Commit Graph

1347 Commits

Author SHA1 Message Date
refractionpcsx2 9f2e3c013a GS/HW: Initial work implementing RT in RT support 2024-06-30 16:47:58 +01:00
Dreadmoth 3cfd4a7958 GameDB: Shadow of Rome revert to HPO Special
Revert Half Pixel Offset to Special (Texture) to avoid shadow glitches introduced by Align To Native
2024-06-28 20:11:40 +01:00
Stenzek 51917c4461 GS/DX11: Fix downsample uniform unpack
Fixes #11482.
2024-06-29 01:15:25 +10:00
refractionpcsx2 56f32ff332 GameDB: Add fixes to Harry Potter Quidditch World Cup 2024-06-28 04:15:12 +01:00
refractionpcsx2 a7047b605e GS/HW: Allow conversion from 32bit to 24bit depth 2024-06-28 04:15:12 +01:00
Berylskid cd300c21d9 GameDB: Revert an wrong game title 2024-06-27 11:13:23 +01:00
Stenzek 5b45913a6a GS/HW: Use box filtering for source downsampling 2024-06-27 10:49:46 +10:00
JordanTheToaster 71cb2daea8 GameDB: GOW 2 revert to HPO Special 2024-06-25 13:48:00 +01:00
JordanTheToaster ba73a4cf3f GameDB: RE Outbreak disable FBMask patch 2024-06-25 11:03:00 +01:00
JordanTheToaster f8ab3843f7 GameDB: Various fixes 2024-06-25 11:02:26 +01:00
PCSX2 Bot 46f37f3b45 PAD: Update to latest controller database. 2024-06-25 04:03:08 +02:00
Stenzek ec8d5d1b71 GS/HW: Allow use of trilinear with shader sampling 2024-06-24 10:15:48 +10:00
Immersion95 32721f9f8f GameDB: Street Fighter EX3 - Fix the post processing at high resolution
When upscaled, the post processing is misaligned and there's a weird ghosting effect. The new "Natively downscale targets" hack solves it.
2024-06-23 18:06:50 +01:00
Sestain 1d4d75fda0 GameDB: Fix shadows alignment on Crash Twinsanity 2024-06-22 22:01:56 +01:00
refractionpcsx2 2bbb167541 GameDB: Add round sprite half to Valkyrie Profile 2 2024-06-18 06:08:35 +01:00
refractionpcsx2 1d46ec2059 UI: Add new UI upscaling fix for Native Scaling 2024-06-17 22:25:33 +01:00
refractionpcsx2 55e0464cd3 GS/HW: Allow offset channel shuffles on sources. 2024-06-17 22:24:46 +01:00
PCSX2 Bot e843e17403 PAD: Update to latest controller database. 2024-06-17 20:00:59 +02:00
KamFretoZ 6195c1a3ac Resources: Compress the PNGs 2024-06-17 16:09:31 +02:00
KamFretoZ 807050db0d FSUI: Add new Game List icon 2024-06-17 16:09:31 +02:00
JordanTheToaster f3776fa886 UI: Rename Wild Arms hack 2024-06-14 21:01:13 +01:00
lightningterror abec2738b9 GS/HW: Extend blend second pass to more blend formulas v2.
Cd*(1 + Alpha).
Alpha = As, Ad or Af.
For As or Af case when alpha > 128.
For Ad case when there is no RTA correction.
2024-06-14 21:40:31 +02:00
PCSX2 Bot 28734a65dc PAD: Update to latest controller database. 2024-06-10 18:14:24 +02:00
refractionpcsx2 d34f359621 GS/HW: Correct TEXA behaviour on shuffles 2024-06-08 19:26:35 +01:00
icup321 986a9773e6 GameDB: Some NTSC-K fixes
Adds some missing patches for NTSC-K games that were overlooked.
2024-06-07 20:03:41 +01:00
refractionpcsx2 3c15f6e42f GameDB: Add Texture inside RT to Mobile Suit Gundam - One Year War 2024-06-04 22:07:06 +01:00
PCSX2 Bot 9e1acc5744 PAD: Update to latest controller database. 2024-06-03 20:03:55 +02:00
Blackbird88 bc9edb5387 GameDB: Tokyo Xtreme Racer Drift/Kaido Racer - Upscaling fixes 2024-06-02 19:50:42 +01:00
JordanTheToaster af8fdae75e GameDB: Various bodges 2024-06-01 20:04:11 +01:00
refractionpcsx2 256babd337 GS/HW: Allow forcing Dither to 32bit for 16bit draws 2024-05-25 02:13:33 +01:00
lightningterror 9242da96f2 GameDB: Update db accordingly.
Credits to TheTechnician27 and Jordan.
2024-05-21 10:45:02 +02:00
PCSX2 Bot 4536daa5f8 PAD: Update to latest controller database. 2024-05-20 20:22:06 +02:00
refractionpcsx2 570039f49a GS/HW: Adjust conditions for CPU sprite renderer 2024-05-19 14:15:28 +01:00
GovanifY 39a493f7d3 GameDB: fix tearing like issues on KH2 when upscaled 2024-05-19 05:38:59 +01:00
PCSX2 Bot aeff832ffc PAD: Update to latest controller database. 2024-05-14 00:17:21 +02:00
PCSX2 Bot 7264e397e2 PAD: Update to latest controller database. 2024-05-06 18:17:50 +02:00
Mrlinkwii 29b886eafb GameDB: patches for NHL 2K9 and Major League Baseball 2K9 2024-05-03 22:09:57 +01:00
JordanTheToaster ff3fc9b362 GameDB: CMR 2005 Timer fix 2024-05-03 17:51:05 +01:00
JordanTheToaster 04957b6bda GameDB: Code Lyoko QFI fixes 2024-05-01 20:28:54 +01:00
JordanTheToaster 8a7d5bc417 GameDB: Add missing GT fixes 2024-05-01 13:29:50 +02:00
JordanTheToaster e862e68192 GameDB: God of War 2 mipmapping fixes 2024-04-29 19:58:57 +02:00
JordanTheToaster 46f6e691e0 GameDB: Crash Nitro Kart fixes 2024-04-29 17:28:02 +01:00
PCSX2 Bot d1e9a5265d PAD: Update to latest controller database. 2024-04-29 18:10:17 +02:00
JordanTheToaster a485398029 GameDB: Various fixes 2024-04-28 18:31:42 +01:00
Stenzek aa48256010 GS/HW: Round alpha values for indexed sample of RTA 2024-04-28 17:40:20 +02:00
JordanTheToaster b01871aea8 GameDB: Jak 1 and CMR 2005 fixes 2024-04-27 15:49:34 +01:00
JordanTheToaster 550da21015 GameDB: LOTR Twin Towers fixes 2024-04-24 21:30:01 +01:00
forrvalhalla 0acc91403d GameDB: Various fixes 2024-04-23 15:02:17 +01:00
forrvalhalla d6a29d483c GameDB: Various Fixes 2024-04-23 15:02:17 +01:00
Stenzek fe0e71f586 GS/Vulkan: Drop feedback loop extension
Apparently this causes GPU crashes on RDNA3, and didn't provide any
tangible benefit for NVIDIA.

I'll replace this at some point with dynamic rendering local reads,
either before or after the GPUDevice transition.
2024-04-23 11:57:05 +10:00