Commit Graph

17192 Commits

Author SHA1 Message Date
refractionpcsx2 a3939d4b90 GS: Allow conversion from PSMTC16S to PSMT8 2023-06-03 19:55:23 +01:00
JordanTheToaster 1826d122f5 GameDB: Various fixes
Fixes for FMVs blowing up the HC in Ace Combat games and FMVs being broken in Jonnys Mad Trixx.
2023-06-01 12:06:16 +01:00
Stenzek ed6dd6f6cd CI: Update build to use patches.zip instead of cheats 2023-05-31 16:38:14 +01:00
Stenzek 81da9fb5a4 Patch: Add new toggleable cheat and patch interface 2023-05-31 16:38:14 +01:00
Mrlinkwii ec35330593 GameDB: Fixes for Onimusha Warlords 2023-05-30 23:52:59 +01:00
Stenzek f741953ee4 Qt: Add memory cards to per-game settings 2023-05-30 18:21:00 +01:00
lightningterror c0343897cd GameDB: Add full mipmap with ps2 trilinear to ESPN NFL 2K5.
Improves textures to match sw renderer.
2023-05-30 16:16:34 +02:00
refractionpcsx2 d880f8cde5 GS-TC: Fix bugs with target resize and borders in texture min max 2023-05-30 13:32:30 +02:00
TheLastRar 1175bd822c Github: Update issue template
Corrects spelling of appropriate
Adds text area for logs/dumps for the application template
Clarifies that dumps should be in a zip file
2023-05-28 19:29:14 +01:00
Stenzek 63a141abe6 GS/HW: Don't preload large framebuffer alpha textures 2023-05-28 17:31:04 +01:00
Stenzek abce57ce9c GS: Enable API debug logging in Devel builds 2023-05-28 14:55:53 +01:00
JordanTheToaster c471f7cf6c GameDB: Urban Chaos Light alignment fix
Fixes light alignment at native resolution to match software.
2023-05-28 01:33:05 +01:00
TellowKrinkle 656c2775ac CMake: Add vtune support on Windows 2023-05-27 17:54:53 +02:00
TellowKrinkle a2c6e050d7 VMManager: MacOS CPU count detection 2023-05-27 04:57:50 +01:00
Mrlinkwii f3adb05b1c GameDB: add various entries 2023-05-26 19:43:34 +01:00
Stenzek bfc3d2e1d4 Patch: Rename le{short,word,double} to be{short,word,double}
MIPS is little endian, not big endian. Having little endian commands
suggests to the reader that the "normal" format is big endian, which is
obviously incorrect.
2023-05-25 16:47:36 +01:00
Stenzek 680affd1fe Common: Add ByteSwap.h
Provides a C++23-like std::byteswap implementation.
2023-05-25 16:47:36 +01:00
TellowKrinkle ab1d2009a0 Core: Use 2MB stacks for µVU 2023-05-25 16:16:14 +01:00
lightningterror 8196f46721 GS-Metal: Fix Wunused-variable warnings. 2023-05-25 13:24:40 +02:00
Stenzek 44460365c0 GS/HW: Vectorize mem clears 2023-05-25 09:49:31 +01:00
Stenzek 38d9aa5e73 GS/HW: Detect row/page-based split clears
And turn them into a single mem clear.
2023-05-25 09:49:31 +01:00
descawed 830db2b326 GameDB: Fix missing textures in Galerians: Ash 2023-05-25 09:48:58 +01:00
refractionpcsx2 51165f6061 Patches: Fix parsing of double words. Expand error log. 2023-05-24 19:49:32 +01:00
Mrlinkwii 2a9d38048e github: update issue templates 2023-05-24 17:44:47 +01:00
Stenzek bba65b8a82 Patch: Discard patches with non-hex addresses/values 2023-05-24 12:24:47 +01:00
Stenzek 884086ba76 StringUtil: Fix incorrect value of endptr
And add associated unit tests.
