Commit Graph

19745 Commits

Author SHA1 Message Date
JordanTheToaster 7a3d22ecdf GameDB: TC SOLA fixes 2024-07-18 19:55:28 -04:00
Ty Lamontagne 7e5016fdab linux/cmake: Allow libbacktrace to be disabled 2024-07-18 16:46:24 -04:00
PCSX2 Bot 47606400fa Qt: Update Base Translation 2024-07-18 19:11:09 +02:00
TheLastRar d6076a6107 DEV9: Use const in ICMP session 2024-07-18 19:10:40 +02:00
TheLastRar 95c57462cc DEV9: FreeBSD/Mac Fixes for ICMP session 2024-07-18 19:10:40 +02:00
TheLastRar 48a1ec3531 DEV9: Use std::unique_ptr for tracking active pings 2024-07-18 19:10:40 +02:00
TheLastRar 9da3bccca2 DEV9: Use vector for ICMP temp buffer 2024-07-18 19:10:40 +02:00
TheLastRar a1a92920b2 DEV9: Fix handling of ICMP timeout 2024-07-18 19:10:40 +02:00
TheLastRar b6b775e44e DEV9: Fix IP_PayloadPtr::WriteBytes() 2024-07-18 19:10:40 +02:00
TheLastRar 5ea46ac076 DEV9: Use non-blocking sockets for ICMP Sessions on Unix 2024-07-18 19:10:40 +02:00
TheLastRar ab008bf5d0 DEV9: Correct ICMP log messages 2024-07-18 19:10:40 +02:00
TheLastRar 54782cbf70 DEV9: Amend ICMP_Session comments 2024-07-18 19:10:40 +02:00
TheLastRar 3c7cff99f4 DEV9: Eliminate c-style casts from ICMP_Session 2024-07-18 19:10:40 +02:00
TheLastRar f326e8775f DEV9: Correct spelling in ICMP session 2024-07-18 19:10:40 +02:00
AKuHAK a2a711b1b3 Bios: add support for Rom2 up to 4Mb 2024-07-18 11:50:57 -04:00
PCSX2 Bot dfb857b68f Qt: Update Base Translation 2024-07-17 22:20:21 +02:00
TheLastRar ad64d88e7b Common: Fix FreeBSD build 2024-07-17 22:15:09 +02:00
TheTechnician27 cbd207d3f4 Qt: Add Emerald theme and fix palette var names 2024-07-17 21:56:46 +02:00
gooosedev 4bf8b23204 Debugger: change how the nullbyte (0x00) are displayed in the memoryview widget. 2024-07-17 21:55:04 +02:00
Ty Lamontagne 951780b43d Debugger: Implement little endian memory view support 2024-07-17 21:55:04 +02:00
TheTechnician27 84fe413635 GameDB: Ensure NativeScaling doesn't nag users at native res 2024-07-17 15:01:07 -04:00
Mrlinkwii 17aaa31362 github: mention to verify games if making an issue
[ci skip]
2024-07-17 14:58:37 -04:00
TheTechnician27 f943bdad98 Covers: Use serial for cover image names when selected individually 2024-07-17 14:58:04 -04:00
JordanTheToaster 09b2b6f949 GameDB: Fix up ATV ORF 3 fixes 2024-07-17 20:57:56 +02:00
L1Q c46902c0f5
ReadMe: Fix BIOS dump link. (#11552) 2024-07-17 20:57:07 +02:00
PCSX2 Bot c0dce9f64b PAD: Update to latest controller database. 2024-07-17 20:55:31 +02:00
Silent cd3e11bff7 InputManager: Release settings lock before shutting down the input source 2024-07-13 07:29:26 -04:00
refractionpcsx2 2f46e5a840 UI: Fix updater to ignore installer version 2024-07-13 04:19:16 +01:00
refractionpcsx2 4e3d28f03f UI: Update glyphs 2024-07-13 01:20:19 +01:00
Tyler Wilding 27b4b42e29
translations: Syncing Crowdin translations (#11541) 2024-07-12 23:58:52 +01:00
JordanTheToaster 8d1533938c GameDB: Various fixes 2024-07-12 18:47:48 -04:00
TheTechnician27 6092918f20 Debugger: Fix Open Debugger option to not toggle 2024-07-12 23:25:30 +01:00
KamFretoZ 2e0039ee88 Qt: Update Base Translation 2024-07-11 17:19:43 +01:00
KamFretoZ 55a97293c1 Qt: Clarify Pressure Modifier String 2024-07-11 17:19:43 +01:00
PCSX2 Bot 9b0655b9d9 Qt: Update Base Translation 2024-07-11 11:23:41 -04:00
Ty Lamontagne de020978e4 Debugger: Use std::string for bp conditions. Implement memory bp conditions 2024-07-11 11:21:39 -04:00
lightningterror 75defbeded GS/HW: Adjust point sampler behavior.
VK/GL/Metal: Get rid of it completely as it doesn't seem needed anymore.
DX: Only enable it with combination with GPU Palette Conversion enabled as that's when the issue occurs.

Test: See if Metal breaks with no point sampler.

2
2024-07-09 19:20:38 +02:00
Ty Lamontagne 294bb4d4f2 UI: Update Glyph Ranges 2024-07-09 18:44:56 +02:00
Ty Lamontagne 81c35d1c49 Qt: Update Base Translation 2024-07-09 18:44:56 +02:00
Mrlinkwii d057b0fa79 UI: fix broken link in setup 2024-07-09 18:44:56 +02:00
PCSX2 Bot c68222d9ac Qt: Update Base Translation 2024-07-09 16:00:55 +02:00
refractionpcsx2 d68f1aa73a GameDB: Add native scaling to Scaler 2024-07-09 15:21:57 +02:00
refractionpcsx2 e2a126722f GS/HW: Improve scale detection and allow non-bilinear downscales 2024-07-09 15:21:57 +02:00
lightningterror fdcb0efe0a GS/HW: Make sure both bitwise values are unsigned for ps_convert_float32_float24 depth. 2024-07-09 15:19:45 +02:00
lightningterror 51fcd7b886 GS/HW: Check for full cover in more situations when we disable blending.
More hits on RTA Scaling/Descaling.
2024-07-09 15:19:45 +02:00
JordanTheToaster 7420956136 GameDB: Various fixes 2024-07-08 13:43:35 +02:00
lightningterror a2aae7fb45 GS/Metal: Add FLOAT32_TO_FLOAT24 case to DepthStencil texture format for shader convert. 2024-07-08 11:52:24 +02:00
lightningterror 93abd2f2e5 GS: Fix Wsign-compare warning. 2024-07-08 11:52:24 +02:00
nishinji c127d23d75
GameDB: Some fixes for NTSC-J titles. (#11508)
Enclose the strings by quotation marks.
Remove (some) symbols from name-sort that are not read aloud.
2024-07-08 01:22:59 +02:00
lightningterror 404824e69e GS: Fix half pixel offset normal upscaling above 8x. 2024-07-08 00:58:07 +02:00