mirror of https://github.com/PCSX2/pcsx2.git
Console: Limit buffer size in ConsoleLogFromVM::Write
This commit is contained in:
parent
5d40f36fa8
commit
719063e996
|
@ -87,8 +87,7 @@ struct ConsoleLog : public LogBase
|
|||
// ConsoleLogFromVM
|
||||
// --------------------------------------------------------------------------------------
|
||||
// Special console logger for Virtual Machine log sources, such as the EE and IOP console
|
||||
// writes (actual game developer messages and such). These logs do *not* automatically
|
||||
// append newlines, since the VM generates them manually; and they do *not* support printf
|
||||
// writes (actual game developer messages and such). These logs do *not* support printf
|
||||
// formatting, since anything coming over the EE/IOP consoles should be considered raw
|
||||
// string data. (otherwise %'s would get mis-interpreted).
|
||||
//
|
||||
|
@ -102,22 +101,18 @@ public:
|
|||
{
|
||||
for (const char ch : msg)
|
||||
{
|
||||
if (ch == '\n')
|
||||
{
|
||||
if (!m_buffer.empty())
|
||||
{
|
||||
Console.WriteLn(conColor, m_buffer);
|
||||
m_buffer.clear();
|
||||
}
|
||||
}
|
||||
else if (ch < 0x20)
|
||||
{
|
||||
// Ignore control characters.
|
||||
// Otherwise you get fun bells going off.
|
||||
}
|
||||
else
|
||||
{
|
||||
// Ignore control characters.
|
||||
// Otherwise you get fun bells going off.
|
||||
if (ch < 0x20)
|
||||
continue;
|
||||
|
||||
if (ch != '\n')
|
||||
m_buffer.push_back(ch);
|
||||
|
||||
if (ch == '\n' || m_buffer.size() >= 4096)
|
||||
{
|
||||
Console.WriteLn(conColor, m_buffer);
|
||||
m_buffer.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue