10:02:23 -05:00
Ty Lamontagne e375f98f7a CDVD: Fix OSDSYS Audio CD regression.
There is still an existing issue with the tracks.
2024-11-25 10:02:23 -05:00
lightningterror 1b80f3aea2 Vif: Cleanup code a bit.
Const, casts, nullptr.
2024-11-25 14:02:59 +01:00
Jordan b0496645f1
GameDB: Various fixes (#12030)
Fixes texture flickering in mission screens on PTO IV Pacific Theater of Operations and corrupted textures banding lighting in levels and bloom misalignment in MOH European Assault.
2024-11-24 19:39:05 +01:00
lightningterror 235cb13647 Vif: Replace some asserts with logs.
The conditions need hardware testing.
Use logs instead so the games don't crash and are still playable.
2024-11-23 13:13:19 +01:00
lightningterror 504dd9f513 Vif: Rename/remove new prefix from files. 2024-11-23 13:13:19 +01:00
Ty Lamontagne e3fedf1676 QT: Use SetStatusText instead of passing a formatted string as a fmt
This caused crashes when file names had percent signs in them because we passed the file name as the format to SetFormattedStatusText. I opted to continue to use fmt for consistency.
2024-11-22 19:28:55 -05:00
lightningterror f113a51783 DEV9: Code cleanup.
Casts, constants, unused functions, switch cases.
2024-11-23 00:21:41 +01:00
chaoticgd f69d5835b8 PINE: Fix stack buffer overflow for long XDG_RUNTIME_DIR paths 2024-11-22 14:10:32 -05:00
PCSX2 Bot 8e8277c0c9 [ci skip] Qt: Update Base Translation. 2024-11-21 01:42:41 +01:00
secondsabre c6c4eaf31c
GameDB: Atelier Iris (SLUS-21113) fixes (#12021) 2024-11-20 15:33:34 -05:00
KamFretoZ 6324722b65 Qt: Add Volume indicator to verbose status 2024-11-20 15:56:15 +01:00
KamFretoZ efd8c9ec69 OSD: Move VU stats above SW threads. 2024-11-20 15:56:15 +01:00
TellowKrinkle 9858aa1aa5 CMake: Try to put /usr/local/include last 2024-11-18 02:22:30 -06:00
PCSX2 Bot 256a946f96 [ci skip] Qt: Update Base Translation. 2024-11-17 14:43:32 +01:00
chaoticgd a507964f33 Debugger: Generate a name map for label symbols 2024-11-16 11:50:19 -05:00
chaoticgd 7584a6bb29 Debugger: Allow symbols starting with an underscore in expressions 2024-11-16 11:50:19 -05:00
chaoticgd ce6103be30 Debugger: Improve function scanner performance for unmapped addresses 2024-11-16 11:50:19 -05:00
chaoticgd 9da4459ab3 Debugger: Run the function scanner on the main symbol database 2024-11-16 11:50:19 -05:00
chaoticgd 3b9b9a84cd Debugger: Use expressions for the function scanner address range 2024-11-16 11:50:19 -05:00
chaoticgd cce0ae4369 Debugger: Allow loading symbols conditionally and with a base address 2024-11-16 11:50:19 -05:00
chaoticgd efb43ac7f9 Debugger: Make the expression parser thread safe 2024-11-16 11:50:19 -05:00