mirror of https://github.com/PCSX2/pcsx2.git
Common: Add ByteSwap.h
Provides a C++23-like std::byteswap implementation.
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <cstdint>
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#include <type_traits>
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#ifdef _MSC_VER
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#include <stdlib.h>
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#endif
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template <typename T>
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T ByteSwap(T value)
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{
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if constexpr (std::is_signed_v<T>)
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{
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return static_cast<T>(ByteSwap(std::make_unsigned_t<T>(value)));
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}
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else if constexpr (std::is_same_v<T, std::uint16_t>)
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{
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#ifdef _MSC_VER
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return _byteswap_ushort(value);
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#else
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return __builtin_bswap16(value);
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#endif
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}
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else if constexpr (std::is_same_v<T, std::uint32_t>)
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{
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#ifdef _MSC_VER
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return _byteswap_ulong(value);
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#else
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return __builtin_bswap32(value);
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#endif
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}
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else if constexpr (std::is_same_v<T, std::uint64_t>)
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{
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#ifdef _MSC_VER
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return _byteswap_uint64(value);
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#else
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return __builtin_bswap64(value);
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#endif
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}
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}
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@ -64,6 +64,7 @@ target_sources(common PRIVATE
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AlignedMalloc.h
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Assertions.h
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boost_spsc_queue.hpp
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ByteSwap.h
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Console.h
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CrashHandler.h
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DynamicLibrary.h
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@ -104,6 +104,7 @@
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<ClInclude Include="Align.h" />
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<ClInclude Include="AlignedMalloc.h" />
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<ClInclude Include="BitCast.h" />
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<ClInclude Include="ByteSwap.h" />
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<ClInclude Include="CrashHandler.h" />
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<ClInclude Include="DynamicLibrary.h" />
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<ClInclude Include="Easing.h" />
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@ -351,6 +351,9 @@
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<ClInclude Include="FileSystem.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="ByteSwap.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Source Files">
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@ -1,4 +1,5 @@
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add_pcsx2_test(common_test
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byteswap_tests.cpp
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path_tests.cpp
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string_util_tests.cpp
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x86emitter/codegen_tests.cpp
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@ -0,0 +1,26 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "common/Pcsx2Defs.h"
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#include "common/ByteSwap.h"
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#include <gtest/gtest.h>
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TEST(ByteSwap, ByteSwap)
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{
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ASSERT_EQ(ByteSwap(static_cast<u16>(0xabcd)), 0xcdabu);
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ASSERT_EQ(ByteSwap(static_cast<u32>(0xabcdef01)), 0x01efcdabu);
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ASSERT_EQ(ByteSwap(static_cast<u64>(0xabcdef0123456789ULL)), 0x8967452301efcdabu);
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ASSERT_EQ(ByteSwap(static_cast<s32>(0x80123456)), 0x56341280);
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}
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