mirror of https://github.com/PCSX2/pcsx2.git
PINE: Fix stack buffer overflow for long XDG_RUNTIME_DIR paths
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@ -306,7 +306,7 @@ bool PINEServer::Initialize(int slot)
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return false;
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}
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server.sun_family = AF_UNIX;
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strcpy(server.sun_path, m_socket_name.c_str());
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StringUtil::Strlcpy(server.sun_path, m_socket_name, sizeof(server.sun_path));
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// we unlink the socket so that when releasing this thread the socket gets
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// freed even if we didn't close correctly the loop
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