2023-05-24 12:24:47 +01:00
Ty Lamontagne 1fa6614cd5 Achievements: Implement the ELF suffix hack from CDVD when hashing 2023-05-23 09:56:08 +01:00
Mrlinkwii 57581724cd GameDB: add missing entries 2023-05-23 10:17:02 +02:00
lightningterror 0ae6f7efc5 GameDB: Add full mipmap with ps2 trilinear to 2002 FIFA World Cup.
Improves ground textures to match sw renderer.
2023-05-22 15:27:07 +02:00
Abel Briggs d0346436fb LogSink: Log BIOS print syscall messages if EE console is enabled 2023-05-22 08:37:50 +01:00
JordanTheToaster 1b28980454 GameDB: HP COS Fixes
Fixes for Full mipmapping causing texture problems with Harrys and lighting being wonky at lower than full blending.
2023-05-21 15:48:25 +01:00
Stenzek 90a6088d61 GSRunner: Fix log file writing
Wasn't getting flushed/closed on shutdown.
2023-05-21 08:52:45 +01:00
TellowKrinkle 338a2beaf0 GS:MTL: Remove pre-10.14 fallback
We no longer support pre-10.14
2023-05-20 10:59:23 +02:00
TellowKrinkle ff9a910c1a GS:MTL: Use GSTexture base class's clear tracking 2023-05-20 10:59:23 +02:00
TellowKrinkle d88921bb58 GS: Remove ClearStencil from GSDevice
It's never used generically, and GSTexture's shared clear tracking doesn't support it
If anyone ever actually needs this, they should update GSTexture to make it properly tracked into a render pass load action
2023-05-20 10:59:23 +02:00
TellowKrinkle c1f3f0a247 GS: Fix index expand buffer size
Expansion multiplies indices by 4 for vertices, so the maximum is 65535 / 4 = 16383
2023-05-20 10:59:23 +02:00
TellowKrinkle df847835ad GS:MTL: Implement DrawMultiStretchRects 2023-05-20 10:59:23 +02:00
TellowKrinkle 8aad1c78af GS:MTL: Remove hdr copy pipeline
No longer needed
2023-05-20 10:59:23 +02:00
TellowKrinkle 7c97cf4799 GS:MTL: Implement InvalidateRenderTarget 2023-05-20 10:59:23 +02:00
TellowKrinkle fd11523cf4 GS:MTL: Implement ClearSamplerCache 2023-05-20 10:59:23 +02:00
TellowKrinkle a293a9bd4b GS:GL: Fix GLContextAGL compile 2023-05-20 10:59:23 +02:00
refractionpcsx2 8de0eb3c06 GameDB: Readd software FMV fix for Onimusha Warlords (PAL) 2023-05-19 06:40:06 +01:00
refractionpcsx2 8bff172f0b GS: Extract end block address in to helper function 2023-05-19 06:40:06 +01:00
refractionpcsx2 7f26595804 GS-HW: Avoid clears with new targets 2023-05-19 06:40:06 +01:00
lightningterror 68ec70f24f GameDB: Add full mipmap with ps2 trilinear to Super Monkey Ball Adventure.
Improves textures to match sw renderer.
2023-05-18 21:41:59 +02:00
lightningterror 836591a44f GameDB: Correct a couple of regions for games.
From PAL-E to PAL-A.
From NTSC-J to NTSC-K.
2023-05-18 21:41:59 +02:00
refractionpcsx2 dd4ded3d4b GameDB: Add missing COP2 patches for Call of Duty Finest Hour 2023-05-16 23:16:13 +01:00
Mrlinkwii 995e294856 GameDB : fixes for Bonus Demo 6 2023-05-16 19:55:03 +01:00
Stenzek c4e623eec2 VMManager: Don't rescan symbols when swapping discs
The ELF isn't changing.
2023-05-16 12:58:19 +01:00
Stenzek 61253d8201 VMManager: Reload settings after shutting down
Prevents any whacky settings from the previous game hanging around until
the next one boots.
2023-05-16 12:58:19 +01:00